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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_DRIVE_CHANGE_LIST_LOADER_H_
#define COMPONENTS_DRIVE_CHANGE_LIST_LOADER_H_
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/observer_list.h"
#include "base/threading/thread_checker.h"
#include "components/drive/file_errors.h"
#include "google_apis/drive/drive_api_error_codes.h"
#include "google_apis/drive/drive_common_callbacks.h"
class GURL;
namespace base {
class CancellationFlag;
class ScopedClosureRunner;
class SequencedTaskRunner;
class Time;
} // namespace base
namespace google_apis {
class AboutResource;
} // namespace google_apis
namespace drive {
class EventLogger;
class JobScheduler;
class ResourceEntry;
namespace internal {
class ChangeList;
class ChangeListLoaderObserver;
class ChangeListProcessor;
class DirectoryLoader;
class ResourceMetadata;
// Delays execution of tasks as long as more than one lock is alive.
// Used to ensure that ChangeListLoader does not cause race condition by adding
// new entries created by sync tasks before they do.
// All code which may add entries found on the server to the local metadata
// should use this class.
class LoaderController {
public:
LoaderController();
~LoaderController();
// Increments the lock count and returns an object which decrements the count
// on its destruction.
// While the lock count is positive, tasks will be pending.
scoped_ptr<base::ScopedClosureRunner> GetLock();
// Runs the task if the lock count is 0, otherwise it will be pending.
void ScheduleRun(const base::Closure& task);
private:
// Decrements the lock count.
void Unlock();
int lock_count_;
std::vector<base::Closure> pending_tasks_;
base::ThreadChecker thread_checker_;
base::WeakPtrFactory<LoaderController> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(LoaderController);
};
// This class is responsible to load AboutResource from the server and cache it.
class AboutResourceLoader {
public:
explicit AboutResourceLoader(JobScheduler* scheduler);
~AboutResourceLoader();
// Returns the cached about resource.
// NULL is returned if the cache is not available.
const google_apis::AboutResource* cached_about_resource() const {
return cached_about_resource_.get();
}
// Gets the 'latest' about resource and asynchronously runs |callback|. I.e.,
// 1) If the last call to UpdateAboutResource call is in-flight, wait for it.
// 2) Otherwise, if the resource is cached, just returns the cached value.
// 3) If neither of the above hold, queries the API server by calling
// |UpdateAboutResource|.
void GetAboutResource(const google_apis::AboutResourceCallback& callback);
// Gets the about resource from the server, and caches it if successful. This
// function calls JobScheduler::GetAboutResource internally. The cache will be
// used in |GetAboutResource|.
void UpdateAboutResource(const google_apis::AboutResourceCallback& callback);
private:
// Part of UpdateAboutResource().
// This function should be called when the latest about resource is being
// fetched from the server. The retrieved about resource is cloned, and one is
// cached and the other is passed to callbacks associated with |task_id|.
void UpdateAboutResourceAfterGetAbout(
int task_id,
google_apis::DriveApiErrorCode status,
scoped_ptr<google_apis::AboutResource> about_resource);
JobScheduler* scheduler_;
scoped_ptr<google_apis::AboutResource> cached_about_resource_;
// Identifier to denote the latest UpdateAboutResource call.
int current_update_task_id_;
// Mapping from each UpdateAboutResource task ID to the corresponding
// callbacks. Note that there will be multiple callbacks for a single task
// when GetAboutResource is called before the task completes.
std::map<int, std::vector<google_apis::AboutResourceCallback> >
pending_callbacks_;
base::ThreadChecker thread_checker_;
base::WeakPtrFactory<AboutResourceLoader> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(AboutResourceLoader);
};
// ChangeListLoader is used to load the change list, the full resource list,
// and directory contents, from Google Drive API. The class also updates the
// resource metadata with the change list loaded from the server.
