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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_
#define COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_
#include <memory>
#include <string>
#include <vector>
#include "base/macros.h"
#include "components/sync/model/entity_data.h"
namespace syncer {
class EntityChange {
public:
enum ChangeType { ACTION_ADD, ACTION_UPDATE, ACTION_DELETE };
static std::unique_ptr<EntityChange> CreateAdd(
const std::string& storage_key,
std::unique_ptr<EntityData> data);
static std::unique_ptr<EntityChange> CreateUpdate(
const std::string& storage_key,
std::unique_ptr<EntityData> data);
static std::unique_ptr<EntityChange> CreateDelete(
const std::string& storage_key);
virtual ~EntityChange();
std::string storage_key() const { return storage_key_; }
ChangeType type() const { return type_; }
const EntityData& data() const { return *data_; }
private:
EntityChange(const std::string& storage_key,
ChangeType type,
std::unique_ptr<EntityData> data);
std::string storage_key_;
ChangeType type_;
std::unique_ptr<EntityData> data_;
DISALLOW_COPY_AND_ASSIGN(EntityChange);
};
using EntityChangeList = std::vector<std::unique_ptr<EntityChange>>;
} // namespace syncer
#endif // COMPONENTS_SYNC_MODEL_ENTITY_CHANGE_H_