| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file is auto-generated from |
| // gpu/command_buffer/build_gles2_cmd_buffer.py |
| // It's formatted by clang-format using chromium coding style: |
| // clang-format -i -style=chromium filename |
| // DO NOT EDIT! |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ |
| |
| static const GLenum valid_attachment_table[] = { |
| GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT, |
| }; |
| |
| static const GLenum valid_attachment_table_es3[] = { |
| GL_DEPTH_STENCIL_ATTACHMENT, GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT, |
| }; |
| |
| static const GLenum valid_backbuffer_attachment_table[] = { |
| GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT, |
| }; |
| |
| static const GLenum valid_blit_filter_table[] = { |
| GL_NEAREST, GL_LINEAR, |
| }; |
| |
| static const GLenum valid_buffer_mode_table[] = { |
| GL_INTERLEAVED_ATTRIBS, GL_SEPARATE_ATTRIBS, |
| }; |
| |
| static const GLenum valid_buffer_parameter_table[] = { |
| GL_BUFFER_SIZE, GL_BUFFER_USAGE, |
| }; |
| |
| static const GLenum valid_buffer_parameter_table_es3[] = { |
| GL_BUFFER_ACCESS_FLAGS, GL_BUFFER_MAPPED, |
| }; |
| |
| static const GLenum valid_buffer_parameter_64_table[] = { |
| GL_BUFFER_SIZE, GL_BUFFER_MAP_LENGTH, GL_BUFFER_MAP_OFFSET, |
| }; |
| |
| static const GLenum valid_buffer_target_table[] = { |
| GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, |
| }; |
| |
| static const GLenum valid_buffer_target_table_es3[] = { |
| GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_PIXEL_PACK_BUFFER, |
| GL_PIXEL_UNPACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, |
| }; |
| |
| static const GLenum valid_buffer_usage_table[] = { |
| GL_STREAM_DRAW, GL_STATIC_DRAW, GL_DYNAMIC_DRAW, |
| }; |
| |
| static const GLenum valid_buffer_usage_table_es3[] = { |
| GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_READ, |
| GL_STATIC_COPY, GL_DYNAMIC_READ, GL_DYNAMIC_COPY, |
| }; |
| |
| static const GLenum valid_bufferfi_table[] = { |
| GL_DEPTH_STENCIL, |
| }; |
| |
| static const GLenum valid_bufferfv_table[] = { |
| GL_COLOR, GL_DEPTH, |
| }; |
| |
| static const GLenum valid_bufferiv_table[] = { |
| GL_COLOR, GL_STENCIL, |
| }; |
| |
| static const GLenum valid_bufferuiv_table[] = { |
| GL_COLOR, |
| }; |
| |
| static const GLenum valid_capability_table[] = { |
| GL_BLEND, GL_CULL_FACE, GL_DEPTH_TEST, |
| GL_DITHER, GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE, |
| GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_STENCIL_TEST, |
| }; |
| |
| static const GLenum valid_capability_table_es3[] = { |
| GL_RASTERIZER_DISCARD, GL_PRIMITIVE_RESTART_FIXED_INDEX, |
| }; |
| |
| static const GLenum valid_cmp_function_table[] = { |
| GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, |
| GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS, |
| }; |
| |
| static const GLenum valid_compressed_texture_format_table_es3[] = { |
| GL_COMPRESSED_R11_EAC, |
| GL_COMPRESSED_SIGNED_R11_EAC, |
| GL_COMPRESSED_RG11_EAC, |
| GL_COMPRESSED_SIGNED_RG11_EAC, |
| GL_COMPRESSED_RGB8_ETC2, |
| GL_COMPRESSED_SRGB8_ETC2, |
| GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_RGBA8_ETC2_EAC, |
| GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, |
| }; |
| |
| static const GLenum valid_draw_mode_table[] = { |
| GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, |
| GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, |
| }; |
| |
| static const GLenum valid_dst_blend_factor_table[] = { |
| GL_ZERO, GL_ONE, |
| GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, |
| }; |
| |
| static const GLenum valid_equation_table[] = { |
| GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, |
| }; |
| |
| static const GLenum valid_equation_table_es3[] = { |
| GL_MIN, GL_MAX, |
| }; |
| |
| static const GLenum valid_face_mode_table[] = { |
| GL_CW, GL_CCW, |
| }; |
| |
| static const GLenum valid_face_type_table[] = { |
| GL_FRONT, GL_BACK, GL_FRONT_AND_BACK, |
| }; |
| |
| static const GLenum valid_frame_buffer_parameter_table[] = { |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, |
| GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, |
| }; |
| |
| static const GLenum valid_frame_buffer_parameter_table_es3[] = { |
| GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, |
| GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, |
| GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, |
| GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, |
| }; |
| |
| static const GLenum valid_frame_buffer_target_table[] = { |
| GL_FRAMEBUFFER, |
| }; |
| |
| static const GLenum valid_frame_buffer_target_table_es3[] = { |
| GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, |
| }; |
| |
| static const GLenum valid_g_l_state_table[] = { |
| GL_ACTIVE_TEXTURE, |
| GL_ALIASED_LINE_WIDTH_RANGE, |
| GL_ALIASED_POINT_SIZE_RANGE, |
