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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ipc/ipc_sync_channel.h"
#include <stddef.h>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/raw_ptr_exclusion.h"
#include "base/message_loop/message_pump_type.h"
#include "base/process/process_handle.h"
#include "base/run_loop.h"
#include "base/strings/string_util.h"
#include "base/synchronization/waitable_event.h"
#include "base/task/single_thread_task_runner.h"
#include "base/test/task_environment.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread.h"
#include "build/build_config.h"
#include "ipc/ipc_listener.h"
#include "ipc/ipc_message.h"
#include "ipc/ipc_sender.h"
#include "ipc/ipc_sync_message_unittest.h"
#include "mojo/public/cpp/system/message_pipe.h"
#include "testing/gtest/include/gtest/gtest.h"
using base::WaitableEvent;
namespace IPC {
namespace {
// Base class for a "process" with listener and IPC threads.
class Worker : public Listener, public Sender {
public:
// Will create a channel without a name.
Worker(Channel::Mode mode,
const std::string& thread_name,
mojo::ScopedMessagePipeHandle channel_handle)
: done_(
new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED)),
channel_created_(
new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED)),
channel_handle_(std::move(channel_handle)),
mode_(mode),
ipc_thread_(
std::make_unique<base::Thread>((thread_name + "_ipc").c_str())),
listener_thread_((thread_name + "_listener").c_str()),
overrided_thread_(nullptr),
shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED),
is_shutdown_(false) {}
// Will create a named channel and use this name for the threads' name.
Worker(mojo::ScopedMessagePipeHandle channel_handle, Channel::Mode mode)
: done_(
new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED)),
channel_created_(
new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED)),
channel_handle_(std::move(channel_handle)),
mode_(mode),
ipc_thread_(std::make_unique<base::Thread>("ipc thread")),
listener_thread_("listener thread"),
overrided_thread_(nullptr),
shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED),
is_shutdown_(false) {}
Worker(const Worker&) = delete;
Worker& operator=(const Worker&) = delete;
~Worker() override {
// Shutdown() must be called before destruction.
CHECK(is_shutdown_);
}
bool Send(Message* msg) override { return channel_->Send(msg); }
void WaitForChannelCreation() { channel_created_->Wait(); }
void CloseChannel() {
DCHECK(ListenerThread()->task_runner()->BelongsToCurrentThread());
channel_->Close();
}
void Start() {
StartThread(&listener_thread_, base::MessagePumpType::DEFAULT);
ListenerThread()->task_runner()->PostTask(
FROM_HERE, base::BindOnce(&Worker::OnStart, base::Unretained(this)));
}
void Shutdown() {
// The IPC thread needs to outlive SyncChannel. We can't do this in
// ~Worker(), since that'll reset the vtable pointer (to Worker's), which
// may result in a race conditions. See http://crbug.com/25841.
WaitableEvent listener_done(
base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
ListenerThread()->task_runner()->PostTask(
FROM_HERE, base::BindOnce(&Worker::OnListenerThreadShutdown1,
base::Unretained(this), &listener_done));
listener_done.Wait();
listener_thread_.Stop();
is_shutdown_ = true;
}
void OverrideThread(base::Thread* overrided_thread) {
DCHECK(!overrided_thread_);
overrided_thread_ = overrided_thread;
}
bool SendAnswerToLife(bool succeed) {
int answer = 0;
SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer);
bool result = Send(msg);
DCHECK_EQ(result, succeed);
DCHECK_EQ(answer, (succeed ? 42 : 0));
return result;
}
bool SendDouble(bool succeed) {
int answer = 0;
SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer);
bool result = Send(msg);
DCHECK_EQ(result, succeed);
DCHECK_EQ(answer, (succeed ? 10 : 0));
return result;
}
mojo::MessagePipeHandle TakeChannelHandle() {
DCHECK(channel_handle_.is_valid());
return channel_handle_.release();
}
Channel::Mode mode() { return mode_; }
WaitableEvent* done_event() { return done_.get(); }
WaitableEvent* shutdown_event() { return &shutdown_event_; }
void ResetChannel() { channel_.reset(); }
// Derived classes need to call this when they've completed their part of
// the test.
void Done() { done_->Signal(); }
protected:
SyncChannel* channel() { return channel_.get(); }
// Functions for derived classes to implement if they wish.
virtual void Run() { }
virtual void OnAnswer(int* answer) { NOTREACHED(); }
virtual void OnAnswerDelay(Message* reply_msg) {
// The message handler map below can only take one entry for
// SyncChannelTestMsg_AnswerToLife, so since some classes want
// the normal version while other want the delayed reply, we
// call the normal version if the derived class didn't override
// this function.
