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/*
* Copyright (c) 2013, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/graphics/gpu/AcceleratedImageBufferSurface.h"
#include "platform/graphics/gpu/SharedGpuContext.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "skia/ext/texture_handle.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "wtf/PtrUtil.h"
#include "wtf/RefPtr.h"
namespace blink {
AcceleratedImageBufferSurface::AcceleratedImageBufferSurface(
const IntSize& size,
OpacityMode opacityMode,
sk_sp<SkColorSpace> colorSpace,
SkColorType colorType)
: ImageBufferSurface(size, opacityMode, colorSpace, colorType) {
if (!SharedGpuContext::isValid())
return;
GrContext* grContext = SharedGpuContext::gr();
m_contextId = SharedGpuContext::contextId();
CHECK(grContext);
SkAlphaType alphaType =
(Opaque == opacityMode) ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
SkImageInfo info = SkImageInfo::Make(size.width(), size.height(), colorType,
alphaType, colorSpace);
SkSurfaceProps disableLCDProps(0, kUnknown_SkPixelGeometry);
m_surface = SkSurface::MakeRenderTarget(
grContext, SkBudgeted::kYes, info, 0 /* sampleCount */,
Opaque == opacityMode ? nullptr : &disableLCDProps);
if (!m_surface)
return;
clear();
// Always save an initial frame, to support resetting the top level matrix
// and clip.
m_surface->getCanvas()->save();
}
bool AcceleratedImageBufferSurface::isValid() const {
return m_surface && SharedGpuContext::isValid() &&
m_contextId == SharedGpuContext::contextId();
}
sk_sp<SkImage> AcceleratedImageBufferSurface::newImageSnapshot(AccelerationHint,
SnapshotReason) {
return m_surface->makeImageSnapshot();
}
GLuint AcceleratedImageBufferSurface::getBackingTextureHandleForOverwrite() {
if (!m_surface)
return 0;
return skia::GrBackendObjectToGrGLTextureInfo(
m_surface->getTextureHandle(
SkSurface::kDiscardWrite_TextureHandleAccess))
->fID;
}
} // namespace blink