| GL_ALPHA_BITS, |
| GL_ARRAY_BUFFER_BINDING, |
| GL_BLUE_BITS, |
| GL_COMPRESSED_TEXTURE_FORMATS, |
| GL_CURRENT_PROGRAM, |
| GL_DEPTH_BITS, |
| GL_DEPTH_RANGE, |
| GL_ELEMENT_ARRAY_BUFFER_BINDING, |
| GL_FRAMEBUFFER_BINDING, |
| GL_GENERATE_MIPMAP_HINT, |
| GL_GREEN_BITS, |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT, |
| GL_IMPLEMENTATION_COLOR_READ_TYPE, |
| GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE, |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS, |
| GL_MAX_RENDERBUFFER_SIZE, |
| GL_MAX_TEXTURE_IMAGE_UNITS, |
| GL_MAX_TEXTURE_SIZE, |
| GL_MAX_VARYING_VECTORS, |
| GL_MAX_VERTEX_ATTRIBS, |
| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, |
| GL_MAX_VERTEX_UNIFORM_VECTORS, |
| GL_MAX_VIEWPORT_DIMS, |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS, |
| GL_NUM_SHADER_BINARY_FORMATS, |
| GL_PACK_ALIGNMENT, |
| GL_RED_BITS, |
| GL_RENDERBUFFER_BINDING, |
| GL_SAMPLE_BUFFERS, |
| GL_SAMPLE_COVERAGE_INVERT, |
| GL_SAMPLE_COVERAGE_VALUE, |
| GL_SAMPLES, |
| GL_SCISSOR_BOX, |
| GL_SHADER_BINARY_FORMATS, |
| GL_SHADER_COMPILER, |
| GL_SUBPIXEL_BITS, |
| GL_STENCIL_BITS, |
| GL_TEXTURE_BINDING_2D, |
| GL_TEXTURE_BINDING_CUBE_MAP, |
| GL_UNPACK_ALIGNMENT, |
| GL_BIND_GENERATES_RESOURCE_CHROMIUM, |
| GL_VERTEX_ARRAY_BINDING_OES, |
| GL_VIEWPORT, |
| GL_BLEND_COLOR, |
| GL_BLEND_EQUATION_RGB, |
| GL_BLEND_EQUATION_ALPHA, |
| GL_BLEND_SRC_RGB, |
| GL_BLEND_DST_RGB, |
| GL_BLEND_SRC_ALPHA, |
| GL_BLEND_DST_ALPHA, |
| GL_COLOR_CLEAR_VALUE, |
| GL_DEPTH_CLEAR_VALUE, |
| GL_STENCIL_CLEAR_VALUE, |
| GL_COLOR_WRITEMASK, |
| GL_CULL_FACE_MODE, |
| GL_DEPTH_FUNC, |
| GL_DEPTH_WRITEMASK, |
| GL_FRONT_FACE, |
| GL_LINE_WIDTH, |
| GL_POLYGON_OFFSET_FACTOR, |
| GL_POLYGON_OFFSET_UNITS, |
| GL_STENCIL_FUNC, |
| GL_STENCIL_REF, |
| GL_STENCIL_VALUE_MASK, |
| GL_STENCIL_BACK_FUNC, |
| GL_STENCIL_BACK_REF, |
| GL_STENCIL_BACK_VALUE_MASK, |
| GL_STENCIL_WRITEMASK, |
| GL_STENCIL_BACK_WRITEMASK, |
| GL_STENCIL_FAIL, |
| GL_STENCIL_PASS_DEPTH_FAIL, |
| GL_STENCIL_PASS_DEPTH_PASS, |
| GL_STENCIL_BACK_FAIL, |
| GL_STENCIL_BACK_PASS_DEPTH_FAIL, |
| GL_STENCIL_BACK_PASS_DEPTH_PASS, |
| GL_BLEND, |
| GL_CULL_FACE, |
| GL_DEPTH_TEST, |
| GL_DITHER, |
| GL_POLYGON_OFFSET_FILL, |
| GL_SAMPLE_ALPHA_TO_COVERAGE, |
| GL_SAMPLE_COVERAGE, |
| GL_SCISSOR_TEST, |
| GL_STENCIL_TEST, |
| GL_RASTERIZER_DISCARD, |
| GL_PRIMITIVE_RESTART_FIXED_INDEX, |
| }; |
| |
| static const GLenum valid_g_l_state_table_es3[] = { |
| GL_COPY_READ_BUFFER_BINDING, |
| GL_COPY_WRITE_BUFFER_BINDING, |
| GL_DRAW_BUFFER0, |
| GL_DRAW_BUFFER1, |
| GL_DRAW_BUFFER2, |
| GL_DRAW_BUFFER3, |
| GL_DRAW_BUFFER4, |
| GL_DRAW_BUFFER5, |
| GL_DRAW_BUFFER6, |
| GL_DRAW_BUFFER7, |
| GL_DRAW_BUFFER8, |
| GL_DRAW_BUFFER9, |
| GL_DRAW_BUFFER10, |
| GL_DRAW_BUFFER11, |
| GL_DRAW_BUFFER12, |
| GL_DRAW_BUFFER13, |
| GL_DRAW_BUFFER14, |
| GL_DRAW_BUFFER15, |
| GL_DRAW_FRAMEBUFFER_BINDING, |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT, |
| GL_GPU_DISJOINT_EXT, |
| GL_MAJOR_VERSION, |
| GL_MAX_3D_TEXTURE_SIZE, |
| GL_MAX_ARRAY_TEXTURE_LAYERS, |
| GL_MAX_COLOR_ATTACHMENTS, |
| GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, |
| GL_MAX_COMBINED_UNIFORM_BLOCKS, |
| GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, |
| GL_MAX_DRAW_BUFFERS, |
| GL_MAX_ELEMENT_INDEX, |
| GL_MAX_ELEMENTS_INDICES, |
| GL_MAX_ELEMENTS_VERTICES, |
| GL_MAX_FRAGMENT_INPUT_COMPONENTS, |
| GL_MAX_FRAGMENT_UNIFORM_BLOCKS, |
| GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, |
| GL_MAX_PROGRAM_TEXEL_OFFSET, |
| GL_MAX_SAMPLES, |
| GL_MAX_SERVER_WAIT_TIMEOUT, |
| GL_MAX_TEXTURE_LOD_BIAS, |
| GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, |
| GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, |
| GL_MAX_UNIFORM_BLOCK_SIZE, |
| GL_MAX_UNIFORM_BUFFER_BINDINGS, |
| GL_MAX_VARYING_COMPONENTS, |
| GL_MAX_VERTEX_OUTPUT_COMPONENTS, |
| GL_MAX_VERTEX_UNIFORM_BLOCKS, |
| GL_MAX_VERTEX_UNIFORM_COMPONENTS, |
| GL_MIN_PROGRAM_TEXEL_OFFSET, |
| GL_MINOR_VERSION, |
| GL_NUM_EXTENSIONS, |
| GL_NUM_PROGRAM_BINARY_FORMATS, |
| GL_PACK_ROW_LENGTH, |
| GL_PACK_SKIP_PIXELS, |
| GL_PACK_SKIP_ROWS, |
| GL_PIXEL_PACK_BUFFER_BINDING, |
| GL_PIXEL_UNPACK_BUFFER_BINDING, |
| GL_PROGRAM_BINARY_FORMATS, |
| GL_READ_BUFFER, |
| GL_READ_FRAMEBUFFER_BINDING, |
| GL_SAMPLER_BINDING, |
| GL_TIMESTAMP_EXT, |
| GL_TEXTURE_BINDING_2D_ARRAY, |
| GL_TEXTURE_BINDING_3D, |
| GL_TRANSFORM_FEEDBACK_BINDING, |
| GL_TRANSFORM_FEEDBACK_ACTIVE, |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, |
| GL_TRANSFORM_FEEDBACK_PAUSED, |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, |
| GL_TRANSFORM_FEEDBACK_BUFFER_START, |
| GL_UNIFORM_BUFFER_BINDING, |
| GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, |
| GL_UNIFORM_BUFFER_SIZE, |
| GL_UNIFORM_BUFFER_START, |
| GL_UNPACK_IMAGE_HEIGHT, |
| GL_UNPACK_ROW_LENGTH, |
| GL_UNPACK_SKIP_IMAGES, |
