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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// AudioInputRendererHost serves audio related requests from audio capturer
// which lives inside the render process and provide access to audio hardware.
//
// Create stream sequence (AudioInputController = AIC):
//
// AudioInputHostMsg_CreateStream -> OnCreateStream -> AIC::CreateLowLatency ->
// <- AudioInputMsg_NotifyStreamCreated <- DoCompleteCreation <- OnCreated <-
//
// Close stream sequence:
//
// AudioInputHostMsg_CloseStream -> OnCloseStream -> AIC::Close ->
//
// This class is owned by RenderProcessHostImpl and instantiated on UI
// thread. All other operations and method calls happen on IO thread, so we
// need to be extra careful about the lifetime of this object.
//
// To ensure low latency audio, a SyncSocket pair is used to signal buffer
// readiness without having to route messages using the IO thread.
#ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_
#define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <string>
#include "base/memory/ref_counted.h"
#include "content/browser/renderer_host/media/audio_input_device_manager.h"
#include "content/common/media/audio_messages.h"
#include "content/public/browser/browser_message_filter.h"
#include "media/audio/audio_input_delegate.h"
namespace media {
class AudioManager;
class UserInputMonitor;
}
namespace content {
class AudioMirroringManager;
class MediaStreamManager;
class CONTENT_EXPORT AudioInputRendererHost
: public BrowserMessageFilter,
public media::AudioInputDelegate::EventHandler {
public:
// Error codes to make native logging more clear. These error codes are added
// to generic error strings to provide a higher degree of details.
// Changing these values can lead to problems when matching native debug
// logs with the actual cause of error.
enum ErrorCode {
// Note: usage of many of these codes have been replaced with textual log
// messages.
// An unspecified error occured. Not used.
// UNKNOWN_ERROR = 0,
// Failed to look up audio intry for the provided stream id.
INVALID_AUDIO_ENTRY = 1,
// A stream with the specified stream id already exists.
STREAM_ALREADY_EXISTS = 2,
// The page does not have permission to open the specified capture device.
PERMISSION_DENIED = 3,
// Failed to create shared memory.
// Obsolete.
// SHARED_MEMORY_CREATE_FAILED = 4
// Failed to initialize the AudioInputSyncWriter instance.
// Obsolete.
// SYNC_WRITER_INIT_FAILED = 5,
// Failed to create native audio input stream.
// Obsolete.
// STREAM_CREATE_ERROR = 6,
// Failed to map and share the shared memory.
MEMORY_SHARING_FAILED = 7,
// Unable to prepare the foreign socket handle.
SYNC_SOCKET_ERROR = 8,
// This error message comes from the AudioInputController instance.
AUDIO_INPUT_CONTROLLER_ERROR = 9,
};
// Called from UI thread from the owner of this object.
// |user_input_monitor| is used for typing detection and can be null.
AudioInputRendererHost(int render_process_id,
media::AudioManager* audio_manager,
MediaStreamManager* media_stream_manager,
AudioMirroringManager* audio_mirroring_manager,
media::UserInputMonitor* user_input_monitor);
// BrowserMessageFilter implementation.
void OnChannelClosing() override;
void OnDestruct() const override;
bool OnMessageReceived(const IPC::Message& message) override;
// AudioInputDelegate::EventHandler implementation.
void OnStreamCreated(int stream_id,
const base::SharedMemory* shared_memory,
std::unique_ptr<base::CancelableSyncSocket> socket,
bool initially_muted) override;
void OnStreamError(int stream_id) override;
void OnMuted(int stream_id, bool is_muted) override;
protected:
~AudioInputRendererHost() override;
private:
friend class BrowserThread;
friend class base::DeleteHelper<AudioInputRendererHost>;
// Holds the stream_id -> delegate mapping.
using AudioInputDelegateMap =
base::flat_map<int, std::unique_ptr<media::AudioInputDelegate>>;
// Methods called on IO thread ----------------------------------------------
// Audio related IPC message handlers.
// For ChromeOS: Checks if the stream should contain keyboard mic, if so
// registers to AudioInputDeviceManager. Then calls DoCreateStream.
// For non-ChromeOS: Just calls DoCreateStream.
void OnCreateStream(int stream_id,
int render_frame_id,
int session_id,
const AudioInputHostMsg_CreateStream_Config& config);
// Creates an audio input stream with the specified format whose data is
// consumed by an entity in the RenderFrame referenced by |render_frame_id|.
// |session_id| is used to identify the device that should be used for the
// stream. Upon success/failure, the peer is notified via the
// NotifyStreamCreated message.
void DoCreateStream(
int stream_id,
int render_frame_id,
int session_id,
const AudioInputHostMsg_CreateStream_Config& config,
AudioInputDeviceManager::KeyboardMicRegistration registration);
// Record the audio input stream referenced by |stream_id|.
void OnRecordStream(int stream_id);
// Close the audio stream referenced by |stream_id|.
void OnCloseStream(int stream_id);
// Set the volume of the audio stream referenced by |stream_id|.
void OnSetVolume(int stream_id, double volume);
// Complete the process of creating an audio input stream. This will set up
// the shared memory or shared socket in low latency mode and send the
// NotifyStreamCreated message to the peer.
void DoCompleteCreation(int stream_id, bool initially_muted);
// Handle error coming from audio stream.
void DoHandleError(int stream_id);
// Log audio level of captured audio stream.
void DoLog(int stream_id, const std::string& message);
// Notify renderer of a change to a stream's muted state.
void DoNotifyMutedState(int stream_id, bool is_muted);
// Send an error message to the renderer.
void SendErrorMessage(int stream_id, ErrorCode error_code);
void DeleteDelegateOnError(int stream_id, ErrorCode error_code);
// A helper method to look up a AudioInputDelegate identified by |stream_id|.
// Returns null if not found.
media::AudioInputDelegate* LookupById(int stream_id);
// ID of the RenderProcessHost that owns this instance.
const int render_process_id_;
media::AudioManager* audio_manager_;
// Used to access to AudioInputDeviceManager.
MediaStreamManager* media_stream_manager_;
AudioMirroringManager* audio_mirroring_manager_;
// Raw pointer of the UserInputMonitor.
media::UserInputMonitor* const user_input_monitor_;
// A map of stream IDs to audio sources.
AudioInputDelegateMap delegates_;
DISALLOW_COPY_AND_ASSIGN(AudioInputRendererHost);
};
} // namespace content
#endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_INPUT_RENDERER_HOST_H_