| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "modules/webgl/WebGLBuffer.h" |
| |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "modules/webgl/WebGLRenderingContextBase.h" |
| |
| namespace blink { |
| |
| WebGLBuffer* WebGLBuffer::Create(WebGLRenderingContextBase* ctx) { |
| return new WebGLBuffer(ctx); |
| } |
| |
| WebGLBuffer::WebGLBuffer(WebGLRenderingContextBase* ctx) |
| : WebGLSharedPlatform3DObject(ctx), initial_target_(0), size_(0) { |
| GLuint buffer; |
| ctx->ContextGL()->GenBuffers(1, &buffer); |
| SetObject(buffer); |
| } |
| |
| WebGLBuffer::~WebGLBuffer() { |
| RunDestructor(); |
| } |
| |
| void WebGLBuffer::DeleteObjectImpl(gpu::gles2::GLES2Interface* gl) { |
| gl->DeleteBuffers(1, &object_); |
| object_ = 0; |
| } |
| |
| void WebGLBuffer::SetInitialTarget(GLenum target) { |
| // WebGL restricts the ability to bind buffers to multiple targets based on |
| // it's initial bind point. |
| DCHECK(!initial_target_); |
| initial_target_ = target; |
| } |
| |
| } // namespace blink |