| GL_UNPACK_SKIP_PIXELS, |
| GL_UNPACK_SKIP_ROWS, |
| }; |
| |
| static const GLenum valid_get_max_index_type_table[] = { |
| GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, |
| }; |
| |
| static const GLenum valid_get_tex_param_target_table[] = { |
| GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, |
| }; |
| |
| static const GLenum valid_get_tex_param_target_table_es3[] = { |
| GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, |
| }; |
| |
| static const GLenum valid_hint_mode_table[] = { |
| GL_FASTEST, GL_NICEST, GL_DONT_CARE, |
| }; |
| |
| static const GLenum valid_hint_target_table[] = { |
| GL_GENERATE_MIPMAP_HINT, |
| }; |
| |
| static const GLenum valid_hint_target_table_es3[] = { |
| GL_FRAGMENT_SHADER_DERIVATIVE_HINT, |
| }; |
| |
| static const GLenum valid_image_internal_format_table[] = { |
| GL_RGB, GL_RGB_YUV_420_CHROMIUM, GL_RGB_YCBCR_422_CHROMIUM, GL_RGBA, |
| }; |
| |
| static const GLenum valid_image_usage_table[] = { |
| GL_MAP_CHROMIUM, GL_SCANOUT_CHROMIUM, |
| }; |
| |
| static const GLenum valid_index_type_table[] = { |
| GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, |
| }; |
| |
| static const GLenum valid_index_type_table_es3[] = { |
| GL_UNSIGNED_INT, |
| }; |
| |
| static const GLenum valid_indexed_buffer_target_table[] = { |
| GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, |
| }; |
| |
| static const GLenum valid_indexed_g_l_state_table[] = { |
| GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, |
| GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, |
| GL_TRANSFORM_FEEDBACK_BUFFER_START, |
| GL_UNIFORM_BUFFER_BINDING, |
| GL_UNIFORM_BUFFER_SIZE, |
| GL_UNIFORM_BUFFER_START, |
| }; |
| |
| static const GLenum valid_internal_format_parameter_table[] = { |
| GL_NUM_SAMPLE_COUNTS, GL_SAMPLES, |
| }; |
| |
| static const GLenum valid_invalidate_frame_buffer_target_table[] = { |
| GL_FRAMEBUFFER, |
| }; |
| |
| static const GLenum valid_map_buffer_access_table[] = { |
| GL_MAP_READ_BIT, |
| GL_MAP_WRITE_BIT, |
| GL_MAP_INVALIDATE_RANGE_BIT, |
| GL_MAP_INVALIDATE_BUFFER_BIT, |
| GL_MAP_FLUSH_EXPLICIT_BIT, |
| GL_MAP_UNSYNCHRONIZED_BIT, |
| }; |
| |
| static const GLenum valid_matrix_mode_table[] = { |
| GL_PATH_PROJECTION_CHROMIUM, GL_PATH_MODELVIEW_CHROMIUM, |
| }; |
| |
| static const GLenum valid_path_coord_type_table[] = { |
| GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT, |
| }; |
| |
| static const GLenum valid_path_cover_mode_table[] = { |
| GL_CONVEX_HULL_CHROMIUM, GL_BOUNDING_BOX_CHROMIUM, |
| }; |
| |
| static const GLenum valid_path_fill_mode_table[] = { |
| GL_INVERT, GL_COUNT_UP_CHROMIUM, GL_COUNT_DOWN_CHROMIUM, |
| }; |
| |
| static const GLenum valid_path_parameter_table[] = { |
| GL_PATH_STROKE_WIDTH_CHROMIUM, GL_PATH_END_CAPS_CHROMIUM, |
| GL_PATH_JOIN_STYLE_CHROMIUM, GL_PATH_MITER_LIMIT_CHROMIUM, |
| GL_PATH_STROKE_BOUND_CHROMIUM, |
| }; |
| |
| static const GLint valid_path_parameter_cap_values_table[] = { |
| GL_FLAT, GL_SQUARE_CHROMIUM, GL_ROUND_CHROMIUM, |
| }; |
| |
| static const GLint valid_path_parameter_join_values_table[] = { |
| GL_MITER_REVERT_CHROMIUM, GL_BEVEL_CHROMIUM, GL_ROUND_CHROMIUM, |
| }; |
| |
| static const GLenum valid_pixel_store_table[] = { |
| GL_PACK_ALIGNMENT, GL_UNPACK_ALIGNMENT, |
| }; |
| |
| static const GLenum valid_pixel_store_table_es3[] = { |
| GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, |
| GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, |
| GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, |
| }; |
| |
| static const GLint valid_pixel_store_alignment_table[] = { |
| 1, 2, 4, 8, |
| }; |
| |
| static const GLenum valid_pixel_type_table[] = { |
| GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, |
| GL_UNSIGNED_SHORT_5_5_5_1, |
| }; |
| |
| static const GLenum valid_pixel_type_table_es3[] = { |
| GL_BYTE, |
| GL_UNSIGNED_SHORT, |
| GL_SHORT, |
| GL_UNSIGNED_INT, |
| GL_INT, |
| GL_HALF_FLOAT, |
| GL_FLOAT, |
| GL_UNSIGNED_INT_2_10_10_10_REV, |
| GL_UNSIGNED_INT_10F_11F_11F_REV, |
| GL_UNSIGNED_INT_5_9_9_9_REV, |
| GL_UNSIGNED_INT_24_8, |
| GL_FLOAT_32_UNSIGNED_INT_24_8_REV, |
| }; |
| |
| static const GLenum valid_program_parameter_table[] = { |
| GL_DELETE_STATUS, |
| GL_LINK_STATUS, |
| GL_VALIDATE_STATUS, |
| GL_INFO_LOG_LENGTH, |
| GL_ATTACHED_SHADERS, |
| GL_ACTIVE_ATTRIBUTES, |
| GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, |
| GL_ACTIVE_UNIFORMS, |
| GL_ACTIVE_UNIFORM_MAX_LENGTH, |
| }; |
| |
| static const GLenum valid_program_parameter_table_es3[] = { |
| GL_ACTIVE_UNIFORM_BLOCKS, |
| GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, |
| GL_TRANSFORM_FEEDBACK_BUFFER_MODE, |
| GL_TRANSFORM_FEEDBACK_VARYINGS, |
| GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, |
| }; |
| |
| static const GLenum valid_query_object_parameter_table[] = { |
| GL_QUERY_RESULT_EXT, GL_QUERY_RESULT_AVAILABLE_EXT, |
| }; |
