| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/gpu/windows/d3d11_mocks.h" |
| namespace media { |
| |
| D3D11CreateDeviceMock::D3D11CreateDeviceMock() = default; |
| D3D11CreateDeviceMock::~D3D11CreateDeviceMock() = default; |
| |
| D3D11Texture2DMock::D3D11Texture2DMock() = default; |
| D3D11Texture2DMock::~D3D11Texture2DMock() = default; |
| |
| D3D11BufferMock::D3D11BufferMock() = default; |
| D3D11BufferMock::~D3D11BufferMock() = default; |
| |
| D3D11DeviceMock::D3D11DeviceMock() = default; |
| D3D11DeviceMock::~D3D11DeviceMock() = default; |
| |
| DXGIDevice2Mock::DXGIDevice2Mock() = default; |
| DXGIDevice2Mock::~DXGIDevice2Mock() = default; |
| |
| DXGIAdapter3Mock::DXGIAdapter3Mock() = default; |
| DXGIAdapter3Mock::~DXGIAdapter3Mock() = default; |
| |
| D3D11VideoDeviceMock::D3D11VideoDeviceMock() = default; |
| D3D11VideoDeviceMock::~D3D11VideoDeviceMock() = default; |
| |
| D3D11VideoDevice1Mock::D3D11VideoDevice1Mock() = default; |
| D3D11VideoDevice1Mock::~D3D11VideoDevice1Mock() = default; |
| |
| D3D11VideoContextMock::D3D11VideoContextMock() = default; |
| D3D11VideoContextMock::~D3D11VideoContextMock() = default; |
| |
| D3D11VideoContext1Mock::D3D11VideoContext1Mock() = default; |
| D3D11VideoContext1Mock::~D3D11VideoContext1Mock() = default; |
| |
| D3D11VideoDecoderMock::D3D11VideoDecoderMock() = default; |
| D3D11VideoDecoderMock::~D3D11VideoDecoderMock() = default; |
| |
| D3D11CryptoSessionMock::D3D11CryptoSessionMock() = default; |
| D3D11CryptoSessionMock::~D3D11CryptoSessionMock() = default; |
| |
| D3D11DeviceContextMock::D3D11DeviceContextMock() = default; |
| D3D11DeviceContextMock::~D3D11DeviceContextMock() = default; |
| |
| } // namespace media |