| // Copyright 2022 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_SYSTEM_PROGRESS_INDICATOR_PROGRESS_INDICATOR_ANIMATION_H_ |
| #define ASH_SYSTEM_PROGRESS_INDICATOR_PROGRESS_INDICATOR_ANIMATION_H_ |
| |
| #include <memory> |
| |
| #include "ash/ash_export.h" |
| #include "base/callback_list.h" |
| #include "base/time/time.h" |
| #include "ui/gfx/animation/animation_delegate.h" |
| |
| namespace gfx { |
| class SlideAnimation; |
| } // namespace gfx |
| |
| namespace ash { |
| |
| // An animation for a `ProgressIndicator`. |
| class ASH_EXPORT ProgressIndicatorAnimation : public gfx::AnimationDelegate { |
| public: |
| ProgressIndicatorAnimation(const ProgressIndicatorAnimation&) = delete; |
| ProgressIndicatorAnimation& operator=(const ProgressIndicatorAnimation&) = |
| delete; |
| ~ProgressIndicatorAnimation() override; |
| |
| // Adds the specified `callback` to be notified of animation updates. The |
| // `callback` will continue to receive events so long as both `this` and the |
| // returned subscription exist. |
| base::CallbackListSubscription AddAnimationUpdatedCallback( |
| base::RepeatingClosureList::CallbackType callback); |
| |
| // Adds the specified `callback` to be notified of animation updates. |
| // NOTE: Because no subscription is returned by which to remove `callback`, |
| // this method should only be used where the `callback` is guaranteed to live |
| // at least as long as `this`. When lifetime is in doubt, prefer the use of |
| // `AddAnimationUpdatedCallback()`. |
| void AddUnsafeAnimationUpdatedCallback( |
| base::RepeatingClosureList::CallbackType callback); |
| |
| // Immediately starts this animation. |
| void Start(); |
| |
| // Returns whether this animation has ever run. |
| bool HasAnimated() const; |
| |
| // Returns whether this animation is currently running. |
| bool IsAnimating() const; |
| |
| // Returns the time at which this animation was `Start()`-ed. |
| base::TimeTicks start_time() const { return start_time_; } |
| |
| protected: |
| ProgressIndicatorAnimation(base::TimeDelta duration, bool is_cyclic); |
| |
| // Implementing classes should update any desired animatable properties as |
| // appropriate for the specified animation `fraction`. |
| virtual void UpdateAnimatableProperties(double fraction) = 0; |
| |
| private: |
| // gfx::AnimationDelegate: |
| void AnimationProgressed(const gfx::Animation* animation) override; |
| void AnimationEnded(const gfx::Animation* animation) override; |
| |
| // Immediately start this animation. If `is_cyclic_restart` is `true`, this |
| // animation is being restarted after completion of a full animation cycle. |
| void StartInternal(bool is_cyclic_restart); |
| |
| // The duration for this animation. |
| const base::TimeDelta duration_; |
| |
| // Whether this animation should loop on completion. |
| const bool is_cyclic_; |
| |
| // The underlying animator which drives animation progress. |
| std::unique_ptr<gfx::SlideAnimation> animator_; |
| |
| // The time at which this animation was `Start()`-ed. |
| base::TimeTicks start_time_; |
| |
| // The list of callbacks for which to notify animation updates. |
| base::RepeatingClosureList animation_updated_callback_list_; |
| |
| base::WeakPtrFactory<ProgressIndicatorAnimation> weak_factory_{this}; |
| }; |
| |
| } // namespace ash |
| |
| #endif // ASH_SYSTEM_PROGRESS_INDICATOR_PROGRESS_INDICATOR_ANIMATION_H_ |