| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "platform/graphics/CompositorMutableState.h" |
| |
| #include "cc/layers/layer_impl.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "platform/graphics/CompositorMutation.h" |
| |
| namespace blink { |
| CompositorMutableState::CompositorMutableState(CompositorMutation* mutation, |
| cc::LayerImpl* main, |
| cc::LayerImpl* scroll) |
| : m_mutation(mutation), m_mainLayer(main), m_scrollLayer(scroll) {} |
| |
| CompositorMutableState::~CompositorMutableState() {} |
| |
| double CompositorMutableState::opacity() const { |
| return m_mainLayer->Opacity(); |
| } |
| |
| void CompositorMutableState::setOpacity(double opacity) { |
| if (!m_mainLayer) |
| return; |
| m_mainLayer->layer_tree_impl() |
| ->property_trees() |
| ->effect_tree.OnOpacityAnimated(opacity, m_mainLayer->effect_tree_index(), |
| m_mainLayer->layer_tree_impl()); |
| m_mutation->setOpacity(opacity); |
| } |
| |
| const SkMatrix44& CompositorMutableState::transform() const { |
| return m_mainLayer ? m_mainLayer->Transform().matrix() : SkMatrix44::I(); |
| } |
| |
| void CompositorMutableState::setTransform(const SkMatrix44& matrix) { |
| if (!m_mainLayer) |
| return; |
| m_mainLayer->layer_tree_impl() |
| ->property_trees() |
| ->transform_tree.OnTransformAnimated(gfx::Transform(matrix), |
| m_mainLayer->transform_tree_index(), |
| m_mainLayer->layer_tree_impl()); |
| m_mutation->setTransform(matrix); |
| } |
| |
| float CompositorMutableState::scrollLeft() const { |
| return m_scrollLayer ? m_scrollLayer->CurrentScrollOffset().x() : 0.0; |
| } |
| |
| void CompositorMutableState::setScrollLeft(float scrollLeft) { |
| if (!m_scrollLayer) |
| return; |
| |
| gfx::ScrollOffset offset = m_scrollLayer->CurrentScrollOffset(); |
| offset.set_x(scrollLeft); |
| m_scrollLayer->layer_tree_impl() |
| ->property_trees() |
| ->scroll_tree.OnScrollOffsetAnimated( |
| m_scrollLayer->id(), m_scrollLayer->transform_tree_index(), |
| m_scrollLayer->scroll_tree_index(), offset, |
| m_scrollLayer->layer_tree_impl()); |
| m_mutation->setScrollLeft(scrollLeft); |
| } |
| |
| float CompositorMutableState::scrollTop() const { |
| return m_scrollLayer ? m_scrollLayer->CurrentScrollOffset().y() : 0.0; |
| } |
| |
| void CompositorMutableState::setScrollTop(float scrollTop) { |
| if (!m_scrollLayer) |
| return; |
| gfx::ScrollOffset offset = m_scrollLayer->CurrentScrollOffset(); |
| offset.set_y(scrollTop); |
| m_scrollLayer->layer_tree_impl() |
| ->property_trees() |
| ->scroll_tree.OnScrollOffsetAnimated( |
| m_scrollLayer->id(), m_scrollLayer->transform_tree_index(), |
| m_scrollLayer->scroll_tree_index(), offset, |
| m_scrollLayer->layer_tree_impl()); |
| m_mutation->setScrollTop(scrollTop); |
| } |
| |
| } // namespace blink |