int answer;
OnAnswer(&answer);
SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer);
Send(reply_msg);
}
virtual void OnDouble(int in, int* out) { NOTREACHED(); }
virtual void OnDoubleDelay(int in, Message* reply_msg) {
int result;
OnDouble(in, &result);
SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result);
Send(reply_msg);
}
virtual void OnNestedTestMsg(Message* reply_msg) { NOTREACHED(); }
virtual SyncChannel* CreateChannel() {
std::unique_ptr<SyncChannel> channel = SyncChannel::Create(
TakeChannelHandle(), mode_, this, ipc_thread_->task_runner(),
base::SingleThreadTaskRunner::GetCurrentDefault(), true,
&shutdown_event_);
return channel.release();
}
base::Thread* ListenerThread() {
return overrided_thread_ ? overrided_thread_.get() : &listener_thread_;
}
const base::Thread& ipc_thread() const { return *ipc_thread_.get(); }
private:
// Called on the listener thread to create the sync channel.
void OnStart() {
// Link ipc_thread_, listener_thread_ and channel_ altogether.
StartThread(ipc_thread_.get(), base::MessagePumpType::IO);
channel_.reset(CreateChannel());
channel_created_->Signal();
Run();
}
void OnListenerThreadShutdown1(WaitableEvent* listener_event) {
WaitableEvent ipc_event(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED);
// SyncChannel needs to be destructed on the thread that it was created on.
channel_.reset();
base::RunLoop().RunUntilIdle();
ipc_thread_->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&Worker::OnIPCThreadShutdown, base::Unretained(this),
listener_event, &ipc_event));
ipc_event.Wait();
// This destructs `ipc_thread_` on the listener thread.
ipc_thread_.reset();
listener_thread_.task_runner()->PostTask(
FROM_HERE, base::BindOnce(&Worker::OnListenerThreadShutdown2,
base::Unretained(this), listener_event));
}
void OnIPCThreadShutdown(WaitableEvent* listener_event,
WaitableEvent* ipc_event) {
base::RunLoop().RunUntilIdle();
ipc_event->Signal();
}
void OnListenerThreadShutdown2(WaitableEvent* listener_event) {
base::RunLoop().RunUntilIdle();
listener_event->Signal();
}
bool OnMessageReceived(const Message& message) override {
IPC_BEGIN_MESSAGE_MAP(Worker, message)
IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay)
IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife,
OnAnswerDelay)
IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String,
OnNestedTestMsg)
IPC_END_MESSAGE_MAP()
return true;
}
void StartThread(base::Thread* thread, base::MessagePumpType type) {
base::Thread::Options options;
options.message_pump_type = type;
thread->StartWithOptions(std::move(options));
}
std::unique_ptr<WaitableEvent> done_;
std::unique_ptr<WaitableEvent> channel_created_;
mojo::ScopedMessagePipeHandle channel_handle_;
Channel::Mode mode_;
std::unique_ptr<SyncChannel> channel_;
// This thread is constructed on the main thread, Start() on
// `listener_thread_`, and therefore destructed/Stop()'d on the
// `listener_thread_` too.
std::unique_ptr<base::Thread> ipc_thread_;
base::Thread listener_thread_;
raw_ptr<base::Thread> overrided_thread_;
base::WaitableEvent shutdown_event_;
bool is_shutdown_;
};
class IPCSyncChannelTest : public testing::Test {
private:
base::test::SingleThreadTaskEnvironment task_environment_;
};
//------------------------------------------------------------------------------
// This class provides functionality to test the case that a Send on the sync
// channel does not crash after the channel has been closed.
class ServerSendAfterClose : public Worker {
public:
explicit ServerSendAfterClose(mojo::ScopedMessagePipeHandle channel_handle)
: Worker(Channel::MODE_SERVER,
"simpler_server",
std::move(channel_handle)),
send_result_(true) {}
bool SendDummy() {
ListenerThread()->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(base::IgnoreResult(&ServerSendAfterClose::Send),
base::Unretained(this), new SyncChannelTestMsg_NoArgs));
return true;
}
bool send_result() const {
return send_result_;
}
private:
void Run() override {
CloseChannel();
Done();
}
bool Send(Message* msg) override {
send_result_ = Worker::Send(msg);
Done();
return send_result_;
}
bool send_result_;
};
// Test the case when the channel is closed and a Send is attempted after that.
TEST_F(IPCSyncChannelTest, SendAfterClose) {
mojo::MessagePipe pipe;
ServerSendAfterClose server(std::move(pipe.handle0));
server.Start();
server.done_event()->Wait();
server.done_event()->Reset();
server.SendDummy();
server.done_event()->Wait();
EXPECT_FALSE(server.send_result());
server.Shutdown();
}
} // namespace
} // namespace IPC