| /* |
| * Copyright (C) 2014 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/core/svg/svg_point.h" |
| |
| #include "third_party/blink/renderer/core/svg/svg_animation_element.h" |
| #include "third_party/blink/renderer/core/svg/svg_parser_utilities.h" |
| #include "third_party/blink/renderer/platform/transforms/affine_transform.h" |
| #include "third_party/blink/renderer/platform/wtf/text/string_builder.h" |
| #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" |
| |
| namespace blink { |
| |
| SVGPoint::SVGPoint() = default; |
| |
| SVGPoint::SVGPoint(const FloatPoint& point) : value_(point) {} |
| |
| SVGPoint* SVGPoint::Clone() const { |
| return SVGPoint::Create(value_); |
| } |
| |
| template <typename CharType> |
| SVGParsingError SVGPoint::Parse(const CharType*& ptr, const CharType* end) { |
| float x = 0; |
| float y = 0; |
| if (!ParseNumber(ptr, end, x) || |
| !ParseNumber(ptr, end, y, kDisallowWhitespace)) |
| return SVGParseStatus::kExpectedNumber; |
| |
| if (SkipOptionalSVGSpaces(ptr, end)) { |
| // Nothing should come after the second number. |
| return SVGParseStatus::kTrailingGarbage; |
| } |
| |
| value_ = FloatPoint(x, y); |
| return SVGParseStatus::kNoError; |
| } |
| |
| FloatPoint SVGPoint::MatrixTransform(const AffineTransform& transform) const { |
| double new_x, new_y; |
| transform.Map(static_cast<double>(X()), static_cast<double>(Y()), new_x, |
| new_y); |
| return FloatPoint::NarrowPrecision(new_x, new_y); |
| } |
| |
| SVGParsingError SVGPoint::SetValueAsString(const String& string) { |
| if (string.IsEmpty()) { |
| value_ = FloatPoint(0.0f, 0.0f); |
| return SVGParseStatus::kNoError; |
| } |
| |
| if (string.Is8Bit()) { |
| const LChar* ptr = string.Characters8(); |
| const LChar* end = ptr + string.length(); |
| return Parse(ptr, end); |
| } |
| const UChar* ptr = string.Characters16(); |
| const UChar* end = ptr + string.length(); |
| return Parse(ptr, end); |
| } |
| |
| String SVGPoint::ValueAsString() const { |
| StringBuilder builder; |
| builder.AppendNumber(X()); |
| builder.Append(' '); |
| builder.AppendNumber(Y()); |
| return builder.ToString(); |
| } |
| |
| void SVGPoint::Add(SVGPropertyBase* other, SVGElement*) { |
| // SVGPoint is not animated by itself |
| NOTREACHED(); |
| } |
| |
| void SVGPoint::CalculateAnimatedValue( |
| SVGAnimationElement* animation_element, |
| float percentage, |
| unsigned repeat_count, |
| SVGPropertyBase* from_value, |
| SVGPropertyBase* to_value, |
| SVGPropertyBase* to_at_end_of_duration_value, |
| SVGElement*) { |
| // SVGPoint is not animated by itself |
| NOTREACHED(); |
| } |
| |
| float SVGPoint::CalculateDistance(SVGPropertyBase* to, |
| SVGElement* context_element) { |
| // SVGPoint is not animated by itself |
| NOTREACHED(); |
| return 0.0f; |
| } |
| |
| } // namespace blink |