| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wm/workspace/workspace_manager.h" |
| |
| #include <algorithm> |
| |
| #include "ash/screen_ash.h" |
| #include "ash/shell.h" |
| #include "ash/wm/property_util.h" |
| #include "ash/wm/shelf_layout_manager.h" |
| #include "ash/wm/window_animations.h" |
| #include "ash/wm/window_util.h" |
| #include "ash/wm/workspace/managed_workspace.h" |
| #include "ash/wm/workspace/maximized_workspace.h" |
| #include "base/auto_reset.h" |
| #include "base/logging.h" |
| #include "base/stl_util.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/root_window.h" |
| #include "ui/aura/window.h" |
| #include "ui/base/ui_base_types.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/gfx/screen.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace { |
| |
| // Returns a list of all the windows with layers in |result|. Optionally |
| // ignores the window |ignore_window|. |
| void BuildWindowList(const std::vector<aura::Window*>& windows, |
| aura::Window* ignore_window, |
| std::vector<aura::Window*>* result) { |
| for (size_t i = 0; i < windows.size(); ++i) { |
| if (windows[i] == ignore_window) |
| continue; |
| if (windows[i]->layer()) |
| result->push_back(windows[i]); |
| BuildWindowList(windows[i]->transient_children(), ignore_window, result); |
| } |
| } |
| |
| } |
| |
| namespace ash { |
| namespace internal { |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // WindowManager, public: |
| |
| WorkspaceManager::WorkspaceManager(aura::Window* contents_view) |
| : contents_view_(contents_view), |
| active_workspace_(NULL), |
| maximize_restore_window_(NULL), |
| grid_size_(0), |
| shelf_(NULL) { |
| DCHECK(contents_view); |
| } |
| |
| WorkspaceManager::~WorkspaceManager() { |
| std::vector<Workspace*> copy_to_delete(workspaces_); |
| STLDeleteElements(©_to_delete); |
| } |
| |
| // static |
| bool WorkspaceManager::ShouldManageWindow(aura::Window* window) { |
| return window->type() == aura::client::WINDOW_TYPE_NORMAL && |
| !window->transient_parent() && |
| ash::GetTrackedByWorkspace(window) && |
| !ash::GetPersistsAcrossAllWorkspaces(window); |
| } |
| |
| bool WorkspaceManager::Contains(aura::Window* window) const { |
| return FindBy(window) != NULL; |
| } |
| |
| bool WorkspaceManager::IsInMaximizedMode() const { |
| return active_workspace_ && |
| active_workspace_->type() == Workspace::TYPE_MAXIMIZED; |
| } |
| |
| void WorkspaceManager::AddWindow(aura::Window* window) { |
| DCHECK(ShouldManageWindow(window)); |
| |
| Workspace* current_workspace = FindBy(window); |
| if (current_workspace) { |
| // Already know about this window. Make sure the workspace is active. |
| if (active_workspace_ != current_workspace) { |
| if (active_workspace_) |
| window->layer()->GetAnimator()->StopAnimating(); |
| current_workspace->Activate(); |
| } |
| window->Show(); |
| UpdateShelfVisibility(); |
| return; |
| } |
| |
| Workspace* workspace = NULL; |
| Workspace::Type type_for_window = Workspace::TypeForWindow(window); |
| switch (type_for_window) { |
| case Workspace::TYPE_MANAGED: |
| // All normal windows go in the same workspace. |
| workspace = GetManagedWorkspace(); |
| break; |
| |
| case Workspace::TYPE_MAXIMIZED: |
| // All maximized windows go in their own workspace. |
| break; |
| } |
| |
| if (!workspace) |
| workspace = CreateWorkspace(type_for_window); |
| workspace->AddWindowAfter(window, NULL); |
| workspace->Activate(); |
| UpdateShelfVisibility(); |
| } |
| |
| void WorkspaceManager::RemoveWindow(aura::Window* window) { |
| Workspace* workspace = FindBy(window); |
| if (!workspace) |
| return; |
| workspace->RemoveWindow(window); |
| CleanupWorkspace(workspace); |
| } |
| |
| void WorkspaceManager::SetActiveWorkspaceByWindow(aura::Window* window) { |
| Workspace* workspace = FindBy(window); |
| if (workspace) |
