| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |
| |
| #include <vector> |
| |
| #include "base/atomic_sequence_num.h" |
| #include "base/callback.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/logging.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/synchronization/condition_variable.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread_checker.h" |
| #include "gpu/command_buffer/common/constants.h" |
| #include "gpu/gpu_export.h" |
| |
| namespace gpu { |
| |
| class SyncPointClient; |
| class SyncPointManager; |
| |
| class GPU_EXPORT SyncPointClientState |
| : public base::RefCountedThreadSafe<SyncPointClientState> { |
| public: |
| static scoped_refptr<SyncPointClientState> Create(); |
| uint32_t GenerateUnprocessedOrderNumber(SyncPointManager* sync_point_manager); |
| |
| void BeginProcessingOrderNumber(uint32_t order_num) { |
| DCHECK(processing_thread_checker_.CalledOnValidThread()); |
| DCHECK_GE(order_num, current_order_num_); |
| current_order_num_ = order_num; |
| } |
| |
| void FinishProcessingOrderNumber(uint32_t order_num) { |
| DCHECK(processing_thread_checker_.CalledOnValidThread()); |
| DCHECK_EQ(current_order_num_, order_num); |
| DCHECK_GT(order_num, processed_order_num()); |
| base::subtle::Release_Store(&processed_order_num_, order_num); |
| } |
| |
| uint32_t processed_order_num() const { |
| return base::subtle::Acquire_Load(&processed_order_num_); |
| } |
| |
| uint32_t unprocessed_order_num() const { |
| return base::subtle::Acquire_Load(&unprocessed_order_num_); |
| } |
| |
| uint32_t current_order_num() const { |
| DCHECK(processing_thread_checker_.CalledOnValidThread()); |
| return current_order_num_; |
| } |
| |
| protected: |
| friend class base::RefCountedThreadSafe<SyncPointClientState>; |
| friend class SyncPointClient; |
| |
| SyncPointClientState(); |
| virtual ~SyncPointClientState(); |
| |
| // Last finished IPC order number. |
| base::subtle::Atomic32 processed_order_num_; |
| |
| // Unprocessed order number expected to be processed under normal execution. |
| base::subtle::Atomic32 unprocessed_order_num_; |
| |
| // Non thread-safe functions need to be called from a single thread. |
| base::ThreadChecker processing_thread_checker_; |
| |
| // Current IPC order number being processed (only used on processing thread). |
| uint32_t current_order_num_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SyncPointClientState); |
| }; |
| |
| class GPU_EXPORT SyncPointClient { |
| public: |
| ~SyncPointClient(); |
| |
| scoped_refptr<SyncPointClientState> client_state() { return client_state_; } |
| |
| private: |
| friend class SyncPointManager; |
| |
| SyncPointClient(SyncPointManager* sync_point_manager, |
| scoped_refptr<SyncPointClientState> state, |
| CommandBufferNamespace namespace_id, uint64_t client_id); |
| |
| // Sync point manager is guaranteed to exist in the lifetime of the client. |
| SyncPointManager* sync_point_manager_; |
| |
| // Keep the state that is sharable across multiple threads. |
| scoped_refptr<SyncPointClientState> client_state_; |
| |
| // Unique namespace/client id pair for this sync point client. |
| CommandBufferNamespace namespace_id_; |
| uint64_t client_id_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SyncPointClient); |
| }; |
| |
| // This class manages the sync points, which allow cross-channel |
| // synchronization. |
| class GPU_EXPORT SyncPointManager { |
| public: |
| explicit SyncPointManager(bool allow_threaded_wait); |
| ~SyncPointManager(); |
| |
| // Creates/Destroy a sync point client which message processors should hold. |
| scoped_ptr<SyncPointClient> CreateSyncPointClient( |
| scoped_refptr<SyncPointClientState> client_state, |
| CommandBufferNamespace namespace_id, uint64_t client_id); |
| |
| // Finds the state of an already created sync point client. |
| scoped_refptr<SyncPointClientState> GetSyncPointClientState( |
| CommandBufferNamespace namespace_id, uint64_t client_id); |
| |
| // Generates a sync point, returning its ID. This can me called on any thread. |
| // IDs start at a random number. Never return 0. |
| uint32 GenerateSyncPoint(); |
| |
| // Retires a sync point. This will call all the registered callbacks for this |
| // sync point. This can only be called on the main thread. |
| void RetireSyncPoint(uint32 sync_point); |
| |
| // Adds a callback to the sync point. The callback will be called when the |
| // sync point is retired, or immediately (from within that function) if the |
| // sync point was already retired (or not created yet). This can only be |
| // called on the main thread. |
| void AddSyncPointCallback(uint32 sync_point, const base::Closure& callback); |
| |
| bool IsSyncPointRetired(uint32 sync_point); |
| |
| // Block and wait until a sync point is signaled. This is only useful when |
| // the sync point is signaled on another thread. |
| void WaitSyncPoint(uint32 sync_point); |
| |
| private: |
| friend class SyncPointClient; |
| friend class SyncPointClientState; |
| |
| typedef std::vector<base::Closure> ClosureList; |
| typedef base::hash_map<uint32, ClosureList> SyncPointMap; |
| typedef base::hash_map<uint64_t, SyncPointClient*> ClientMap; |
| |
| bool IsSyncPointRetiredLocked(uint32 sync_point); |
| uint32_t GenerateOrderNumber(); |
| void DestroySyncPointClient(CommandBufferNamespace namespace_id, |
| uint64_t client_id); |
| |
| const bool allow_threaded_wait_; |
| |
| // Order number is global for all clients. |
| base::AtomicSequenceNumber global_order_num_; |
| |
| // Client map holds a map of clients id to client for each namespace. |
| base::Lock client_maps_lock_; |
| ClientMap client_maps_[NUM_COMMAND_BUFFER_NAMESPACES]; |
| |
| // Protects the 2 fields below. Note: callbacks shouldn't be called with this |
| // held. |
| base::Lock lock_; |
| SyncPointMap sync_point_map_; |
| uint32 next_sync_point_; |
| base::ConditionVariable retire_cond_var_; |
| |
| DISALLOW_COPY_AND_ASSIGN(SyncPointManager); |
| }; |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_SYNC_POINT_MANAGER_H_ |