//
// Note that the difference between "resource list" and "change list" is
// subtle hence the two words are often used interchangeably. To be precise,
// "resource list" refers to metadata from the server when fetching the full
// resource metadata, or fetching directory contents, whereas "change list"
// refers to metadata from the server when fetching changes (delta).
class ChangeListLoader {
public:
// Resource feed fetcher from the server.
class FeedFetcher;
ChangeListLoader(EventLogger* logger,
base::SequencedTaskRunner* blocking_task_runner,
ResourceMetadata* resource_metadata,
JobScheduler* scheduler,
AboutResourceLoader* about_resource_loader,
LoaderController* apply_task_controller);
~ChangeListLoader();
// Indicates whether there is a request for full resource list or change
// list fetching is in flight (i.e. directory contents fetching does not
// count).
bool IsRefreshing() const;
// Adds and removes the observer.
void AddObserver(ChangeListLoaderObserver* observer);
void RemoveObserver(ChangeListLoaderObserver* observer);
// Checks for updates on the server. Does nothing if the change list is now
// being loaded or refreshed. |callback| must not be null.
// Note: |callback| will be called if the check for updates actually
// runs, i.e. it may NOT be called if the checking is ignored.
void CheckForUpdates(const FileOperationCallback& callback);
// Starts the change list loading if needed. If the locally stored metadata is
// available, runs |callback| immediately and starts checking server for
// updates in background. If the locally stored metadata is not available,
// starts loading from the server, and runs |callback| to tell the result to
// the caller when it is finished.
//
// |callback| must not be null.
void LoadIfNeeded(const FileOperationCallback& callback);
private:
// Starts the resource metadata loading and calls |callback| when it's done.
void Load(const FileOperationCallback& callback);
void LoadAfterGetLargestChangestamp(bool is_initial_load,
const int64* local_changestamp,
FileError error);
void LoadAfterGetAboutResource(
int64 local_changestamp,
google_apis::DriveApiErrorCode status,
scoped_ptr<google_apis::AboutResource> about_resource);
// Part of Load().
// This function should be called when the change list load is complete.
// Flushes the callbacks for change list loading and all directory loading.
void OnChangeListLoadComplete(FileError error);
// Called when the loading about_resource_loader_->UpdateAboutResource is
// completed.
void OnAboutResourceUpdated(google_apis::DriveApiErrorCode error,
scoped_ptr<google_apis::AboutResource> resource);
// ================= Implementation for change list loading =================
// Part of LoadFromServerIfNeeded().
// Starts loading the change list since |start_changestamp|, or the full
// resource list if |start_changestamp| is zero.
void LoadChangeListFromServer(int64 start_changestamp);
// Part of LoadChangeListFromServer().
// Called when the entire change list is loaded.
void LoadChangeListFromServerAfterLoadChangeList(
scoped_ptr<google_apis::AboutResource> about_resource,
bool is_delta_update,
FileError error,
ScopedVector<ChangeList> change_lists);
// Part of LoadChangeListFromServer().
// Called when the resource metadata is updated.
void LoadChangeListFromServerAfterUpdate(
ChangeListProcessor* change_list_processor,
bool should_notify_changed_directories,
const base::Time& start_time,
FileError error);
EventLogger* logger_; // Not owned.
scoped_refptr<base::SequencedTaskRunner> blocking_task_runner_;
scoped_ptr<base::CancellationFlag> in_shutdown_;
ResourceMetadata* resource_metadata_; // Not owned.
JobScheduler* scheduler_; // Not owned.
AboutResourceLoader* about_resource_loader_; // Not owned.
LoaderController* loader_controller_; // Not owned.
base::ObserverList<ChangeListLoaderObserver> observers_;
std::vector<FileOperationCallback> pending_load_callback_;
FileOperationCallback pending_update_check_callback_;
// Running feed fetcher.
scoped_ptr<FeedFetcher> change_feed_fetcher_;
// True if the full resource list is loaded (i.e. the resource metadata is
// stored locally).
bool loaded_;
base::ThreadChecker thread_checker_;
// Note: This should remain the last member so it'll be destroyed and
// invalidate its weak pointers before any other members are destroyed.
base::WeakPtrFactory<ChangeListLoader> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(ChangeListLoader);
};
} // namespace internal
} // namespace drive
#endif // COMPONENTS_DRIVE_CHANGE_LIST_LOADER_H_