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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_TASK_THREAD_POOL_THREAD_GROUP_H_
#define BASE_TASK_THREAD_POOL_THREAD_GROUP_H_
#include <memory>
#include <vector>
#include "base/base_export.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/task/common/checked_lock.h"
#include "base/task/thread_pool/priority_queue.h"
#include "base/task/thread_pool/task.h"
#include "base/task/thread_pool/task_source.h"
#include "base/task/thread_pool/tracked_ref.h"
#include "build/build_config.h"
#include "third_party/abseil-cpp/absl/types/optional.h"
#if BUILDFLAG(IS_WIN)
#include "base/win/scoped_windows_thread_environment.h"
#endif
namespace base {
namespace internal {
class TaskTracker;
// Interface and base implementation for a thread group. A thread group is a
// subset of the threads in the thread pool (see GetThreadGroupForTraits() for
// thread group selection logic when posting tasks and creating task runners).
class BASE_EXPORT ThreadGroup {
public:
// Delegate interface for ThreadGroup.
class BASE_EXPORT Delegate {
public:
virtual ~Delegate() = default;
// Invoked when a TaskSource with |traits| is non-empty after the
// ThreadGroup has run a task from it. The implementation must return the
// thread group in which the TaskSource should be reenqueued.
virtual ThreadGroup* GetThreadGroupForTraits(const TaskTraits& traits) = 0;
};
enum class WorkerEnvironment {
// No special worker environment required.
NONE,
#if BUILDFLAG(IS_WIN)
// Initialize a COM MTA on the worker.
COM_MTA,
#endif // BUILDFLAG(IS_WIN)
};
ThreadGroup(const ThreadGroup&) = delete;
ThreadGroup& operator=(const ThreadGroup&) = delete;
virtual ~ThreadGroup();
// Registers the thread group in TLS.
void BindToCurrentThread();
// Resets the thread group in TLS.
void UnbindFromCurrentThread();
// Returns true if the thread group is registered in TLS.
bool IsBoundToCurrentThread() const;
// Removes |task_source| from |priority_queue_|. Returns a
// RegisteredTaskSource that evaluats to true if successful, or false if
// |task_source| is not currently in |priority_queue_|, such as when a worker
// is running a task from it.
RegisteredTaskSource RemoveTaskSource(const TaskSource& task_source);
// Updates the position of the TaskSource in |transaction| in this
// ThreadGroup's PriorityQueue based on the TaskSource's current traits.
//
// Implementations should instantiate a concrete ScopedCommandsExecutor and
// invoke UpdateSortKeyImpl().
virtual void UpdateSortKey(TaskSource::Transaction transaction) = 0;
// Pushes the TaskSource in |transaction_with_task_source| into this
// ThreadGroup's PriorityQueue and wakes up workers as appropriate.
//
// Implementations should instantiate a concrete ScopedCommandsExecutor and
// invoke PushTaskSourceAndWakeUpWorkersImpl().
virtual void PushTaskSourceAndWakeUpWorkers(
TransactionWithRegisteredTaskSource transaction_with_task_source) = 0;
// Removes all task sources from this ThreadGroup's PriorityQueue and enqueues
// them in another |destination_thread_group|. After this method is called,
// any task sources posted to this ThreadGroup will be forwarded to
// |destination_thread_group|.
//
// TODO(crbug.com/756547): Remove this method once the UseNativeThreadPool
// experiment is complete.
void InvalidateAndHandoffAllTaskSourcesToOtherThreadGroup(
ThreadGroup* destination_thread_group);
// Returns true if a task with |sort_key| running in this thread group should
// return ASAP, either because its priority is not allowed to run or because
// work of higher priority is pending. Thread-safe but may return an outdated
// result (if a task unnecessarily yields due to this, it will simply be
// re-scheduled).
bool ShouldYield(TaskSourceSortKey sort_key);
// Prevents new tasks from starting to run and waits for currently running
// tasks to complete their execution. It is guaranteed that no thread will do
// work on behalf of this ThreadGroup after this returns. It is
// invalid to post a task once this is called. TaskTracker::Flush() can be
// called before this to complete existing tasks, which might otherwise post a
// task during JoinForTesting(). This can only be called once.
virtual void JoinForTesting() = 0;
// Returns the maximum number of non-blocked tasks that can run concurrently
// in this ThreadGroup.
//
// TODO(fdoray): Remove this method. https://crbug.com/687264
virtual size_t GetMaxConcurrentNonBlockedTasksDeprecated() const = 0;
// Wakes up workers as appropriate for the new CanRunPolicy policy. Must be
// called after an update to CanRunPolicy in TaskTracker.
virtual void DidUpdateCanRunPolicy() = 0;
virtual void OnShutdownStarted() = 0;
protected:
// Derived classes must implement a ScopedCommandsExecutor that derives from
// this to perform operations at the end of a scope, when all locks have been
// released.
class BaseScopedCommandsExecutor {
public:
BaseScopedCommandsExecutor(const BaseScopedCommandsExecutor&) = delete;
BaseScopedCommandsExecutor& operator=(const BaseScopedCommandsExecutor&) =
delete;
void ScheduleReleaseTaskSource(RegisteredTaskSource task_source);
protected:
BaseScopedCommandsExecutor();
~BaseScopedCommandsExecutor();
private:
std::vector<RegisteredTaskSource> task_sources_to_release_;
};
// Allows a task source to be pushed to a ThreadGroup's PriorityQueue at the
// end of a scope, when all locks have been released.
