| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_DEBUG_ALIAS_H_ |
| #define BASE_DEBUG_ALIAS_H_ |
| |
| #include "base/base_export.h" |
| #include "base/stl_util.h" |
| #include "base/strings/string_util.h" |
| |
| namespace base { |
| namespace debug { |
| |
| // Make the optimizer think that var is aliased. This is to prevent it from |
| // optimizing out local variables that would not otherwise be live at the point |
| // of a potential crash. |
| // base::debug::Alias should only be used for local variables, not globals, |
| // object members, or function return values - these must be copied to locals if |
| // you want to ensure they are recorded in crash dumps. |
| // Note that if the local variable is a pointer then its value will be retained |
| // but the memory that it points to will probably not be saved in the crash |
| // dump - by default only stack memory is saved. Therefore the aliasing |
| // technique is usually only worthwhile with non-pointer variables. If you have |
| // a pointer to an object and you want to retain the object's state you need to |
| // copy the object or its fields to local variables. Example usage: |
| // int last_error = err_; |
| // base::debug::Alias(&last_error); |
| // DEBUG_ALIAS_FOR_CSTR(name_copy, p->name, 16); |
| // CHECK(false); |
| void BASE_EXPORT Alias(const void* var); |
| |
| } // namespace debug |
| } // namespace base |
| |
| // Convenience macro that copies the null-terminated string from |c_str| into a |
| // stack-allocated char array named |var_name| that holds up to |char_count| |
| // characters and should be preserved in memory dumps. |
| #define DEBUG_ALIAS_FOR_CSTR(var_name, c_str, char_count) \ |
| char var_name[char_count]; \ |
| ::base::strlcpy(var_name, (c_str), base::size(var_name)); \ |
| ::base::debug::Alias(var_name); |
| |
| #endif // BASE_DEBUG_ALIAS_H_ |