| |
| static const GLenum valid_query_parameter_table[] = { |
| GL_CURRENT_QUERY_EXT, |
| }; |
| |
| static const GLenum valid_query_target_table[] = { |
| GL_ANY_SAMPLES_PASSED_EXT, |
| GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, |
| GL_COMMANDS_ISSUED_CHROMIUM, |
| GL_LATENCY_QUERY_CHROMIUM, |
| GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, |
| GL_COMMANDS_COMPLETED_CHROMIUM, |
| }; |
| |
| static const GLenum valid_read_buffer_table[] = { |
| GL_NONE, |
| GL_BACK, |
| GL_COLOR_ATTACHMENT0, |
| GL_COLOR_ATTACHMENT1, |
| GL_COLOR_ATTACHMENT2, |
| GL_COLOR_ATTACHMENT3, |
| GL_COLOR_ATTACHMENT4, |
| GL_COLOR_ATTACHMENT5, |
| GL_COLOR_ATTACHMENT6, |
| GL_COLOR_ATTACHMENT7, |
| GL_COLOR_ATTACHMENT8, |
| GL_COLOR_ATTACHMENT9, |
| GL_COLOR_ATTACHMENT10, |
| GL_COLOR_ATTACHMENT11, |
| GL_COLOR_ATTACHMENT12, |
| GL_COLOR_ATTACHMENT13, |
| GL_COLOR_ATTACHMENT14, |
| GL_COLOR_ATTACHMENT15, |
| }; |
| |
| static const GLenum valid_read_pixel_format_table[] = { |
| GL_ALPHA, GL_RGB, GL_RGBA, |
| }; |
| |
| static const GLenum valid_read_pixel_format_table_es3[] = { |
| GL_RED, GL_RED_INTEGER, GL_RG, |
| GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, |
| }; |
| |
| static const GLenum valid_read_pixel_type_table[] = { |
| GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_4_4_4_4, |
| GL_UNSIGNED_SHORT_5_5_5_1, |
| }; |
| |
| static const GLenum valid_read_pixel_type_table_es3[] = { |
| GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, |
| GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_INT_2_10_10_10_REV, |
| }; |
| |
| static const GLenum valid_render_buffer_format_table[] = { |
| GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX8, |
| }; |
| |
| static const GLenum valid_render_buffer_format_table_es3[] = { |
| GL_R8, |
| GL_R8UI, |
| GL_R8I, |
| GL_R16UI, |
| GL_R16I, |
| GL_R32UI, |
| GL_R32I, |
| GL_RG8, |
| GL_RG8UI, |
| GL_RG8I, |
| GL_RG16UI, |
| GL_RG16I, |
| GL_RG32UI, |
| GL_RG32I, |
| GL_RGB8, |
| GL_RGBA8, |
| GL_SRGB8_ALPHA8, |
| GL_RGB10_A2, |
| GL_RGBA8UI, |
| GL_RGBA8I, |
| GL_RGB10_A2UI, |
| GL_RGBA16UI, |
| GL_RGBA16I, |
| GL_RGBA32UI, |
| GL_RGBA32I, |
| GL_DEPTH_COMPONENT24, |
| GL_DEPTH_COMPONENT32F, |
| GL_DEPTH24_STENCIL8, |
| GL_DEPTH32F_STENCIL8, |
| }; |
| |
| static const GLenum valid_render_buffer_parameter_table[] = { |
| GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_GREEN_SIZE, |
| GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_ALPHA_SIZE, |
| GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, |
| GL_RENDERBUFFER_WIDTH, GL_RENDERBUFFER_HEIGHT, |
| GL_RENDERBUFFER_INTERNAL_FORMAT, |
| }; |
| |
| static const GLenum valid_render_buffer_parameter_table_es3[] = { |
| GL_RENDERBUFFER_SAMPLES, |
| }; |
| |
| static const GLenum valid_render_buffer_target_table[] = { |
| GL_RENDERBUFFER, |
| }; |
| |
| static const GLenum valid_reset_status_table[] = { |
| GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB, |
| GL_UNKNOWN_CONTEXT_RESET_ARB, |
| }; |
| |
| static const GLenum valid_sampler_parameter_table[] = { |
| GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, |
| GL_TEXTURE_MAX_LOD, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, |
| GL_TEXTURE_WRAP_R, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, |
| }; |
| |
| static const GLenum valid_shader_parameter_table[] = { |
| GL_SHADER_TYPE, GL_DELETE_STATUS, |
| GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, |
| GL_SHADER_SOURCE_LENGTH, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, |
| }; |
| |
| static const GLenum valid_shader_precision_table[] = { |
| GL_LOW_FLOAT, GL_MEDIUM_FLOAT, GL_HIGH_FLOAT, |
| GL_LOW_INT, GL_MEDIUM_INT, GL_HIGH_INT, |
| }; |
| |
| static const GLenum valid_shader_type_table[] = { |
| GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, |
| }; |
| |
| static const GLenum valid_src_blend_factor_table[] = { |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA, |
| GL_SRC_ALPHA_SATURATE, |
| }; |
| |
| static const GLenum valid_stencil_op_table[] = { |
| GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, |
| GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, GL_INVERT, |
| }; |
| |
| static const GLenum valid_string_type_table[] = { |
| GL_VENDOR, GL_RENDERER, GL_VERSION, GL_SHADING_LANGUAGE_VERSION, |
| GL_EXTENSIONS, |
| }; |
| |
| static const GLenum valid_subscription_target_table[] = { |
| GL_MOUSE_POSITION_CHROMIUM, |
| }; |
| |
| static const GLbitfield valid_sync_flush_flags_table[] = { |
| GL_SYNC_FLUSH_COMMANDS_BIT, 0, |
| }; |
| |
| static const GLenum valid_sync_parameter_table[] = { |
| GL_SYNC_STATUS, GL_OBJECT_TYPE, GL_SYNC_CONDITION, GL_SYNC_FLAGS, |
| }; |
| |
| static const GLenum valid_texture_3_d_target_table[] = { |
| GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, |
| }; |
| |
| static const GLenum valid_texture_bind_target_table[] = { |
| GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, |
| }; |
| |
| static const GLenum valid_texture_bind_target_table_es3[] = { |
| GL_TEXTURE_3D, GL_TEXTURE_2D_ARRAY, |
| }; |
| |
| static const GLenum valid_texture_compare_func_table[] = { |
| GL_LEQUAL, GL_GEQUAL, GL_LESS, GL_GREATER, |
| GL_EQUAL, GL_NOTEQUAL, GL_ALWAYS, GL_NEVER, |
| }; |
| |
| static const GLenum valid_texture_compare_mode_table[] = { |
| GL_NONE, GL_COMPARE_REF_TO_TEXTURE, |
| }; |
| |
| static const GLenum valid_texture_format_table[] = { |
| GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, |
| }; |
| |
| static const GLenum valid_texture_format_table_es3[] = { |
| GL_RED, |
| GL_RED_INTEGER, |
| GL_RG, |
| GL_RG_INTEGER, |
| GL_RGB_INTEGER, |
| GL_RGBA_INTEGER, |
| GL_DEPTH_COMPONENT, |
| GL_DEPTH_STENCIL, |
| }; |
| |
| static const GLenum valid_texture_internal_format_table[] = { |
| GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_RGBA, |
| }; |
| |
| static const GLenum valid_texture_internal_format_table_es3[] = { |
| GL_R8, |
| GL_R8_SNORM, |
| GL_R16F, |
| GL_R32F, |
| GL_R8UI, |
| GL_R8I, |
| GL_R16UI, |
| GL_R16I, |
| GL_R32UI, |
| GL_R32I, |
| GL_RG8, |
| GL_RG8_SNORM, |
| GL_RG16F, |
| GL_RG32F, |
| GL_RG8UI, |
| GL_RG8I, |
| GL_RG16UI, |
| GL_RG16I, |
| GL_RG32UI, |
| GL_RG32I, |
| GL_RGB8, |
| GL_SRGB8, |
| GL_RGB565, |
| GL_RGB8_SNORM, |
| GL_R11F_G11F_B10F, |
| GL_RGB9_E5, |
| GL_RGB16F, |
| GL_RGB32F, |
| GL_RGB8UI, |
| GL_RGB8I, |
| GL_RGB16UI, |
| GL_RGB16I, |
| GL_RGB32UI, |
| GL_RGB32I, |
| GL_RGBA8, |
| GL_SRGB8_ALPHA8, |
| GL_RGBA8_SNORM, |
| GL_RGB5_A1, |
| GL_RGBA4, |
| GL_RGB10_A2, |
| GL_RGBA16F, |
| GL_RGBA32F, |
| GL_RGBA8UI, |
| GL_RGBA8I, |
| GL_RGB10_A2UI, |
| GL_RGBA16UI, |
| GL_RGBA16I, |
| GL_RGBA32UI, |
| GL_RGBA32I, |
| GL_DEPTH_COMPONENT16, |
| GL_DEPTH_COMPONENT24, |
| GL_DEPTH_COMPONENT32F, |
| GL_DEPTH24_STENCIL8, |
| GL_DEPTH32F_STENCIL8, |
| }; |
| |
| static const GLenum valid_texture_internal_format_storage_table[] = { |
| GL_RGB565, GL_RGBA4, GL_RGB5_A1, |
| GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT, |
| GL_RGB8_OES, GL_RGBA8_OES, |
| }; |
| |
| static const GLenum valid_texture_internal_format_storage_table_es3[] = { |
| GL_R8, |
| GL_R8_SNORM, |
| GL_R16F, |
| GL_R32F, |
| GL_R8UI, |
| GL_R8I, |
| GL_R16UI, |
| GL_R16I, |
| GL_R32UI, |
| GL_R32I, |
| GL_RG8, |
| GL_RG8_SNORM, |
| GL_RG16F, |
| GL_RG32F, |
| GL_RG8UI, |
| GL_RG8I, |
| GL_RG16UI, |
| GL_RG16I, |
| GL_RG32UI, |
| GL_RG32I, |
| GL_RGB8, |
| GL_SRGB8, |
| GL_RGB8_SNORM, |
| GL_R11F_G11F_B10F, |
| GL_RGB9_E5, |
| GL_RGB16F, |
| GL_RGB32F, |
| GL_RGB8UI, |
| GL_RGB8I, |
| GL_RGB16UI, |
| GL_RGB16I, |
| GL_RGB32UI, |
| GL_RGB32I, |
| GL_RGBA8, |
| GL_SRGB8_ALPHA8, |
| GL_RGBA8_SNORM, |
| GL_RGB10_A2, |
| GL_RGBA16F, |
| GL_RGBA32F, |
| GL_RGBA8UI, |
| GL_RGBA8I, |
| GL_RGB10_A2UI, |
| GL_RGBA16UI, |
| GL_RGBA16I, |
| GL_RGBA32UI, |
| GL_RGBA32I, |
| GL_DEPTH_COMPONENT16, |
| GL_DEPTH_COMPONENT24, |
| GL_DEPTH_COMPONENT32F, |
| GL_DEPTH24_STENCIL8, |
| GL_DEPTH32F_STENCIL8, |
| GL_COMPRESSED_R11_EAC, |
| GL_COMPRESSED_SIGNED_R11_EAC, |
| GL_COMPRESSED_RG11_EAC, |
| GL_COMPRESSED_SIGNED_RG11_EAC, |
| GL_COMPRESSED_RGB8_ETC2, |
| GL_COMPRESSED_SRGB8_ETC2, |
| GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| GL_COMPRESSED_RGBA8_ETC2_EAC, |
| GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, |
| }; |
| |
| static const GLenum deprecated_texture_internal_format_storage_table_es3[] = { |
| GL_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_LUMINANCE8_ALPHA8_EXT, |
| GL_ALPHA16F_EXT, GL_LUMINANCE16F_EXT, GL_LUMINANCE_ALPHA16F_EXT, |
| GL_ALPHA32F_EXT, GL_LUMINANCE32F_EXT, GL_LUMINANCE_ALPHA32F_EXT, |
| }; |
| |
| static const GLenum valid_texture_mag_filter_mode_table[] = { |
| GL_NEAREST, GL_LINEAR, |
| }; |
| |
| static const GLenum valid_texture_min_filter_mode_table[] = { |
| GL_NEAREST, |
| GL_LINEAR, |
| GL_NEAREST_MIPMAP_NEAREST, |
| GL_LINEAR_MIPMAP_NEAREST, |
| GL_NEAREST_MIPMAP_LINEAR, |
| GL_LINEAR_MIPMAP_LINEAR, |
| }; |
| |
| static const GLenum valid_texture_parameter_table[] = { |
| GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_POOL_CHROMIUM, |
| GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, |
| }; |
| |
| static const GLenum valid_texture_parameter_table_es3[] = { |
| GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, |
| GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_IMMUTABLE_FORMAT, |
| GL_TEXTURE_IMMUTABLE_LEVELS, GL_TEXTURE_MAX_LEVEL, |
| GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, |
| GL_TEXTURE_WRAP_R, |
| }; |
| |
| static const GLenum valid_texture_pool_table[] = { |
| GL_TEXTURE_POOL_MANAGED_CHROMIUM, GL_TEXTURE_POOL_UNMANAGED_CHROMIUM, |
| }; |
| |
| static const GLenum valid_texture_target_table[] = { |
| GL_TEXTURE_2D, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z, |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, |
