|  | // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef NET_BASE_IO_BUFFER_H_ | 
|  | #define NET_BASE_IO_BUFFER_H_ | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #include <memory> | 
|  | #include <string> | 
|  |  | 
|  | #include "base/memory/free_deleter.h" | 
|  | #include "base/memory/ref_counted.h" | 
|  | #include "base/pickle.h" | 
|  | #include "net/base/net_export.h" | 
|  |  | 
|  | namespace net { | 
|  |  | 
|  | // IOBuffers are reference counted data buffers used for easier asynchronous | 
|  | // IO handling. | 
|  | // | 
|  | // They are often used as the destination buffers for Read() operations, or as | 
|  | // the source buffers for Write() operations. | 
|  | // | 
|  | // IMPORTANT: Never re-use an IOBuffer after cancelling the IO operation that | 
|  | //            was using it, since this may lead to memory corruption! | 
|  | // | 
|  | // ----------------------- | 
|  | // Ownership of IOBuffers: | 
|  | // ----------------------- | 
|  | // | 
|  | // Although IOBuffers are RefCountedThreadSafe, they are not intended to be | 
|  | // used as a shared buffer, nor should they be used simultaneously across | 
|  | // threads. The fact that they are reference counted is an implementation | 
|  | // detail for allowing them to outlive cancellation of asynchronous | 
|  | // operations. | 
|  | // | 
|  | // Instead, think of the underlying |char*| buffer contained by the IOBuffer | 
|  | // as having exactly one owner at a time. | 
|  | // | 
|  | // Whenever you call an asynchronous operation that takes an IOBuffer, | 
|  | // ownership is implicitly transferred to the called function, until the | 
|  | // operation has completed (at which point it transfers back to the caller). | 
|  | // | 
|  | //     ==> The IOBuffer's data should NOT be manipulated, destroyed, or read | 
|  | //         until the operation has completed. | 
|  | // | 
|  | //     ==> Cancellation does NOT count as completion. If an operation using | 
|  | //         an IOBuffer is cancelled, the caller should release their | 
|  | //         reference to this IOBuffer at the time of cancellation since | 
|  | //         they can no longer use it. | 
|  | // | 
|  | // For instance, if you were to call a Read() operation on some class which | 
|  | // takes an IOBuffer, and then delete that class (which generally will | 
|  | // trigger cancellation), the IOBuffer which had been passed to Read() should | 
|  | // never be re-used. | 
|  | // | 
|  | // This usage contract is assumed by any API which takes an IOBuffer, even | 
|  | // though it may not be explicitly mentioned in the function's comments. | 
|  | // | 
|  | // ----------------------- | 
|  | // Motivation | 
|  | // ----------------------- | 
|  | // | 
|  | // The motivation for transferring ownership during cancellation is | 
|  | // to make it easier to work with un-cancellable operations. | 
|  | // | 
|  | // For instance, let's say under the hood your API called out to the | 
|  | // operating system's synchronous ReadFile() function on a worker thread. | 
|  | // When cancelling through our asynchronous interface, we have no way of | 
|  | // actually aborting the in progress ReadFile(). We must let it keep running, | 
|  | // and hence the buffer it was reading into must remain alive. Using | 
|  | // reference counting we can add a reference to the IOBuffer and make sure | 
|  | // it is not destroyed until after the synchronous operation has completed. | 
|  | class NET_EXPORT IOBuffer : public base::RefCountedThreadSafe<IOBuffer> { | 
|  | public: | 
|  | IOBuffer(); | 
|  |  | 
|  | // TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553 | 
|  | explicit IOBuffer(int buffer_size); | 
|  | explicit IOBuffer(size_t buffer_size); | 
|  |  | 
|  | char* data() const { return data_; } | 
|  |  | 
|  | protected: | 
|  | friend class base::RefCountedThreadSafe<IOBuffer>; | 
|  |  | 
|  | // Only allow derived classes to specify data_. | 
|  | // In all other cases, we own data_, and must delete it at destruction time. | 
|  | explicit IOBuffer(char* data); | 
|  |  | 
|  | virtual ~IOBuffer(); | 
|  |  | 
|  | char* data_; | 
|  | }; | 
|  |  | 
|  | // This version stores the size of the buffer so that the creator of the object | 
|  | // doesn't have to keep track of that value. | 
|  | // NOTE: This doesn't mean that we want to stop sending the size as an explicit | 
|  | // argument to IO functions. Please keep using IOBuffer* for API declarations. | 
|  | class NET_EXPORT IOBufferWithSize : public IOBuffer { | 
|  | public: | 
|  | // TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553 | 
|  | explicit IOBufferWithSize(int size); | 
|  | explicit IOBufferWithSize(size_t size); | 
|  |  | 
|  | int size() const { return size_; } | 
|  |  | 
|  | protected: | 
|  | // TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553 | 
|  | IOBufferWithSize(char* data, int size); | 
|  |  | 
|  | // Purpose of this constructor is to give a subclass access to the base class | 
|  | // constructor IOBuffer(char*) thus allowing subclass to use underlying | 
|  | // memory it does not own. | 
|  | IOBufferWithSize(char* data, size_t size); | 
|  | ~IOBufferWithSize() override; | 
