blob: 052f48f1a38953cccccb336395202fc7e91c9e9d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/base_paths.h"
#include "base/command_line.h"
#include "base/file_path.h"
#include "base/logging.h"
#include "base/native_library.h"
#include "base/path_service.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_implementation.h"
namespace gfx {
namespace {
void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
glClearDepthf(static_cast<GLclampf>(depth));
}
void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
GLclampd z_far) {
glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
}
base::NativeLibrary LoadLibrary(const FilePath& filename) {
std::string error;
base::NativeLibrary library = base::LoadNativeLibrary(filename, &error);
if (!library) {
DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
return NULL;
}
return library;
}
base::NativeLibrary LoadLibrary(const char* filename) {
return LoadLibrary(FilePath(filename));
}
} // namespace
void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
impls->push_back(kGLImplementationEGLGLES2);
}
bool InitializeGLBindings(GLImplementation implementation) {
// Prevent reinitialization with a different implementation. Once the gpu
// unit tests have initialized with kGLImplementationMock, we don't want to
// later switch to another GL implementation.
if (GetGLImplementation() != kGLImplementationNone)
return true;
switch (implementation) {
case kGLImplementationEGLGLES2: {
base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so");
if (!gles_library)
return false;
base::NativeLibrary egl_library = LoadLibrary("libEGL.so");
if (!egl_library) {
base::UnloadNativeLibrary(gles_library);
return false;
}
GLGetProcAddressProc get_proc_address =
reinterpret_cast<GLGetProcAddressProc>(
base::GetFunctionPointerFromNativeLibrary(
egl_library, "eglGetProcAddress"));
if (!get_proc_address) {
LOG(ERROR) << "eglGetProcAddress not found.";
base::UnloadNativeLibrary(egl_library);
base::UnloadNativeLibrary(gles_library);
return false;
}
SetGLGetProcAddressProc(get_proc_address);
AddGLNativeLibrary(egl_library);
AddGLNativeLibrary(gles_library);
SetGLImplementation(kGLImplementationEGLGLES2);
InitializeGLBindingsGL();
InitializeGLBindingsEGL();
// These two functions take single precision float rather than double
// precision float parameters in GLES.
::gfx::g_glClearDepth = MarshalClearDepthToClearDepthf;
::gfx::g_glDepthRange = MarshalDepthRangeToDepthRangef;
break;
}
case kGLImplementationMockGL: {
SetGLGetProcAddressProc(GetMockGLProcAddress);
SetGLImplementation(kGLImplementationMockGL);
InitializeGLBindingsGL();
break;
}
default:
NOTIMPLEMENTED() << "InitializeGLBindings on Android";
return false;
}
return true;
}
bool InitializeGLExtensionBindings(GLImplementation implementation,
GLContext* context) {
switch (implementation) {
case kGLImplementationEGLGLES2:
InitializeGLExtensionBindingsGL(context);
InitializeGLExtensionBindingsEGL(context);
break;
case kGLImplementationMockGL:
InitializeGLExtensionBindingsGL(context);
break;
default:
return false;
}
return true;
}
void InitializeDebugGLBindings() {
}
void ClearGLBindings() {
ClearGLBindingsEGL();
ClearGLBindingsGL();
SetGLImplementation(kGLImplementationNone);
UnloadGLNativeLibraries();
}
} // namespace gfx