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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_SHARED_IMAGE_BACKING_H_
#define GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_SHARED_IMAGE_BACKING_H_
#include <dawn/webgpu.h>
#include <memory>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/metrics/histogram_macros.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "components/viz/common/resources/resource_format.h"
#include "gpu/command_buffer/common/mailbox.h"
#include "gpu/gpu_gles2_export.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#include "third_party/skia/include/core/SkImageInfo.h"
#include "third_party/skia/include/core/SkPixmap.h"
#include "third_party/skia/include/gpu/GrTypes.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/native_pixmap.h"
namespace base {
namespace trace_event {
class ProcessMemoryDump;
class MemoryAllocatorDump;
} // namespace trace_event
} // namespace base
namespace gfx {
class GpuFence;
} // namespace gfx
namespace gpu {
class MailboxManager;
class SharedContextState;
class SharedImageManager;
class SharedImageRepresentation;
class GLTextureImageRepresentation;
class GLTexturePassthroughImageRepresentation;
class SkiaImageRepresentation;
class DawnImageRepresentation;
class LegacyOverlayImageRepresentation;
class OverlayImageRepresentation;
class MemoryImageRepresentation;
class VaapiImageRepresentation;
class RasterImageRepresentation;
class MemoryTypeTracker;
class SharedImageFactory;
class VaapiDependenciesFactory;
enum class SharedImageBackingType {
kTest = 0,
kExternalVkImage = 1,
kD3D = 2,
kEGLImage = 3,
kAHardwareBuffer = 4,
kAngleVulkan = 5,
kGLImage = 6,
kGLTexture = 7,
kOzone = 8,
kRawDraw = 9,
kSharedMemory = 10,
kVideo = 11,
kWrappedSkImage = 12,
kCompound = 13,
};
// Represents the actual storage (GL texture, VkImage, GMB) for a SharedImage.
// Should not be accessed directly, instead is accessed through a
// SharedImageRepresentation.
class GPU_GLES2_EXPORT SharedImageBacking {
public:
SharedImageBacking(const Mailbox& mailbox,
viz::ResourceFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage,
size_t estimated_size,
bool is_thread_safe);
virtual ~SharedImageBacking();
viz::ResourceFormat format() const { return format_; }
const gfx::Size& size() const { return size_; }
const gfx::ColorSpace& color_space() const { return color_space_; }
GrSurfaceOrigin surface_origin() const { return surface_origin_; }
SkAlphaType alpha_type() const { return alpha_type_; }
uint32_t usage() const { return usage_; }
const Mailbox& mailbox() const { return mailbox_; }
size_t estimated_size() const { return estimated_size_; }
bool is_thread_safe() const { return !!lock_; }
void OnContextLost();
// Creates SkImageInfo matching backing size, format, alpha and color space.
SkImageInfo AsSkImageInfo() const;
// Concrete functions to manage a ref count.
void AddRef(SharedImageRepresentation* representation);
void ReleaseRef(SharedImageRepresentation* representation);
bool HasAnyRefs() const;
// Notify backing a read access is succeeded
void OnReadSucceeded();
// Notify backing a write access is succeeded.
void OnWriteSucceeded();
// This factory is registered when creating backing to help
// create intermediate interop backing buffer
// and share resource from gl backing buffer to dawn.
// The factory pointer needs to be reset if the origin
// factory is destructed. This will handled by destructor of
// SharedImageRepresentationFactoryRef.
void RegisterImageFactory(SharedImageFactory* factory);
void UnregisterImageFactory();
// Returns string corresponding to GetType() for logging purposes.
const char* GetName() const;
virtual SharedImageBackingType GetType() const = 0;
// Returns the initialized / cleared region of the SharedImage.
virtual gfx::Rect ClearedRect() const = 0;
// Marks the provided rect as cleared.
virtual void SetClearedRect(const gfx::Rect& cleared_rect) = 0;
virtual void Update(std::unique_ptr<gfx::GpuFence> in_fence) = 0;
// Uploads pixels from memory into GPU texture. Backings must implement this
// if they support `SHARED_IMAGE_USAGE_CPU_UPLOAD`.
virtual bool UploadFromMemory(const SkPixmap& pixmap);
// Copy from the backing's GPU texture to its GpuMemoryBuffer if present. This
// is needed on Windows where the renderer process can only create shared
// memory GMBs and an explicit copy is needed. Returns true on success.
virtual bool CopyToGpuMemoryBuffer();
// Present the swap chain corresponding to this backing. Presents only if the
// backing is the back buffer of the swap chain. Returns true on success.
virtual bool PresentSwapChain();
virtual void MarkForDestruction() {}
// Allows the backing to attach additional data to the dump or dump
// additional sub paths.
virtual void OnMemoryDump(const std::string& dump_name,
base::trace_event::MemoryAllocatorDump* dump,
base::trace_event::ProcessMemoryDump* pmd,
uint64_t client_tracing_id);
// Prepares the backing for use with the legacy mailbox system.