| workspace->Activate(); |
| } |
| |
| void WorkspaceManager::UpdateShelfVisibility() { |
| if (shelf_) |
| shelf_->UpdateVisibilityState(); |
| } |
| |
| WorkspaceManager::WindowState WorkspaceManager::GetWindowState() { |
| if (!shelf_ || !active_workspace_) |
| return WINDOW_STATE_DEFAULT; |
| |
| // TODO: this code needs to be made multi-display aware. |
| gfx::Rect shelf_bounds(shelf_->GetIdealBounds()); |
| const aura::Window::Windows& windows(contents_view_->children()); |
| bool window_overlaps_launcher = false; |
| bool has_maximized_window = false; |
| for (aura::Window::Windows::const_iterator i = windows.begin(); |
| i != windows.end(); ++i) { |
| ui::Layer* layer = (*i)->layer(); |
| if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f) |
| continue; |
| if (wm::IsWindowMaximized(*i)) { |
| // An untracked window may still be fullscreen so we keep iterating when |
| // we hit a maximized window. |
| has_maximized_window = true; |
| } else if (wm::IsWindowFullscreen(*i)) { |
| return WINDOW_STATE_FULL_SCREEN; |
| } |
| if (!window_overlaps_launcher && (*i)->bounds().Intersects(shelf_bounds)) |
| window_overlaps_launcher = true; |
| } |
| if (has_maximized_window) |
| return WINDOW_STATE_MAXIMIZED; |
| |
| return window_overlaps_launcher ? WINDOW_STATE_WINDOW_OVERLAPS_SHELF : |
| WINDOW_STATE_DEFAULT; |
| } |
| |
| void WorkspaceManager::ShowStateChanged(aura::Window* window) { |
| if (!ShouldManageWindow(window) || !FindBy(window)) |
| return; |
| |
| Workspace::Type old_type = FindBy(window)->type(); |
| Workspace::Type new_type = Workspace::TypeForWindow(window); |
| if (new_type != old_type) |
| OnTypeOfWorkspacedNeededChanged(window); |
| UpdateShelfVisibility(); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // WorkspaceManager, private: |
| |
| void WorkspaceManager::AddWorkspace(Workspace* workspace) { |
| DCHECK(std::find(workspaces_.begin(), workspaces_.end(), |
| workspace) == workspaces_.end()); |
| if (active_workspace_) { |
| // New workspaces go right after current workspace. |
| Workspaces::iterator i = std::find(workspaces_.begin(), workspaces_.end(), |
| active_workspace_); |
| workspaces_.insert(++i, workspace); |
| } else { |
| workspaces_.push_back(workspace); |
| } |
| } |
| |
| void WorkspaceManager::RemoveWorkspace(Workspace* workspace) { |
| Workspaces::iterator i = std::find(workspaces_.begin(), |
| workspaces_.end(), |
| workspace); |
| DCHECK(i != workspaces_.end()); |
| i = workspaces_.erase(i); |
| if (active_workspace_ == workspace) { |
| // TODO: need mru order. |
| if (i != workspaces_.end()) |
| SetActiveWorkspace(*i); |
| else if (!workspaces_.empty()) |
| SetActiveWorkspace(workspaces_.back()); |
| else |
| active_workspace_ = NULL; |
| } |
| } |
| |
| void WorkspaceManager::SetVisibilityOfWorkspaceWindows( |
| ash::internal::Workspace* workspace, |
| AnimateChangeType change_type, |
| bool value) { |
| std::vector<aura::Window*> children; |
| BuildWindowList(workspace->windows(), maximize_restore_window_, &children); |
| SetWindowLayerVisibility(children, change_type, value); |
| } |
| |
| void WorkspaceManager::SetWindowLayerVisibility( |
| const std::vector<aura::Window*>& windows, |
| AnimateChangeType change_type, |
| bool value) { |
| for (size_t i = 0; i < windows.size(); ++i) { |
| ui::Layer* layer = windows[i]->layer(); |
| // Only show the layer for windows that want to be visible. |
| if (layer && (!value || windows[i]->TargetVisibility())) { |
| bool animation_disabled = |
| windows[i]->GetProperty(aura::client::kAnimationsDisabledKey); |
| WindowVisibilityAnimationType animation_type = |
| GetWindowVisibilityAnimationType(windows[i]); |
| windows[i]->SetProperty(aura::client::kAnimationsDisabledKey, |
| change_type == DONT_ANIMATE); |
| bool update_layer = true; |
| if (change_type == ANIMATE) { |
