| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/accessibility/platform/ax_platform_node.h" |
| |
| #include "base/containers/hash_tables.h" |
| #include "base/lazy_instance.h" |
| #include "build/build_config.h" |
| #include "ui/accessibility/ax_node_data.h" |
| #include "ui/accessibility/platform/ax_platform_node_delegate.h" |
| |
| namespace ui { |
| |
| namespace { |
| |
| using UniqueIdMap = base::hash_map<int32_t, AXPlatformNode*>; |
| // Map from each AXPlatformNode's unique id to its instance. |
| base::LazyInstance<UniqueIdMap> g_unique_id_map = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| } |
| |
| #if !defined(PLATFORM_HAS_AX_PLATFORM_NODE_IMPL) |
| // static |
| AXPlatformNode* AXPlatformNode::Create(AXPlatformNodeDelegate* delegate) { |
| return nullptr; |
| } |
| #endif // !defined(PLATFORM_HAS_AX_PLATFORM_NODE_IMPL) |
| |
| #if !defined(OS_WIN) |
| // This is the default implementation for platforms where native views |
| // accessibility is unsupported or unfinished. |
| // |
| // static |
| AXPlatformNode* AXPlatformNode::FromNativeViewAccessible( |
| gfx::NativeViewAccessible accessible) { |
| return nullptr; |
| } |
| #endif |
| |
| // static |
| int32_t AXPlatformNode::GetNextUniqueId() { |
| static int32_t next_unique_id = 1; |
| int32_t unique_id = next_unique_id; |
| if (next_unique_id == INT32_MAX) |
| next_unique_id = 1; |
| else |
| next_unique_id++; |
| |
| return unique_id; |
| } |
| |
| AXPlatformNode::AXPlatformNode() : unique_id_(GetNextUniqueId()) { |
| g_unique_id_map.Get()[unique_id_] = this; |
| } |
| |
| AXPlatformNode::~AXPlatformNode() { |
| if (unique_id_) |
| g_unique_id_map.Get().erase(unique_id_); |
| } |
| |
| void AXPlatformNode::Destroy() { |
| g_unique_id_map.Get().erase(unique_id_); |
| unique_id_ = 0; |
| } |
| |
| AXPlatformNode* AXPlatformNode::GetFromUniqueId(int32_t unique_id) { |
| UniqueIdMap* unique_ids = g_unique_id_map.Pointer(); |
| auto iter = unique_ids->find(unique_id); |
| if (iter != unique_ids->end()) |
| return iter->second; |
| |
| return nullptr; |
| } |
| |
| } // namespace ui |