|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef PPAPI_CPP_VAR_ARRAY_BUFFER_H_ | 
|  | #define PPAPI_CPP_VAR_ARRAY_BUFFER_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  |  | 
|  | #include "ppapi/cpp/var.h" | 
|  |  | 
|  | /// @file | 
|  | /// This file defines the API for interacting with a JavaScript ArrayBuffer. | 
|  |  | 
|  | namespace pp { | 
|  |  | 
|  | /// <code>VarArrayBuffer</code> provides a way to interact with JavaScript | 
|  | /// ArrayBuffers, which represent a contiguous sequence of bytes. Note that | 
|  | /// these vars are not part of the embedding page's DOM, and can only be | 
|  | /// shared with JavaScript using the <code>PostMessage</code> and | 
|  | /// <code>HandleMessage</code> functions of <code>Instance</code>. | 
|  | class VarArrayBuffer : public Var { | 
|  | public: | 
|  | /// The default constructor constructs a <code>VarArrayBuffer</code> which is | 
|  | /// 0 byte long. | 
|  | VarArrayBuffer(); | 
|  |  | 
|  | /// Construct a <code>VarArrayBuffer</code> given a var for which | 
|  | /// is_array_buffer() is true. This will refer to the same | 
|  | /// <code>ArrayBuffer</code> as var, but allows you to access methods | 
|  | /// specific to <code>VarArrayBuffer</code>. | 
|  | /// | 
|  | /// @param[in] var An <code>ArrayBuffer</code> var. | 
|  | explicit VarArrayBuffer(const Var& var); | 
|  |  | 
|  | /// Construct a new <code>VarArrayBuffer</code> which is | 
|  | /// <code>size_in_bytes</code> bytes long and initialized to zero. | 
|  | /// | 
|  | /// @param[in] size_in_bytes The size of the constructed | 
|  | /// <code>ArrayBuffer</code> in bytes. | 
|  | explicit VarArrayBuffer(uint32_t size_in_bytes); | 
|  |  | 
|  | /// Copy constructor. | 
|  | VarArrayBuffer(const VarArrayBuffer& buffer) : Var(buffer) {} | 
|  |  | 
|  | virtual ~VarArrayBuffer() {} | 
|  |  | 
|  | /// This function assigns one <code>VarArrayBuffer</code> to another | 
|  | /// <code>VarArrayBuffer</code>. | 
|  | /// | 
|  | /// @param[in] other The <code>VarArrayBuffer</code> to be assigned. | 
|  | /// | 
|  | /// @return The resulting <code>VarArrayBuffer</code>. | 
|  | VarArrayBuffer& operator=(const VarArrayBuffer& other); | 
|  |  | 
|  | /// This function assigns one <code>VarArrayBuffer</code> to another | 
|  | /// <code>VarArrayBuffer</code>. A Var's assignment operator is overloaded | 
|  | /// here so that we can check for assigning a non-ArrayBuffer var to a | 
|  | /// <code>VarArrayBuffer</code>. | 
|  | /// | 
|  | /// @param[in] other The <code>VarArrayBuffer</code> to be assigned. | 
|  | /// | 
|  | /// @return The resulting <code>VarArrayBuffer</code> (as a Var&). | 
|  | virtual Var& operator=(const Var& other); | 
|  |  | 
|  | /// ByteLength() retrieves the length of the <code>VarArrayBuffer</code> in | 
|  | /// bytes. | 
|  | /// | 
|  | /// @return The length of the <code>VarArrayBuffer</code> in bytes. | 
|  | uint32_t ByteLength() const; | 
|  |  | 
|  | /// Map() maps the <code>ArrayBuffer</code> in to the module's address space | 
|  | /// and returns a pointer to the beginning of the internal buffer for | 
|  | /// this <code>ArrayBuffer</code>. ArrayBuffers are copied when transmitted, | 
|  | /// so changes to the underlying memory are not automatically available to | 
|  | /// the embedding page. | 
|  | /// | 
|  | /// Note that calling Map() can be a relatively expensive operation. Use care | 
|  | /// when calling it in performance-critical code. For example, you should call | 
|  | /// it only once when looping over an <code>ArrayBuffer</code>. | 
|  | /// | 
|  | /// <strong>Example:</strong> | 
|  | /// | 
|  | /// @code | 
|  | ///   char* data = static_cast<char*>(array_buffer_var.Map()); | 
|  | ///   uint32_t byte_length = array_buffer_var.ByteLength(); | 
|  | ///   for (uint32_t i = 0; i < byte_length; ++i) | 
|  | ///     data[i] = 'A'; | 
|  | /// @endcode | 
|  | /// | 
|  | /// @return A pointer to the internal buffer for this | 
|  | /// <code>ArrayBuffer</code>. | 
|  | void* Map(); | 
|  |  | 
|  | /// Unmap() unmaps this <code>ArrayBuffer</code> var from the module address | 
|  | /// space. Use this if you want to save memory but might want to call Map() | 
|  | /// to map the buffer again later. | 
|  | void Unmap(); | 
|  |  | 
|  | private: | 
|  | void ConstructWithSize(uint32_t size_in_bytes); | 
|  | }; | 
|  |  | 
|  | }  // namespace pp | 
|  |  | 
|  | #endif  // PPAPI_CPP_VAR_ARRAY_BUFFER_H_ |