| }; |
| |
| static const GLenum valid_texture_usage_table[] = { |
| GL_NONE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, |
| }; |
| |
| static const GLenum valid_texture_wrap_mode_table[] = { |
| GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT, GL_REPEAT, |
| }; |
| |
| static const GLenum valid_transform_feedback_bind_target_table[] = { |
| GL_TRANSFORM_FEEDBACK, |
| }; |
| |
| static const GLenum valid_transform_feedback_primitive_mode_table[] = { |
| GL_POINTS, GL_LINES, GL_TRIANGLES, |
| }; |
| |
| static const GLenum valid_uniform_block_parameter_table[] = { |
| GL_UNIFORM_BLOCK_BINDING, |
| GL_UNIFORM_BLOCK_DATA_SIZE, |
| GL_UNIFORM_BLOCK_NAME_LENGTH, |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, |
| GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, |
| GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, |
| GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, |
| }; |
| |
| static const GLenum valid_uniform_parameter_table[] = { |
| GL_UNIFORM_SIZE, GL_UNIFORM_TYPE, GL_UNIFORM_NAME_LENGTH, |
| GL_UNIFORM_BLOCK_INDEX, GL_UNIFORM_OFFSET, GL_UNIFORM_ARRAY_STRIDE, |
| GL_UNIFORM_MATRIX_STRIDE, GL_UNIFORM_IS_ROW_MAJOR, |
| }; |
| |
| static const GLenum valid_value_buffer_target_table[] = { |
| GL_SUBSCRIBED_VALUES_BUFFER_CHROMIUM, |
| }; |
| |
| static const GLenum valid_vertex_attrib_i_type_table[] = { |
| GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, |
| GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, |
| }; |
| |
| static const GLint valid_vertex_attrib_size_table[] = { |
| 1, 2, 3, 4, |
| }; |
| |
| static const GLenum valid_vertex_attrib_type_table[] = { |
| GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT, |
| }; |
| |
| static const GLenum valid_vertex_attrib_type_table_es3[] = { |
| GL_INT, |
| GL_UNSIGNED_INT, |
| GL_HALF_FLOAT, |
| GL_INT_2_10_10_10_REV, |
| GL_UNSIGNED_INT_2_10_10_10_REV, |
| }; |
| |
| static const GLenum valid_vertex_attribute_table[] = { |
| GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, |
| GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, |
| GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, |
| GL_CURRENT_VERTEX_ATTRIB, |
| }; |
| |
| static const GLenum valid_vertex_attribute_table_es3[] = { |
| GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, |
| }; |
| |
| static const GLenum valid_vertex_pointer_table[] = { |
| GL_VERTEX_ATTRIB_ARRAY_POINTER, |
| }; |
| |
| Validators::Validators() |
| : attachment(valid_attachment_table, arraysize(valid_attachment_table)), |
| backbuffer_attachment(valid_backbuffer_attachment_table, |
| arraysize(valid_backbuffer_attachment_table)), |
| blit_filter(valid_blit_filter_table, arraysize(valid_blit_filter_table)), |
| buffer_mode(valid_buffer_mode_table, arraysize(valid_buffer_mode_table)), |
| buffer_parameter(valid_buffer_parameter_table, |
| arraysize(valid_buffer_parameter_table)), |
| buffer_parameter_64(valid_buffer_parameter_64_table, |
| arraysize(valid_buffer_parameter_64_table)), |
| buffer_target(valid_buffer_target_table, |
| arraysize(valid_buffer_target_table)), |
| buffer_usage(valid_buffer_usage_table, |
| arraysize(valid_buffer_usage_table)), |
| bufferfi(valid_bufferfi_table, arraysize(valid_bufferfi_table)), |
| bufferfv(valid_bufferfv_table, arraysize(valid_bufferfv_table)), |
| bufferiv(valid_bufferiv_table, arraysize(valid_bufferiv_table)), |
| bufferuiv(valid_bufferuiv_table, arraysize(valid_bufferuiv_table)), |
| capability(valid_capability_table, arraysize(valid_capability_table)), |
| cmp_function(valid_cmp_function_table, |
| arraysize(valid_cmp_function_table)), |
| compressed_texture_format(), |
| draw_mode(valid_draw_mode_table, arraysize(valid_draw_mode_table)), |
| dst_blend_factor(valid_dst_blend_factor_table, |
| arraysize(valid_dst_blend_factor_table)), |
| equation(valid_equation_table, arraysize(valid_equation_table)), |
| face_mode(valid_face_mode_table, arraysize(valid_face_mode_table)), |
| face_type(valid_face_type_table, arraysize(valid_face_type_table)), |
| frame_buffer_parameter(valid_frame_buffer_parameter_table, |
| arraysize(valid_frame_buffer_parameter_table)), |
| frame_buffer_target(valid_frame_buffer_target_table, |
| arraysize(valid_frame_buffer_target_table)), |
| g_l_state(valid_g_l_state_table, arraysize(valid_g_l_state_table)), |
| get_max_index_type(valid_get_max_index_type_table, |
| arraysize(valid_get_max_index_type_table)), |
| get_tex_param_target(valid_get_tex_param_target_table, |
| arraysize(valid_get_tex_param_target_table)), |
| hint_mode(valid_hint_mode_table, arraysize(valid_hint_mode_table)), |
| hint_target(valid_hint_target_table, arraysize(valid_hint_target_table)), |
| image_internal_format(valid_image_internal_format_table, |
| arraysize(valid_image_internal_format_table)), |
| image_usage(valid_image_usage_table, arraysize(valid_image_usage_table)), |
