blob: e474b0d1b48bf49655bfeeecffe2fce42ba28459 [file] [log] [blame]
// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_IN_SESSION_AUTH_AUTHENTICATION_DIALOG_H_
#define ASH_IN_SESSION_AUTH_AUTHENTICATION_DIALOG_H_
#include <memory>
#include "ash/public/cpp/in_session_auth_dialog_controller.h"
#include "ash/public/cpp/in_session_auth_token_provider.h"
#include "base/memory/raw_ptr.h"
#include "base/time/time.h"
#include "base/unguessable_token.h"
#include "chromeos/ash/components/login/auth/auth_performer.h"
#include "chromeos/ash/components/login/auth/public/user_context.h"
#include "components/account_id/account_id.h"
#include "ui/views/controls/label.h"
#include "ui/views/widget/widget.h"
#include "ui/views/window/dialog_delegate.h"
namespace views {
class Textfield;
}
namespace ash {
class AuthenticationError;
// To be used for in-session authentication. Currently, only password
// is supported, however, there are plans to enrich this dialog to eventually
// support all configured forms of authentication on the system.
class AuthenticationDialog : public views::DialogDelegateView {
public:
class TestApi {
public:
explicit TestApi(AuthenticationDialog* dialog) : dialog_(dialog) {}
views::Textfield* GetPasswordTextfield() {
return dialog_->password_field_;
}
private:
base::raw_ptr<AuthenticationDialog> const dialog_;
};
// |on_auth_complete| is called when the user has been authenticated
// or when the dialog has been aborted
explicit AuthenticationDialog(
InSessionAuthDialogController::OnAuthComplete on_auth_complete,
InSessionAuthTokenProvider* auth_token_provider,
std::unique_ptr<AuthPerformer> auth_performer,
const AccountId& account_id);
~AuthenticationDialog() override;
// Creates and displays a new instance of a widget that hosts the
// AuthenticationDialog.
void Show();
private:
// Called post widget initialization. For now, this configures the Ok button
// with custom behavior needed to handle retry of password entry. Also focuses
// the text input field.
void Init();
// Calls `on_auth_complere_` with `success` == true if
// authentication was successful, and `success` == false if the dialog was
// aborted.
void NotifyResult(bool success,
const base::UnguessableToken& token,
base::TimeDelta timeout);
// Modifies the Ok button to display the proper string and registers
// `ValidateAuthFactor` as a callback.
void ConfigureOkButton();
// Disables the use of the OK and Cancel buttons, makes password text field
// read-only.
void SetUIDisabled(bool is_disabled);
// Registered as a callback to the Ok button. Disables UI, and validates the
// auth factor.
void ValidateAuthFactor();
// Passed as a callback to `AuthPerformer::AuthenticateWithPassword`, notifies
// the dialog of authentication success or failure, in case of failure we
// modify the UI appropriately, in case of success we close the dialog.
void OnAuthFactorValidityChecked(
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> cryptohome_error);
// Registered as a callback to the Cancel and Close buttons. Calls
// `NotifyResult` with `success` == false.
void CancelAuthAttempt();
// Configures the different subviews such as the password textfield and the
// error message label.
void ConfigureChildViews();
// Passed as a callback to `AuthPerformer::StartAuthSession` in
// `OnAuthFactorValidityChecked` when trying to validate the password
// and discovering that the auth session is no longer active
void OnAuthSessionInvalid(bool user_exists,
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> auth_error);
// Passed as a callback to `AuthPerformer::StartAuthSession`. Saves the
// password key label to pass it later to authentication attempts and handles
// errors from cryptohome
void OnAuthSessionStarted(bool user_exists,
std::unique_ptr<UserContext> user_context,
absl::optional<AuthenticationError> auth_error);
base::raw_ptr<views::Textfield> password_field_;
base::raw_ptr<views::Label> invalid_password_label_;
// See implementation of `CancelAuthAttempt` for details.
bool is_closing_ = false;
InSessionAuthDialogController::OnAuthComplete on_auth_complete_;
// Called when user submits an auth factor to check its validity
std::unique_ptr<AuthPerformer> auth_performer_;
// Non owning pointer, initialized and owned by
// `ChromeBrowserMainExtraPartsAsh`.
// `auth_token_provider_` will outlive this dialog since it will
// be destroyed after `AshShellInit`, which owns the aura
// window hierarchy.
base::raw_ptr<InSessionAuthTokenProvider> auth_token_provider_;
std::unique_ptr<UserContext> user_context_;
base::WeakPtrFactory<AuthenticationDialog> weak_factory_{this};
};
} // namespace ash
#endif // ASH_IN_SESSION_AUTH_AUTHENTICATION_DIALOG_H_