| // Copyright 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/viz/test/test_gles2_interface.h" |
| |
| #include <memory> |
| |
| #include "gpu/GLES2/gl2extchromium.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "third_party/khronos/GLES2/gl2ext.h" |
| |
| namespace viz { |
| namespace { |
| |
| static bool check_parameter_value(TestGLES2Interface* gl, |
| GLenum pname, |
| GLint expected_value) { |
| GLint actual_value = 0; |
| gl->GetTexParameteriv(GL_TEXTURE_2D, pname, &actual_value); |
| return expected_value == actual_value; |
| } |
| |
| static void expect_default_parameter_values(TestGLES2Interface* gl) { |
| EXPECT_TRUE(check_parameter_value(gl, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
| EXPECT_TRUE(check_parameter_value(gl, GL_TEXTURE_MIN_FILTER, |
| GL_NEAREST_MIPMAP_LINEAR)); |
| EXPECT_TRUE(check_parameter_value(gl, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
| EXPECT_TRUE(check_parameter_value(gl, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
| EXPECT_TRUE(check_parameter_value(gl, GL_TEXTURE_USAGE_ANGLE, GL_NONE)); |
| } |
| |
| TEST(TestGLES2InterfaceTest, GetDefaultTextureParameterValues) { |
| auto gl = std::make_unique<TestGLES2Interface>(); |
| |
| GLuint texture; |
| gl->GenTextures(1, &texture); |
| gl->BindTexture(GL_TEXTURE_2D, texture); |
| |
| expect_default_parameter_values(gl.get()); |
| } |
| |
| TEST(TestGLES2InterfaceTest, SetAndGetTextureParameter) { |
| auto gl = std::make_unique<TestGLES2Interface>(); |
| |
| GLuint texture; |
| gl->GenTextures(1, &texture); |
| gl->BindTexture(GL_TEXTURE_2D, texture); |
| gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| |
| EXPECT_TRUE( |
| check_parameter_value(gl.get(), GL_TEXTURE_MIN_FILTER, GL_NEAREST)); |
| } |
| |
| TEST(TestGLES2InterfaceTest, |
| SetAndGetMultipleTextureParametersOnMultipleTextures) { |
| auto gl = std::make_unique<TestGLES2Interface>(); |
| |
| // Set and get non-default texture parameters on the first texture. |
| GLuint first_texture; |
| gl->GenTextures(1, &first_texture); |
| gl->BindTexture(GL_TEXTURE_2D, first_texture); |
| gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| |
| EXPECT_TRUE( |
| check_parameter_value(gl.get(), GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
| EXPECT_TRUE( |
| check_parameter_value(gl.get(), GL_TEXTURE_MAG_FILTER, GL_NEAREST)); |
| |
| // Set and get different, non-default texture parameters on the second |
| // texture. |
| GLuint second_texture; |
| gl->GenTextures(1, &second_texture); |
| gl->BindTexture(GL_TEXTURE_2D, second_texture); |
| gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| GL_LINEAR_MIPMAP_NEAREST); |
| gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
| GL_LINEAR_MIPMAP_LINEAR); |
| |
| EXPECT_TRUE(check_parameter_value(gl.get(), GL_TEXTURE_MIN_FILTER, |
| GL_LINEAR_MIPMAP_NEAREST)); |
| EXPECT_TRUE(check_parameter_value(gl.get(), GL_TEXTURE_MAG_FILTER, |
| GL_LINEAR_MIPMAP_LINEAR)); |
| |
| // Get texture parameters on the first texture and verify they are still |
| // intact. |
| gl->BindTexture(GL_TEXTURE_2D, first_texture); |
| |
| EXPECT_TRUE( |
| check_parameter_value(gl.get(), GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
| EXPECT_TRUE( |
| check_parameter_value(gl.get(), GL_TEXTURE_MAG_FILTER, GL_NEAREST)); |
| } |
| |
| TEST(TestGLES2InterfaceTest, UseMultipleRenderAndFramebuffers) { |
| auto gl = std::make_unique<TestGLES2Interface>(); |
| |
| GLuint ids[2]; |
| gl->GenFramebuffers(2, ids); |
| EXPECT_NE(ids[0], ids[1]); |
| gl->DeleteFramebuffers(2, ids); |
| |
| gl->GenRenderbuffers(2, ids); |
| EXPECT_NE(ids[0], ids[1]); |
| gl->DeleteRenderbuffers(2, ids); |
| } |
| |
| } // namespace |
| } // namespace viz |