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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/svg/svg_boolean.h"
#include "third_party/blink/renderer/core/svg/svg_animation_element.h"
namespace blink {
String SVGBoolean::ValueAsString() const {
return value_ ? "true" : "false";
}
SVGParsingError SVGBoolean::SetValueAsString(const String& value) {
if (value == "true") {
value_ = true;
return SVGParseStatus::kNoError;
}
if (value == "false") {
value_ = false;
return SVGParseStatus::kNoError;
}
return SVGParseStatus::kExpectedBoolean;
}
void SVGBoolean::Add(SVGPropertyBase*, SVGElement*) {
NOTREACHED();
}
void SVGBoolean::CalculateAnimatedValue(SVGAnimationElement* animation_element,
float percentage,
unsigned repeat_count,
SVGPropertyBase* from,
SVGPropertyBase* to,
SVGPropertyBase*,
SVGElement*) {
DCHECK(animation_element);
bool from_boolean = animation_element->GetAnimationMode() == kToAnimation
? value_
: ToSVGBoolean(from)->Value();
bool to_boolean = ToSVGBoolean(to)->Value();
animation_element->AnimateDiscreteType<bool>(percentage, from_boolean,
to_boolean, value_);
}
float SVGBoolean::CalculateDistance(SVGPropertyBase*, SVGElement*) {
// No paced animations for boolean.
return -1;
}
} // namespace blink