| index_type(valid_index_type_table, arraysize(valid_index_type_table)), |
| indexed_buffer_target(valid_indexed_buffer_target_table, |
| arraysize(valid_indexed_buffer_target_table)), |
| indexed_g_l_state(valid_indexed_g_l_state_table, |
| arraysize(valid_indexed_g_l_state_table)), |
| internal_format_parameter( |
| valid_internal_format_parameter_table, |
| arraysize(valid_internal_format_parameter_table)), |
| invalidate_frame_buffer_target( |
| valid_invalidate_frame_buffer_target_table, |
| arraysize(valid_invalidate_frame_buffer_target_table)), |
| map_buffer_access(valid_map_buffer_access_table, |
| arraysize(valid_map_buffer_access_table)), |
| matrix_mode(valid_matrix_mode_table, arraysize(valid_matrix_mode_table)), |
| path_coord_type(valid_path_coord_type_table, |
| arraysize(valid_path_coord_type_table)), |
| path_cover_mode(valid_path_cover_mode_table, |
| arraysize(valid_path_cover_mode_table)), |
| path_fill_mode(valid_path_fill_mode_table, |
| arraysize(valid_path_fill_mode_table)), |
| path_parameter(valid_path_parameter_table, |
| arraysize(valid_path_parameter_table)), |
| path_parameter_cap_values( |
| valid_path_parameter_cap_values_table, |
| arraysize(valid_path_parameter_cap_values_table)), |
| path_parameter_join_values( |
| valid_path_parameter_join_values_table, |
| arraysize(valid_path_parameter_join_values_table)), |
| pixel_store(valid_pixel_store_table, arraysize(valid_pixel_store_table)), |
| pixel_store_alignment(valid_pixel_store_alignment_table, |
| arraysize(valid_pixel_store_alignment_table)), |
| pixel_type(valid_pixel_type_table, arraysize(valid_pixel_type_table)), |
| program_parameter(valid_program_parameter_table, |
| arraysize(valid_program_parameter_table)), |
| query_object_parameter(valid_query_object_parameter_table, |
| arraysize(valid_query_object_parameter_table)), |
| query_parameter(valid_query_parameter_table, |
| arraysize(valid_query_parameter_table)), |
| query_target(valid_query_target_table, |
| arraysize(valid_query_target_table)), |
| read_buffer(valid_read_buffer_table, arraysize(valid_read_buffer_table)), |
| read_pixel_format(valid_read_pixel_format_table, |
| arraysize(valid_read_pixel_format_table)), |
| read_pixel_type(valid_read_pixel_type_table, |
| arraysize(valid_read_pixel_type_table)), |
| render_buffer_format(valid_render_buffer_format_table, |
| arraysize(valid_render_buffer_format_table)), |
| render_buffer_parameter(valid_render_buffer_parameter_table, |
| arraysize(valid_render_buffer_parameter_table)), |
| render_buffer_target(valid_render_buffer_target_table, |
| arraysize(valid_render_buffer_target_table)), |
| reset_status(valid_reset_status_table, |
| arraysize(valid_reset_status_table)), |
| sampler_parameter(valid_sampler_parameter_table, |
| arraysize(valid_sampler_parameter_table)), |
| shader_binary_format(), |
| shader_parameter(valid_shader_parameter_table, |
| arraysize(valid_shader_parameter_table)), |
| shader_precision(valid_shader_precision_table, |
| arraysize(valid_shader_precision_table)), |
| shader_type(valid_shader_type_table, arraysize(valid_shader_type_table)), |
| src_blend_factor(valid_src_blend_factor_table, |
| arraysize(valid_src_blend_factor_table)), |
| stencil_op(valid_stencil_op_table, arraysize(valid_stencil_op_table)), |
| string_type(valid_string_type_table, arraysize(valid_string_type_table)), |
| subscription_target(valid_subscription_target_table, |
| arraysize(valid_subscription_target_table)), |
| sync_flush_flags(valid_sync_flush_flags_table, |
| arraysize(valid_sync_flush_flags_table)), |
| sync_parameter(valid_sync_parameter_table, |
| arraysize(valid_sync_parameter_table)), |
| texture_3_d_target(valid_texture_3_d_target_table, |
| arraysize(valid_texture_3_d_target_table)), |
| texture_bind_target(valid_texture_bind_target_table, |
| arraysize(valid_texture_bind_target_table)), |
| texture_compare_func(valid_texture_compare_func_table, |
| arraysize(valid_texture_compare_func_table)), |
| texture_compare_mode(valid_texture_compare_mode_table, |
| arraysize(valid_texture_compare_mode_table)), |
| texture_format(valid_texture_format_table, |
| arraysize(valid_texture_format_table)), |
| texture_internal_format(valid_texture_internal_format_table, |
| arraysize(valid_texture_internal_format_table)), |
| texture_internal_format_storage( |
| valid_texture_internal_format_storage_table, |
| arraysize(valid_texture_internal_format_storage_table)), |
| texture_mag_filter_mode(valid_texture_mag_filter_mode_table, |
| arraysize(valid_texture_mag_filter_mode_table)), |
| texture_min_filter_mode(valid_texture_min_filter_mode_table, |
| arraysize(valid_texture_min_filter_mode_table)), |
| texture_parameter(valid_texture_parameter_table, |
| arraysize(valid_texture_parameter_table)), |
| texture_pool(valid_texture_pool_table, |
| arraysize(valid_texture_pool_table)), |
