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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_NACL_RENDERER_PLUGIN_PNACL_RESOURCES_H_
#define COMPONENTS_NACL_RENDERER_PLUGIN_PNACL_RESOURCES_H_
#include "base/macros.h"
#include "components/nacl/renderer/ppb_nacl_private.h"
#include "ppapi/cpp/completion_callback.h"
namespace plugin {
class Plugin;
// PNaCl tool files / resources, which are opened by the browser.
struct PnaclResourceEntry {
// The name of the tool that corresponds to the opened file.
std::string tool_name;
// File info for the executables, after they've been opened.
// Only valid after StartLoad() has been called, and until
// TakeFileInfo(ResourceType) is called.
PP_NaClFileInfo file_info;
};
// Loads a list of resources, providing a way to get file descriptors for
// these resources. URLs for resources are resolved by the manifest
// and point to PNaCl component filesystem resources.
class PnaclResources {
public:
PnaclResources(Plugin* plugin, bool use_subzero);
virtual ~PnaclResources();
// Read the resource info JSON file. This is the first step after
// construction; it has to be completed before StartLoad is called.
bool ReadResourceInfo();
// Start loading the resources.
bool StartLoad();
enum ResourceType { LLC, LD, SUBZERO, NUM_TYPES };
const std::string& GetUrl(ResourceType type) const;
PP_NaClFileInfo TakeFileInfo(ResourceType type);
private:
// The plugin requesting the resource loading.
Plugin* plugin_;
bool use_subzero_;
PnaclResourceEntry resources_[NUM_TYPES + 1];
DISALLOW_COPY_AND_ASSIGN(PnaclResources);
};
} // namespace plugin
#endif // COMPONENTS_NACL_RENDERER_PLUGIN_PNACL_RESOURCES_H_