class ScopedReenqueueExecutor {
public:
ScopedReenqueueExecutor();
ScopedReenqueueExecutor(const ScopedReenqueueExecutor&) = delete;
ScopedReenqueueExecutor& operator=(const ScopedReenqueueExecutor&) = delete;
~ScopedReenqueueExecutor();
// A TransactionWithRegisteredTaskSource and the ThreadGroup in which it
// should be enqueued.
void SchedulePushTaskSourceAndWakeUpWorkers(
TransactionWithRegisteredTaskSource transaction_with_task_source,
ThreadGroup* destination_thread_group);
private:
// A TransactionWithRegisteredTaskSource and the thread group in which it
// should be enqueued.
absl::optional<TransactionWithRegisteredTaskSource>
transaction_with_task_source_;
raw_ptr<ThreadGroup> destination_thread_group_ = nullptr;
};
// |predecessor_thread_group| is a ThreadGroup whose lock can be acquired
// before the constructed ThreadGroup's lock. This is necessary to move all
// task sources from |predecessor_thread_group| to the constructed ThreadGroup
// and support the UseNativeThreadPool experiment.
//
// TODO(crbug.com/756547): Remove |predecessor_thread_group| once the
// experiment is complete.
ThreadGroup(TrackedRef<TaskTracker> task_tracker,
TrackedRef<Delegate> delegate,
ThreadGroup* predecessor_thread_group = nullptr);
#if BUILDFLAG(IS_WIN)
static std::unique_ptr<win::ScopedWindowsThreadEnvironment>
GetScopedWindowsThreadEnvironment(WorkerEnvironment environment);
#endif
const TrackedRef<TaskTracker> task_tracker_;
const TrackedRef<Delegate> delegate_;
void Start();
// Returns the number of workers required of workers to run all queued
// BEST_EFFORT task sources allowed to run by the current CanRunPolicy.
size_t GetNumAdditionalWorkersForBestEffortTaskSourcesLockRequired() const
EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Returns the number of workers required to run all queued
// USER_VISIBLE/USER_BLOCKING task sources allowed to run by the current
// CanRunPolicy.
size_t GetNumAdditionalWorkersForForegroundTaskSourcesLockRequired() const
EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Ensures that there are enough workers to run queued task sources.
// |executor| is forwarded from the one received in
// PushTaskSourceAndWakeUpWorkersImpl()
virtual void EnsureEnoughWorkersLockRequired(
BaseScopedCommandsExecutor* executor) EXCLUSIVE_LOCKS_REQUIRED(lock_) = 0;
// Reenqueues a |transaction_with_task_source| from which a Task just ran in
// the current ThreadGroup into the appropriate ThreadGroup.
void ReEnqueueTaskSourceLockRequired(
BaseScopedCommandsExecutor* workers_executor,
ScopedReenqueueExecutor* reenqueue_executor,
TransactionWithRegisteredTaskSource transaction_with_task_source)
EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Returns the next task source from |priority_queue_| if permitted to run and
// pops |priority_queue_| if the task source returned no longer needs to be
// queued (reached its maximum concurrency). Otherwise returns nullptr and
// pops |priority_queue_| so this can be called again.
RegisteredTaskSource TakeRegisteredTaskSource(
BaseScopedCommandsExecutor* executor) EXCLUSIVE_LOCKS_REQUIRED(lock_);
// Must be invoked by implementations of the corresponding non-Impl() methods.
void UpdateSortKeyImpl(BaseScopedCommandsExecutor* executor,
TaskSource::Transaction transaction);
void PushTaskSourceAndWakeUpWorkersImpl(
BaseScopedCommandsExecutor* executor,
TransactionWithRegisteredTaskSource transaction_with_task_source);
// Synchronizes accesses to all members of this class which are neither const,
// atomic, nor immutable after start. Since this lock is a bottleneck to post
// and schedule work, only simple data structure manipulations are allowed
// within its scope (no thread creation or wake up).
mutable CheckedLock lock_;
bool disable_fair_scheduling_ GUARDED_BY(lock_){false};
// PriorityQueue from which all threads of this ThreadGroup get work.
PriorityQueue priority_queue_ GUARDED_BY(lock_);
struct YieldSortKey {
TaskPriority priority;
uint8_t worker_count;
};
// Sort key which compares greater than or equal to any other sort key.
static constexpr YieldSortKey kMaxYieldSortKey = {TaskPriority::BEST_EFFORT,
0U};
// When the thread group is at or above capacity and has pending work, this is
// set to contain the priority and worker count of the next TaskSource to
// schedule, or kMaxYieldSortKey otherwise. This is used to decide whether a
// TaskSource should yield. Once ShouldYield() returns true, it is reset to
// kMaxYieldSortKey to prevent additional from unnecessary yielding. This is
// expected to be always kept up-to-date by derived classes when |lock_| is
// released. It is annotated as GUARDED_BY(lock_) because it is always updated
// under the lock (to avoid races with other state during the update) but it
// is nonetheless always safe to read it without the lock (since it's atomic).
std::atomic<YieldSortKey> max_allowed_sort_key_ GUARDED_BY(lock_){
kMaxYieldSortKey};
// If |replacement_thread_group_| is non-null, this ThreadGroup is invalid and
// all task sources should be scheduled on |replacement_thread_group_|. Used
// to support the UseNativeThreadPool experiment.
raw_ptr<ThreadGroup> replacement_thread_group_ = nullptr;
};
} // namespace internal
} // namespace base
#endif // BASE_TASK_THREAD_POOL_THREAD_GROUP_H_