| ash::SetWindowVisibilityAnimationType( |
| windows[i], |
| value ? ash::WINDOW_VISIBILITY_ANIMATION_TYPE_WORKSPACE_SHOW : |
| ash::WINDOW_VISIBILITY_ANIMATION_TYPE_WORKSPACE_HIDE); |
| if (ash::internal::AnimateOnChildWindowVisibilityChanged( |
| windows[i], value)) |
| update_layer = false; |
| } |
| if (update_layer) |
| layer->SetVisible(value); |
| // Reset the animation type so it isn't used in a future hide/show. |
| ash::SetWindowVisibilityAnimationType( |
| windows[i], animation_type); |
| windows[i]->SetProperty(aura::client::kAnimationsDisabledKey, |
| animation_disabled); |
| } |
| } |
| } |
| |
| Workspace* WorkspaceManager::GetActiveWorkspace() const { |
| return active_workspace_; |
| } |
| |
| Workspace* WorkspaceManager::FindBy(aura::Window* window) const { |
| int index = GetWorkspaceIndexContaining(window); |
| return index < 0 ? NULL : workspaces_[index]; |
| } |
| |
| void WorkspaceManager::SetActiveWorkspace(Workspace* workspace) { |
| if (active_workspace_ == workspace) |
| return; |
| DCHECK(std::find(workspaces_.begin(), workspaces_.end(), |
| workspace) != workspaces_.end()); |
| if (active_workspace_) |
| SetVisibilityOfWorkspaceWindows(active_workspace_, ANIMATE, false); |
| Workspace* last_active = active_workspace_; |
| active_workspace_ = workspace; |
| if (active_workspace_) { |
| SetVisibilityOfWorkspaceWindows(active_workspace_, |
| last_active ? ANIMATE : DONT_ANIMATE, true); |
| UpdateShelfVisibility(); |
| } |
| } |
| |
| // Returns the index of the workspace that contains the |window|. |
| int WorkspaceManager::GetWorkspaceIndexContaining(aura::Window* window) const { |
| for (Workspaces::const_iterator i = workspaces_.begin(); |
| i != workspaces_.end(); |
| ++i) { |
| if ((*i)->Contains(window)) |
| return i - workspaces_.begin(); |
| } |
| return -1; |
| } |
| |
| void WorkspaceManager::SetWindowBounds(aura::Window* window, |
| const gfx::Rect& bounds) { |
| window->SetBounds(bounds); |
| } |
| |
| void WorkspaceManager::OnTypeOfWorkspacedNeededChanged(aura::Window* window) { |
| DCHECK(ShouldManageWindow(window)); |
| Workspace* current_workspace = FindBy(window); |
| DCHECK(current_workspace); |
| Workspace* new_workspace = NULL; |
| if (Workspace::TypeForWindow(window) == Workspace::TYPE_MAXIMIZED) { |
| // Unmaximized -> maximized; create a new workspace. |
| current_workspace->RemoveWindow(window); |
| new_workspace = CreateWorkspace(Workspace::TYPE_MAXIMIZED); |
| new_workspace->AddWindowAfter(window, NULL); |
| } else { |
| // Maximized -> unmaximized; move window to unmaximized workspace. |
| new_workspace = GetManagedWorkspace(); |
| current_workspace->RemoveWindow(window); |
| if (!new_workspace) |
| new_workspace = CreateWorkspace(Workspace::TYPE_MANAGED); |
| new_workspace->AddWindowAfter(window, NULL); |
| } |
| maximize_restore_window_ = window; |
| SetActiveWorkspace(new_workspace); |
| maximize_restore_window_ = NULL; |
| // Delete at the end so that we don't attempt to switch to another |
| // workspace in RemoveWorkspace(). |
| CleanupWorkspace(current_workspace); |
| } |
| |
| Workspace* WorkspaceManager::GetManagedWorkspace() { |
| for (size_t i = 0; i < workspaces_.size(); ++i) { |
| if (workspaces_[i]->type() == Workspace::TYPE_MANAGED) |
| return workspaces_[i]; |
| } |
| return NULL; |
| } |
| |
| Workspace* WorkspaceManager::CreateWorkspace(Workspace::Type type) { |
| Workspace* workspace = NULL; |
| if (type == Workspace::TYPE_MAXIMIZED) |
| workspace = new MaximizedWorkspace(this); |
| else |
| workspace = new ManagedWorkspace(this); |
| AddWorkspace(workspace); |
| return workspace; |
| } |
| |
| void WorkspaceManager::CleanupWorkspace(Workspace* workspace) { |
| if (workspace->type() != Workspace::TYPE_MANAGED && workspace->is_empty()) |
| delete workspace; |
| } |
| |
| } // namespace internal |
| } // namespace ash |