blob: ba14b7ebbaab4c1df9d9a4f8e4f5a55a63fee3fc [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BLIMP_ENGINE_APP_UI_BLIMP_SCREEN_H_
#define BLIMP_ENGINE_APP_UI_BLIMP_SCREEN_H_
#include <vector>
#include "base/macros.h"
#include "base/observer_list.h"
#include "ui/display/display.h"
#include "ui/display/screen_base.h"
namespace aura {
class WindowTreeHost;
}
namespace blimp {
namespace engine {
// Presents the client's single screen.
class BlimpScreen : public display::ScreenBase {
public:
BlimpScreen();
~BlimpScreen() override;
void set_window_tree_host(aura::WindowTreeHost* window_tree_host) {
window_tree_host_ = window_tree_host;
}
// Updates the size reported by the primary display.
void UpdateDisplayScaleAndSize(float scale, const gfx::Size& size);
// display::Screen implementation.
gfx::Point GetCursorScreenPoint() override;
bool IsWindowUnderCursor(gfx::NativeWindow window) override;
gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override;
display::Display GetDisplayNearestWindow(gfx::NativeView view) const override;
private:
aura::WindowTreeHost* window_tree_host_;
DISALLOW_COPY_AND_ASSIGN(BlimpScreen);
};
} // namespace engine
} // namespace blimp
#endif // BLIMP_ENGINE_APP_UI_BLIMP_SCREEN_H_