|  |  | 
|  | int size_; | 
|  | }; | 
|  |  | 
|  | // This is a read only IOBuffer.  The data is stored in a string and | 
|  | // the IOBuffer interface does not provide a proper way to modify it. | 
|  | class NET_EXPORT StringIOBuffer : public IOBuffer { | 
|  | public: | 
|  | explicit StringIOBuffer(const std::string& s); | 
|  | explicit StringIOBuffer(std::unique_ptr<std::string> s); | 
|  |  | 
|  | int size() const { return static_cast<int>(string_data_.size()); } | 
|  |  | 
|  | private: | 
|  | ~StringIOBuffer() override; | 
|  |  | 
|  | std::string string_data_; | 
|  | }; | 
|  |  | 
|  | // This version wraps an existing IOBuffer and provides convenient functions | 
|  | // to progressively read all the data. | 
|  | // | 
|  | // DrainableIOBuffer is useful when you have an IOBuffer that contains data | 
|  | // to be written progressively, and Write() function takes an IOBuffer rather | 
|  | // than char*. DrainableIOBuffer can be used as follows: | 
|  | // | 
|  | // // payload is the IOBuffer containing the data to be written. | 
|  | // buf = new DrainableIOBuffer(payload, payload_size); | 
|  | // | 
|  | // while (buf->BytesRemaining() > 0) { | 
|  | //   // Write() takes an IOBuffer. If it takes char*, we could | 
|  | //   // simply use the regular IOBuffer like payload->data() + offset. | 
|  | //   int bytes_written = Write(buf, buf->BytesRemaining()); | 
|  | //   buf->DidConsume(bytes_written); | 
|  | // } | 
|  | // | 
|  | class NET_EXPORT DrainableIOBuffer : public IOBuffer { | 
|  | public: | 
|  | // TODO(eroman): Deprecated. Use the size_t flavor instead. crbug.com/488553 | 
|  | DrainableIOBuffer(IOBuffer* base, int size); | 
|  | DrainableIOBuffer(IOBuffer* base, size_t size); | 
|  |  | 
|  | // DidConsume() changes the |data_| pointer so that |data_| always points | 
|  | // to the first unconsumed byte. | 
|  | void DidConsume(int bytes); | 
|  |  | 
|  | // Returns the number of unconsumed bytes. | 
|  | int BytesRemaining() const; | 
|  |  | 
|  | // Returns the number of consumed bytes. | 
|  | int BytesConsumed() const; | 
|  |  | 
|  | // Seeks to an arbitrary point in the buffer. The notion of bytes consumed | 
|  | // and remaining are updated appropriately. | 
|  | void SetOffset(int bytes); | 
|  |  | 
|  | int size() const { return size_; } | 
|  |  | 
|  | private: | 
|  | ~DrainableIOBuffer() override; | 
|  |  | 
|  | scoped_refptr<IOBuffer> base_; | 
|  | int size_; | 
|  | int used_; | 
|  | }; | 
|  |  | 
|  | // This version provides a resizable buffer and a changeable offset. | 
|  | // | 
|  | // GrowableIOBuffer is useful when you read data progressively without | 
|  | // knowing the total size in advance. GrowableIOBuffer can be used as | 
|  | // follows: | 
|  | // | 
|  | // buf = new GrowableIOBuffer; | 
|  | // buf->SetCapacity(1024);  // Initial capacity. | 
|  | // | 
|  | // while (!some_stream->IsEOF()) { | 
|  | //   // Double the capacity if the remaining capacity is empty. | 
|  | //   if (buf->RemainingCapacity() == 0) | 
|  | //     buf->SetCapacity(buf->capacity() * 2); | 
|  | //   int bytes_read = some_stream->Read(buf, buf->RemainingCapacity()); | 
|  | //   buf->set_offset(buf->offset() + bytes_read); | 
|  | // } | 
|  | // | 
|  | class NET_EXPORT GrowableIOBuffer : public IOBuffer { | 
|  | public: | 
|  | GrowableIOBuffer(); | 
|  |  | 
|  | // realloc memory to the specified capacity. | 
|  | void SetCapacity(int capacity); | 
|  | int capacity() { return capacity_; } | 
|  |  | 
|  | // |offset| moves the |data_| pointer, allowing "seeking" in the data. | 
|  | void set_offset(int offset); | 
|  | int offset() { return offset_; } | 
|  |  | 
|  | int RemainingCapacity(); | 
|  | char* StartOfBuffer(); | 
|  |  | 
|  | private: | 
|  | ~GrowableIOBuffer() override; | 
|  |  | 
|  | std::unique_ptr<char, base::FreeDeleter> real_data_; | 
|  | int capacity_; | 
|  | int offset_; | 
|  | }; | 
|  |  | 
|  | // This versions allows a pickle to be used as the storage for a write-style | 
|  | // operation, avoiding an extra data copy. | 
|  | class NET_EXPORT PickledIOBuffer : public IOBuffer { | 
|  | public: | 
|  | PickledIOBuffer(); | 
|  |  | 
|  | base::Pickle* pickle() { return &pickle_; } | 
|  |  | 
|  | // Signals that we are done writing to the pickle and we can use it for a | 
|  | // write-style IO operation. | 
|  | void Done(); | 
|  |  | 
|  | private: | 
|  | ~PickledIOBuffer() override; | 
|  |  | 
|  | base::Pickle pickle_; | 
|  | }; | 
|  |  | 
|  | // This class allows the creation of a temporary IOBuffer that doesn't really | 
|  | // own the underlying buffer. Please use this class only as a last resort. | 
|  | // A good example is the buffer for a synchronous operation, where we can be | 
|  | // sure that nobody is keeping an extra reference to this object so the lifetime | 
|  | // of the buffer can be completely managed by its intended owner. | 
|  | class NET_EXPORT WrappedIOBuffer : public IOBuffer { | 
|  | public: | 
|  | explicit WrappedIOBuffer(const char* data); | 
|  |  | 
|  | protected: | 
|  | ~WrappedIOBuffer() override; | 
|  | }; | 
|  |  | 
|  | }  // namespace net | 
|  |  | 
|  | #endif  // NET_BASE_IO_BUFFER_H_ |