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/*
* Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef IntRectOutsets_h
#define IntRectOutsets_h
#include "platform/PlatformExport.h"
#include "wtf/Allocator.h"
namespace blink {
// Specifies integral lengths to be used to expand a rectangle.
// For example, |top()| returns the distance the top edge should be moved
// upward.
//
// Negative lengths can be used to express insets.
class PLATFORM_EXPORT IntRectOutsets {
DISALLOW_NEW();
public:
IntRectOutsets() : m_top(0), m_right(0), m_bottom(0), m_left(0) {}
IntRectOutsets(int top, int right, int bottom, int left)
: m_top(top), m_right(right), m_bottom(bottom), m_left(left) {}
int top() const { return m_top; }
int right() const { return m_right; }
int bottom() const { return m_bottom; }
int left() const { return m_left; }
void setTop(int top) { m_top = top; }
void setRight(int right) { m_right = right; }
void setBottom(int bottom) { m_bottom = bottom; }
void setLeft(int left) { m_left = left; }
bool isZero() const { return !left() && !right() && !top() && !bottom(); }
private:
int m_top;
int m_right;
int m_bottom;
int m_left;
};
inline void operator+=(IntRectOutsets& a, const IntRectOutsets& b) {
a.setTop(a.top() + b.top());
a.setRight(a.right() + b.right());
a.setBottom(a.bottom() + b.bottom());
a.setLeft(a.left() + b.left());
}
} // namespace blink
#endif // IntRectOutsets_h