| texture_target(valid_texture_target_table, |
| arraysize(valid_texture_target_table)), |
| texture_usage(valid_texture_usage_table, |
| arraysize(valid_texture_usage_table)), |
| texture_wrap_mode(valid_texture_wrap_mode_table, |
| arraysize(valid_texture_wrap_mode_table)), |
| transform_feedback_bind_target( |
| valid_transform_feedback_bind_target_table, |
| arraysize(valid_transform_feedback_bind_target_table)), |
| transform_feedback_primitive_mode( |
| valid_transform_feedback_primitive_mode_table, |
| arraysize(valid_transform_feedback_primitive_mode_table)), |
| uniform_block_parameter(valid_uniform_block_parameter_table, |
| arraysize(valid_uniform_block_parameter_table)), |
| uniform_parameter(valid_uniform_parameter_table, |
| arraysize(valid_uniform_parameter_table)), |
| value_buffer_target(valid_value_buffer_target_table, |
| arraysize(valid_value_buffer_target_table)), |
| vertex_attrib_i_type(valid_vertex_attrib_i_type_table, |
| arraysize(valid_vertex_attrib_i_type_table)), |
| vertex_attrib_size(valid_vertex_attrib_size_table, |
| arraysize(valid_vertex_attrib_size_table)), |
| vertex_attrib_type(valid_vertex_attrib_type_table, |
| arraysize(valid_vertex_attrib_type_table)), |
| vertex_attribute(valid_vertex_attribute_table, |
| arraysize(valid_vertex_attribute_table)), |
| vertex_pointer(valid_vertex_pointer_table, |
| arraysize(valid_vertex_pointer_table)) {} |
| |
| void Validators::UpdateValuesES3() { |
| attachment.AddValues(valid_attachment_table_es3, |
| arraysize(valid_attachment_table_es3)); |
| buffer_parameter.AddValues(valid_buffer_parameter_table_es3, |
| arraysize(valid_buffer_parameter_table_es3)); |
| buffer_target.AddValues(valid_buffer_target_table_es3, |
| arraysize(valid_buffer_target_table_es3)); |
| buffer_usage.AddValues(valid_buffer_usage_table_es3, |
| arraysize(valid_buffer_usage_table_es3)); |
| capability.AddValues(valid_capability_table_es3, |
| arraysize(valid_capability_table_es3)); |
| compressed_texture_format.AddValues( |
| valid_compressed_texture_format_table_es3, |
| arraysize(valid_compressed_texture_format_table_es3)); |
| equation.AddValues(valid_equation_table_es3, |
| arraysize(valid_equation_table_es3)); |
| frame_buffer_parameter.AddValues( |
| valid_frame_buffer_parameter_table_es3, |
| arraysize(valid_frame_buffer_parameter_table_es3)); |
| frame_buffer_target.AddValues(valid_frame_buffer_target_table_es3, |
| arraysize(valid_frame_buffer_target_table_es3)); |
| g_l_state.AddValues(valid_g_l_state_table_es3, |
| arraysize(valid_g_l_state_table_es3)); |
| get_tex_param_target.AddValues( |
| valid_get_tex_param_target_table_es3, |
| arraysize(valid_get_tex_param_target_table_es3)); |
| hint_target.AddValues(valid_hint_target_table_es3, |
| arraysize(valid_hint_target_table_es3)); |
| index_type.AddValues(valid_index_type_table_es3, |
| arraysize(valid_index_type_table_es3)); |
| pixel_store.AddValues(valid_pixel_store_table_es3, |
| arraysize(valid_pixel_store_table_es3)); |
| pixel_type.AddValues(valid_pixel_type_table_es3, |
| arraysize(valid_pixel_type_table_es3)); |
| program_parameter.AddValues(valid_program_parameter_table_es3, |
| arraysize(valid_program_parameter_table_es3)); |
| read_pixel_format.AddValues(valid_read_pixel_format_table_es3, |
| arraysize(valid_read_pixel_format_table_es3)); |
| read_pixel_type.AddValues(valid_read_pixel_type_table_es3, |
| arraysize(valid_read_pixel_type_table_es3)); |
| render_buffer_format.AddValues( |
| valid_render_buffer_format_table_es3, |
| arraysize(valid_render_buffer_format_table_es3)); |
| render_buffer_parameter.AddValues( |
| valid_render_buffer_parameter_table_es3, |
| arraysize(valid_render_buffer_parameter_table_es3)); |
| texture_bind_target.AddValues(valid_texture_bind_target_table_es3, |
| arraysize(valid_texture_bind_target_table_es3)); |
| texture_format.AddValues(valid_texture_format_table_es3, |
| arraysize(valid_texture_format_table_es3)); |
| texture_internal_format.AddValues( |
| valid_texture_internal_format_table_es3, |
| arraysize(valid_texture_internal_format_table_es3)); |
| texture_internal_format_storage.RemoveValues( |
| deprecated_texture_internal_format_storage_table_es3, |
| arraysize(deprecated_texture_internal_format_storage_table_es3)); |
| texture_internal_format_storage.AddValues( |
| valid_texture_internal_format_storage_table_es3, |
| arraysize(valid_texture_internal_format_storage_table_es3)); |
| texture_parameter.AddValues(valid_texture_parameter_table_es3, |
| arraysize(valid_texture_parameter_table_es3)); |
| vertex_attrib_type.AddValues(valid_vertex_attrib_type_table_es3, |
| arraysize(valid_vertex_attrib_type_table_es3)); |
| vertex_attribute.AddValues(valid_vertex_attribute_table_es3, |
| arraysize(valid_vertex_attribute_table_es3)); |
| } |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_IMPLEMENTATION_AUTOGEN_H_ |