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// Copyright 2022 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_PEERCONNECTION_LINEAR_HISTOGRAM_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_PEERCONNECTION_LINEAR_HISTOGRAM_H_
#include <cstddef>
#include <vector>
#include "third_party/blink/renderer/platform/platform_export.h"
namespace blink {
class PLATFORM_EXPORT LinearHistogram {
public:
// A linear histogram between min_value (exclusive) and max_value (inclusive).
// The resolution/width of each bucket is (max_value - min_value) /
// number_of_buckets. In addition to the specified number of buckets, there
// will be two more buckets to track under- and overflow.
LinearHistogram(float min_value, float max_value, size_t number_of_buckets);
// Add a value to the histogram.
void Add(float value);
// Calculates and returns the specified percentile, which corresponds to the
// lowest value X so that P(X) >= probability. This function must not be
// called if no values have been added. The maximum observed value is returned
// if the percentile is greater than max_value. The specified probability must
// be greater than 0.
float GetPercentile(float probability) const;
// How many values that make up this histogram.
size_t NumValues() const;
private:
const float min_value_;
const float resolution_;
std::vector<size_t> buckets_;
size_t count_;
float max_observed_value_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_PEERCONNECTION_LINEAR_HISTOGRAM_H_