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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef DEVICE_VR_WINDOWS_D3D11_DEVICE_HELPERS_H_
#define DEVICE_VR_WINDOWS_D3D11_DEVICE_HELPERS_H_
#include <dxgi.h>
#include <wrl.h>
#include <cstdint>
namespace vr {
void GetD3D11_1Adapter(int32_t* adapter_index, IDXGIAdapter** adapter);
void GetD3D11_1AdapterIndex(int32_t* adapter_index);
} // namespace vr
#endif // DEVICE_VR_WINDOWS_D3D11_DEVICE_HELPERS_H_