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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_DEVICE_FACTORY_H_
#define MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_DEVICE_FACTORY_H_
#include "base/macros.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
#include "media/capture/video/video_capture_device.h"
#include "media/mojo/interfaces/jpeg_decode_accelerator.mojom.h"
#include "media/mojo/interfaces/jpeg_encode_accelerator.mojom.h"
namespace media {
using MojoJpegDecodeAcceleratorFactoryCB =
base::RepeatingCallback<void(media::mojom::JpegDecodeAcceleratorRequest)>;
using MojoJpegEncodeAcceleratorFactoryCB =
base::RepeatingCallback<void(media::mojom::JpegEncodeAcceleratorRequest)>;
// VideoCaptureDeviceFactory is the base class for creation of video capture
// devices in the different platforms. VCDFs are created by MediaStreamManager
// on UI thread and plugged into VideoCaptureManager, who owns and operates them
// in Device Thread (a.k.a. Audio Thread).
// Typical operation is to first call GetDeviceDescriptors() to obtain
// information about available devices. The obtained descriptors can then be
// used to either obtain the supported formats of a device using
// GetSupportedFormats(), or to create an instance of VideoCaptureDevice for
// the device using CreateDevice().
// TODO(chfremer): Add a layer on top of the platform-specific implementations
// that uses strings instead of descriptors as keys for accessing devices.
// crbug.com/665065
class CAPTURE_EXPORT VideoCaptureDeviceFactory {
public:
VideoCaptureDeviceFactory();
virtual ~VideoCaptureDeviceFactory();
// Creates a VideoCaptureDevice object. Returns NULL if something goes wrong.
virtual std::unique_ptr<VideoCaptureDevice> CreateDevice(
const VideoCaptureDeviceDescriptor& device_descriptor) = 0;
// Obtains the supported formats of a device.
// This method should be called before allocating or starting a device. In
// case format enumeration is not supported, or there was a problem
// |supported_formats| will be empty.
virtual void GetSupportedFormats(
const VideoCaptureDeviceDescriptor& device_descriptor,
VideoCaptureFormats* supported_formats) = 0;
// Gets descriptors of all video capture devices connected.
// Used by the default implementation of EnumerateDevices().
// Note: The same physical device may appear more than once if it is
// accessible through different APIs.
virtual void GetDeviceDescriptors(
VideoCaptureDeviceDescriptors* device_descriptors) = 0;
// Gets the location of all cameras of a device asynchronously.
// Used for platforms where camera location enumeration is asynchronous
// operation, i.e. UWP API on Windows 10.
// This method should be called before allocating or starting a device.
using DeviceDescriptorsCallback = base::OnceCallback<void(
std::unique_ptr<VideoCaptureDeviceDescriptors> device_descriptors)>;
virtual void GetCameraLocationsAsync(
std::unique_ptr<VideoCaptureDeviceDescriptors> device_descriptors,
DeviceDescriptorsCallback result_callback);
protected:
base::ThreadChecker thread_checker_;
private:
DISALLOW_COPY_AND_ASSIGN(VideoCaptureDeviceFactory);
};
} // namespace media
#endif // MEDIA_CAPTURE_VIDEO_VIDEO_CAPTURE_DEVICE_FACTORY_H_