| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_MUS_DISPLAY_MANAGER_H_ |
| #define COMPONENTS_MUS_DISPLAY_MANAGER_H_ |
| |
| #include <map> |
| |
| #include "base/basictypes.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/timer/timer.h" |
| #include "components/mus/display_manager_delegate.h" |
| #include "components/mus/public/interfaces/view_tree.mojom.h" |
| #include "components/mus/surfaces/top_level_display_client.h" |
| #include "third_party/mojo/src/mojo/public/cpp/bindings/callback.h" |
| #include "ui/gfx/geometry/rect.h" |
| #include "ui/platform_window/platform_window_delegate.h" |
| |
| namespace cc { |
| class SurfaceIdAllocator; |
| class SurfaceManager; |
| } // namespace cc |
| |
| namespace gles2 { |
| class GpuState; |
| } // namespace gles2 |
| |
| namespace mojo { |
| class ApplicationImpl; |
| } // namespace mojo |
| |
| namespace ui { |
| class PlatformWindow; |
| struct TextInputState; |
| } // namespace ui |
| |
| namespace mus { |
| |
| class DisplayManagerFactory; |
| class EventDispatcher; |
| class ServerView; |
| class SurfacesScheduler; |
| class SurfacesState; |
| |
| // DisplayManager is used to connect the root ServerView to a display. |
| class DisplayManager { |
| public: |
| virtual ~DisplayManager() {} |
| |
| static DisplayManager* Create( |
| bool is_headless, |
| mojo::ApplicationImpl* app_impl, |
| const scoped_refptr<GpuState>& gpu_state, |
| const scoped_refptr<SurfacesState>& surfaces_state); |
| |
| virtual void Init(DisplayManagerDelegate* delegate) = 0; |
| |
| // Schedules a paint for the specified region in the coordinates of |view|. |
| virtual void SchedulePaint(const ServerView* view, |
| const gfx::Rect& bounds) = 0; |
| |
| virtual void SetViewportSize(const gfx::Size& size) = 0; |
| |
| virtual void SetTitle(const base::string16& title) = 0; |
| |
| virtual const mojo::ViewportMetrics& GetViewportMetrics() = 0; |
| |
| virtual void UpdateTextInputState(const ui::TextInputState& state) = 0; |
| virtual void SetImeVisibility(bool visible) = 0; |
| |
| // Overrides factory for testing. Default (NULL) value indicates regular |
| // (non-test) environment. |
| static void set_factory_for_testing(DisplayManagerFactory* factory) { |
| DisplayManager::factory_ = factory; |
| } |
| |
| private: |
| // Static factory instance (always NULL for non-test). |
| static DisplayManagerFactory* factory_; |
| }; |
| |
| // DisplayManager implementation that connects to the services necessary to |
| // actually display. |
| class DefaultDisplayManager : public DisplayManager, |
| public ui::PlatformWindowDelegate { |
| public: |
| DefaultDisplayManager(bool is_headless, |
| mojo::ApplicationImpl* app_impl, |
| const scoped_refptr<GpuState>& gpu_state, |
| const scoped_refptr<SurfacesState>& surfaces_state); |
| ~DefaultDisplayManager() override; |
| |
| // DisplayManager: |
| void Init(DisplayManagerDelegate* delegate) override; |
| void SchedulePaint(const ServerView* view, const gfx::Rect& bounds) override; |
| void SetViewportSize(const gfx::Size& size) override; |
| void SetTitle(const base::string16& title) override; |
| const mojo::ViewportMetrics& GetViewportMetrics() override; |
| void UpdateTextInputState(const ui::TextInputState& state) override; |
| void SetImeVisibility(bool visible) override; |
| |
| private: |
| void WantToDraw(); |
| |
| // This method initiates a top level redraw of the display. |
| // TODO(fsamuel): This should use vblank as a signal rather than a timer |
| // http://crbug.com/533042 |
| void Draw(); |
| |
| // This is called after cc::Display has completed generating a new frame |
| // for the display. TODO(fsamuel): Idle time processing should happen here |
| // if there is budget for it. |
| void DidDraw(); |
| void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio); |
| scoped_ptr<cc::CompositorFrame> GenerateCompositorFrame(); |
| const cc::CompositorFrame* GetLastCompositorFrame() const; |
| |
| // ui::PlatformWindowDelegate: |
| void OnBoundsChanged(const gfx::Rect& new_bounds) override; |
| void OnDamageRect(const gfx::Rect& damaged_region) override; |
| void DispatchEvent(ui::Event* event) override; |
| void OnCloseRequest() override; |
| void OnClosed() override; |
| void OnWindowStateChanged(ui::PlatformWindowState new_state) override; |
| void OnLostCapture() override; |
| void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, |
| float device_pixel_ratio) override; |
| void OnActivationChanged(bool active) override; |
| |
| bool is_headless_; |
| mojo::ApplicationImpl* app_impl_; |
| scoped_refptr<GpuState> gpu_state_; |
| scoped_refptr<SurfacesState> surfaces_state_; |
| DisplayManagerDelegate* delegate_; |
| |
| mojo::ViewportMetrics metrics_; |
| gfx::Rect dirty_rect_; |
| base::Timer draw_timer_; |
| bool frame_pending_; |
| |
| scoped_ptr<TopLevelDisplayClient> top_level_display_client_; |
| scoped_ptr<ui::PlatformWindow> platform_window_; |
| |
| base::WeakPtrFactory<DefaultDisplayManager> weak_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DefaultDisplayManager); |
| }; |
| |
| } // namespace mus |
| |
| #endif // COMPONENTS_MUS_DISPLAY_MANAGER_H_ |