blob: 2f3aa14d7ed5f6587591036a48efd5b4745204a1 [file] [log] [blame]
/*
* Copyright (C) 2007, 2010, 2011, 2012, 2013 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/html/HTMLAudioElement.h"
#include "core/HTMLNames.h"
#include "core/dom/shadow/ShadowRoot.h"
namespace blink {
using namespace HTMLNames;
HTMLAudioElement::HTMLAudioElement(Document& document)
: HTMLMediaElement(audioTag, document)
{
}
HTMLAudioElement* HTMLAudioElement::create(Document& document)
{
HTMLAudioElement* audio = new HTMLAudioElement(document);
audio->ensureUserAgentShadowRoot();
audio->suspendIfNeeded();
return audio;
}
HTMLAudioElement* HTMLAudioElement::createForJSConstructor(Document& document, const AtomicString& src)
{
HTMLAudioElement* audio = new HTMLAudioElement(document);
audio->ensureUserAgentShadowRoot();
audio->setPreload(AtomicString("auto"));
if (!src.isNull())
audio->setSrc(src);
audio->suspendIfNeeded();
return audio;
}
} // namespace blink