| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/config/gpu_crash_keys.h" |
| |
| namespace gpu { |
| namespace crash_keys { |
| |
| #if !defined(OS_ANDROID) |
| const char kGPUVendorID[] = "gpu-venid"; |
| const char kGPUDeviceID[] = "gpu-devid"; |
| #endif |
| const char kGPUDriverVersion[] = "gpu-driver"; |
| const char kGPUPixelShaderVersion[] = "gpu-psver"; |
| const char kGPUVertexShaderVersion[] = "gpu-vsver"; |
| #if defined(OS_MACOSX) |
| const char kGPUGLVersion[] = "gpu-glver"; |
| #elif defined(OS_POSIX) |
| const char kGPUVendor[] = "gpu-gl-vendor"; |
| const char kGPURenderer[] = "gpu-gl-renderer"; |
| #endif |
| const char kGPUGLContextIsVirtual[] = "gpu-gl-context-is-virtual"; |
| |
| } // namespace crash_keys |
| } // namespace gpu |