// TODO(ericrk): Remove this once the new codepath is complete.
virtual bool ProduceLegacyMailbox(MailboxManager* mailbox_manager) = 0;
// Reports the estimated size of the backing for the purpose of memory
// tracking.
virtual size_t EstimatedSizeForMemTracking() const;
// Returns the NativePixmap backing the SharedImageBacking. Returns null if
// the SharedImage is not backed by a NativePixmap.
virtual scoped_refptr<gfx::NativePixmap> GetNativePixmap();
// Helper to determine if the entire SharedImage is cleared.
bool IsCleared() const { return ClearedRect() == gfx::Rect(size()); }
// Marks the entire image as cleared.
void SetCleared() { SetClearedRect(gfx::Rect(size())); }
protected:
// Used by SharedImageManager.
friend class SharedImageManager;
friend class CompoundImageBacking;
virtual std::unique_ptr<GLTextureImageRepresentation> ProduceGLTexture(
SharedImageManager* manager,
MemoryTypeTracker* tracker);
virtual std::unique_ptr<GLTextureImageRepresentation>
ProduceRGBEmulationGLTexture(SharedImageManager* manager,
MemoryTypeTracker* tracker);
virtual std::unique_ptr<GLTexturePassthroughImageRepresentation>
ProduceGLTexturePassthrough(SharedImageManager* manager,
MemoryTypeTracker* tracker);
virtual std::unique_ptr<SkiaImageRepresentation> ProduceSkia(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
scoped_refptr<SharedContextState> context_state);
virtual std::unique_ptr<DawnImageRepresentation> ProduceDawn(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
WGPUDevice device,
WGPUBackendType backend_type);
virtual std::unique_ptr<OverlayImageRepresentation> ProduceOverlay(
SharedImageManager* manager,
MemoryTypeTracker* tracker);
virtual std::unique_ptr<VaapiImageRepresentation> ProduceVASurface(
SharedImageManager* manager,
MemoryTypeTracker* tracker,
VaapiDependenciesFactory* dep_factory);
virtual std::unique_ptr<MemoryImageRepresentation> ProduceMemory(
SharedImageManager* manager,
MemoryTypeTracker* tracker);
virtual std::unique_ptr<RasterImageRepresentation> ProduceRaster(
SharedImageManager* manager,
MemoryTypeTracker* tracker);
#if BUILDFLAG(IS_ANDROID)
virtual std::unique_ptr<LegacyOverlayImageRepresentation>
ProduceLegacyOverlay(SharedImageManager* manager, MemoryTypeTracker* tracker);
#endif
// Used by subclasses during destruction.
bool have_context() const EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Used by GLTextureImageBackingFactory to get register factory.
SharedImageFactory* factory() {
DCHECK_CALLED_ON_VALID_THREAD(factory_thread_checker_);
return factory_;
}
// Helper class used by subclasses to acquire |lock_| if it exists.
class SCOPED_LOCKABLE GPU_GLES2_EXPORT AutoLock {
public:
explicit AutoLock(const SharedImageBacking* shared_image_backing)
EXCLUSIVE_LOCK_FUNCTION(shared_image_backing->lock_);
~AutoLock() UNLOCK_FUNCTION();
AutoLock(const AutoLock&) = delete;
AutoLock& operator=(const AutoLock&) = delete;
static base::Lock* InitializeLock(
const SharedImageBacking* shared_image_backing);
private:
base::AutoLockMaybe auto_lock_;
};
// Protects non-const members here and in derived classes. Protected access
// to allow GUARDED_BY macros in derived classes. Should not be used
// directly. Use AutoLock instead.
mutable absl::optional<base::Lock> lock_;
private:
class ScopedWriteUMA {
public:
ScopedWriteUMA() = default;
ScopedWriteUMA(const ScopedWriteUMA&) = delete;
ScopedWriteUMA& operator=(const ScopedWriteUMA&) = delete;
~ScopedWriteUMA() {
UMA_HISTOGRAM_BOOLEAN("GPU.SharedImage.ContentConsumed",
content_consumed_);
}
bool content_consumed() const { return content_consumed_; }
void SetConsumed() { content_consumed_ = true; }
private:
bool content_consumed_ = false;
};
const Mailbox mailbox_;
const viz::ResourceFormat format_;
const gfx::Size size_;
const gfx::ColorSpace color_space_;
const GrSurfaceOrigin surface_origin_;
const SkAlphaType alpha_type_;
const uint32_t usage_;
const size_t estimated_size_;
raw_ptr<SharedImageFactory> factory_ = nullptr;
// Bound to the thread on which the backing is created. The |factory_|
// can only be used from this thread.
THREAD_CHECKER(factory_thread_checker_);
bool have_context_ GUARDED_BY(lock_) = true;
// A scoped object for recording write UMA.
absl::optional<ScopedWriteUMA> scoped_write_uma_ GUARDED_BY(lock_);
// A vector of SharedImageRepresentations which hold references to this
// backing. The first reference is considered the owner, and the vector is
// ordered by the order in which references were taken.
std::vector<SharedImageRepresentation*> refs_ GUARDED_BY(lock_);
};
// Helper implementation of SharedImageBacking which tracks a simple
// rectangular clear region. Classes which do not need more complex
// implementations of SetClearedRect and ClearedRect can inherit from this.
class GPU_GLES2_EXPORT ClearTrackingSharedImageBacking
: public SharedImageBacking {
public:
ClearTrackingSharedImageBacking(const Mailbox& mailbox,
viz::ResourceFormat format,
const gfx::Size& size,
const gfx::ColorSpace& color_space,
GrSurfaceOrigin surface_origin,
SkAlphaType alpha_type,
uint32_t usage,
size_t estimated_size,
bool is_thread_safe);
gfx::Rect ClearedRect() const override;
void SetClearedRect(const gfx::Rect& cleared_rect) override;
protected:
gfx::Rect ClearedRectInternal() const EXCLUSIVE_LOCKS_REQUIRED(lock_);
void SetClearedRectInternal(const gfx::Rect& cleared_rect)
EXCLUSIVE_LOCKS_REQUIRED(lock_);
private:
gfx::Rect cleared_rect_ GUARDED_BY(lock_);
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_SHARED_IMAGE_SHARED_IMAGE_BACKING_H_