| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/bind.h" |
| #include "components/exo/buffer.h" |
| #include "components/exo/surface.h" |
| #include "components/exo/test/exo_test_base.h" |
| #include "components/exo/test/exo_test_helper.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/khronos/GLES2/gl2.h" |
| #include "ui/gfx/gpu_memory_buffer.h" |
| |
| namespace exo { |
| namespace { |
| |
| using SurfaceTest = test::ExoTestBase; |
| |
| void ReleaseBuffer(int* release_buffer_call_count) { |
| (*release_buffer_call_count)++; |
| } |
| |
| TEST_F(SurfaceTest, Attach) { |
| gfx::Size buffer_size(256, 256); |
| scoped_ptr<Buffer> buffer(new Buffer( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D)); |
| |
| // Set the release callback that will be run when buffer is no longer in use. |
| int release_buffer_call_count = 0; |
| buffer->set_release_callback( |
| base::Bind(&ReleaseBuffer, base::Unretained(&release_buffer_call_count))); |
| |
| scoped_ptr<Surface> surface(new Surface); |
| |
| // Attach the buffer to surface1. |
| surface->Attach(buffer.get()); |
| surface->Commit(); |
| |
| // Commit without calling Attach() should have no effect. |
| surface->Commit(); |
| EXPECT_EQ(0, release_buffer_call_count); |
| |
| // Attach a null buffer to surface, this should release the previously |
| // attached buffer. |
| surface->Attach(nullptr); |
| surface->Commit(); |
| ASSERT_EQ(1, release_buffer_call_count); |
| } |
| |
| TEST_F(SurfaceTest, Damage) { |
| gfx::Size buffer_size(256, 256); |
| scoped_ptr<Buffer> buffer(new Buffer( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D)); |
| scoped_ptr<Surface> surface(new Surface); |
| |
| // Attach the buffer to the surface. This will update the pending bounds of |
| // the surface to the buffer size. |
| surface->Attach(buffer.get()); |
| |
| // Mark area inside the bounds of the surface as damaged. This should result |
| // in pending damage. |
| surface->Damage(gfx::Rect(0, 0, 10, 10)); |
| EXPECT_TRUE(surface->HasPendingDamageForTesting()); |
| } |
| |
| void SetFrameTime(base::TimeTicks* result, base::TimeTicks frame_time) { |
| *result = frame_time; |
| } |
| |
| TEST_F(SurfaceTest, RequestFrameCallback) { |
| scoped_ptr<Surface> surface(new Surface); |
| |
| base::TimeTicks frame_time; |
| surface->RequestFrameCallback( |
| base::Bind(&SetFrameTime, base::Unretained(&frame_time))); |
| surface->Commit(); |
| |
| // Callback should not run synchronously. |
| EXPECT_TRUE(frame_time.is_null()); |
| } |
| |
| TEST_F(SurfaceTest, SetOpaqueRegion) { |
| scoped_ptr<Surface> surface(new Surface); |
| |
| // Setting a non-empty opaque region should succeed. |
| surface->SetOpaqueRegion(SkRegion(SkIRect::MakeWH(256, 256))); |
| |
| // Setting an empty opaque region should succeed. |
| surface->SetOpaqueRegion(SkRegion(SkIRect::MakeEmpty())); |
| } |
| |
| TEST_F(SurfaceTest, SetBufferScale) { |
| gfx::Size buffer_size(512, 512); |
| scoped_ptr<Buffer> buffer(new Buffer( |
| exo_test_helper()->CreateGpuMemoryBuffer(buffer_size), GL_TEXTURE_2D)); |
| scoped_ptr<Surface> surface(new Surface); |
| |
| // Attach the buffer to the surface. This will update the pending bounds of |
| // the surface to the buffer size. |
| surface->Attach(buffer.get()); |
| EXPECT_EQ(buffer_size.ToString(), surface->GetPreferredSize().ToString()); |
| |
| // This will update the pending bounds of the surface and take the buffer |
| // scale into account. |
| const float kBufferScale = 2.0f; |
| surface->SetBufferScale(kBufferScale); |
| EXPECT_EQ( |
| gfx::ScaleToFlooredSize(buffer_size, 1.0f / kBufferScale).ToString(), |
| surface->GetPreferredSize().ToString()); |
| } |
| |
| TEST_F(SurfaceTest, Commit) { |
| scoped_ptr<Surface> surface(new Surface); |
| |
| // Calling commit without a buffer should succeed. |
| surface->Commit(); |
| } |
| |
| } // namespace |
| } // namespace exo |