blob: 755dcc6096b195f2fc1c24dcde55a4da90cf83e2 [file] [log] [blame]
/*
* Copyright (C) 2004, 2008, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/text/TextStream.h"
#include "platform/LayoutUnit.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/FloatSize.h"
#include "platform/geometry/IntPoint.h"
#include "platform/geometry/IntRect.h"
#include "platform/geometry/LayoutPoint.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/geometry/LayoutSize.h"
#include "wtf/MathExtras.h"
#include "wtf/StringExtras.h"
#include "wtf/text/WTFString.h"
namespace blink {
// large enough for any integer or floating point value in string format,
// including trailing null character
static const size_t printBufferSize = 100;
static inline bool hasFractions(double val) {
// We use 0.011 to more than match the number of significant digits we print
// out when dumping the render tree.
static const double s_epsilon = 0.011;
int ival = static_cast<int>(round(val));
double dval = static_cast<double>(ival);
return fabs(val - dval) > s_epsilon;
}
TextStream& TextStream::operator<<(bool b) {
return *this << (b ? "1" : "0");
}
TextStream& TextStream::operator<<(int i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(unsigned i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(long i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(unsigned long i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(long long i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(unsigned long long i) {
m_text.appendNumber(i);
return *this;
}
TextStream& TextStream::operator<<(float f) {
m_text.append(String::numberToStringFixedWidth(f, 2));
return *this;
}
TextStream& TextStream::operator<<(double d) {
m_text.append(String::numberToStringFixedWidth(d, 2));
return *this;
}
TextStream& TextStream::operator<<(const char* string) {
m_text.append(string);
return *this;
}
TextStream& TextStream::operator<<(const void* p) {
char buffer[printBufferSize];
snprintf(buffer, sizeof(buffer) - 1, "%p", p);
return *this << buffer;
}
TextStream& TextStream::operator<<(const String& string) {
m_text.append(string);
return *this;
}
TextStream& TextStream::operator<<(
const FormatNumberRespectingIntegers& numberToFormat) {
if (hasFractions(numberToFormat.value))
return *this << numberToFormat.value;
m_text.appendNumber(static_cast<int>(round(numberToFormat.value)));
return *this;
}
String TextStream::release() {
String result = m_text.toString();
m_text.clear();
return result;
}
TextStream& operator<<(TextStream& ts, const IntRect& r) {
return ts << "at (" << r.x() << "," << r.y() << ") size " << r.width() << "x"
<< r.height();
}
TextStream& operator<<(TextStream& ts, const IntPoint& p) {
return ts << "(" << p.x() << "," << p.y() << ")";
}
TextStream& operator<<(TextStream& ts, const FloatPoint& p) {
ts << "(" << TextStream::FormatNumberRespectingIntegers(p.x());
ts << "," << TextStream::FormatNumberRespectingIntegers(p.y());
ts << ")";
return ts;
}
TextStream& operator<<(TextStream& ts, const FloatSize& s) {
ts << "width=" << TextStream::FormatNumberRespectingIntegers(s.width());
ts << " height=" << TextStream::FormatNumberRespectingIntegers(s.height());
return ts;
}
TextStream& operator<<(TextStream& ts, const FloatRect& r) {
ts << "at (" << TextStream::FormatNumberRespectingIntegers(r.x());
ts << "," << TextStream::FormatNumberRespectingIntegers(r.y());
ts << ") size " << TextStream::FormatNumberRespectingIntegers(r.width());
ts << "x" << TextStream::FormatNumberRespectingIntegers(r.height());
return ts;
}
TextStream& operator<<(TextStream& ts, const LayoutUnit& unit) {
return ts << unit.toDouble();
}
TextStream& operator<<(TextStream& ts, const LayoutPoint& point) {
return ts << FloatPoint(point);
}
TextStream& operator<<(TextStream& ts, const LayoutRect& rect) {
return ts << FloatRect(rect);
}
TextStream& operator<<(TextStream& ts, const LayoutSize& size) {
return ts << FloatSize(size);
}
void writeIndent(TextStream& ts, int indent) {
for (int i = 0; i != indent; ++i)
ts << " ";
}
} // namespace blink