blob: 43ab5d3e4cd62e253f721dc2625dab6f2a04eb68 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_CONTEXT_MUS_H_
#define CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_CONTEXT_MUS_H_
#include "ash/public/cpp/immersive/immersive_context.h"
#include "base/macros.h"
class ImmersiveContextMus : public ash::ImmersiveContext {
public:
ImmersiveContextMus();
~ImmersiveContextMus() override;
// ash::ImmersiveContext:
void InstallResizeHandleWindowTargeter(
ash::ImmersiveFullscreenController* controller) override;
void OnEnteringOrExitingImmersive(
ash::ImmersiveFullscreenController* controller,
bool entering) override;
gfx::Rect GetDisplayBoundsInScreen(views::Widget* widget) override;
void AddPointerWatcher(views::PointerWatcher* watcher,
views::PointerWatcherEventTypes events) override;
void RemovePointerWatcher(views::PointerWatcher* watcher) override;
bool DoesAnyWindowHaveCapture() override;
bool IsMouseEventsEnabled() override;
private:
DISALLOW_COPY_AND_ASSIGN(ImmersiveContextMus);
};
#endif // CHROME_BROWSER_UI_VIEWS_FRAME_IMMERSIVE_CONTEXT_MUS_H_