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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_MEDIA_WEBRTC_RTC_VIDEO_DECODER_H_
#define CONTENT_RENDERER_MEDIA_WEBRTC_RTC_VIDEO_DECODER_H_
#include <stddef.h>
#include <stdint.h>
#include <list>
#include <map>
#include <memory>
#include <set>
#include <utility>
#include "base/containers/circular_deque.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "content/common/content_export.h"
#include "media/base/bitstream_buffer.h"
#include "media/base/video_decoder.h"
#include "media/video/picture.h"
#include "media/video/video_decode_accelerator.h"
#include "third_party/webrtc/api/video_codecs/sdp_video_format.h"
#include "third_party/webrtc/modules/video_coding/include/video_codec_interface.h"
#include "ui/gfx/geometry/rect.h"
namespace base {
class WaitableEvent;
} // namespace base
namespace media {
class GpuVideoAcceleratorFactories;
} // namespace media
namespace gpu {
struct SyncToken;
} // namespace gpu
namespace content {
// This class uses hardware accelerated video decoder to decode video for
// WebRTC. Lives on the media thread, where VDA::Client methods run on.
// webrtc::VideoDecoder methods run on WebRTC DecodingThread or
// Chrome_libJingle_WorkerThread, which are trampolined to the media thread.
// Decode() is non-blocking and queues the buffers. Decoded frames are
// delivered to WebRTC on the media task runner.
class CONTENT_EXPORT RTCVideoDecoder
: public webrtc::VideoDecoder,
public media::VideoDecodeAccelerator::Client {
public:
~RTCVideoDecoder() override;
// Creates a RTCVideoDecoder on the message loop of |factories|. Returns NULL
// if failed. The video decoder will run on the message loop of |factories|.
static std::unique_ptr<RTCVideoDecoder> Create(
const webrtc::SdpVideoFormat& format,
media::GpuVideoAcceleratorFactories* factories);
// Destroys |decoder| on the loop of |factories|
static void Destroy(webrtc::VideoDecoder* decoder,
media::GpuVideoAcceleratorFactories* factories);
// webrtc::VideoDecoder implementation.
// Called on WebRTC DecodingThread.
int32_t InitDecode(const webrtc::VideoCodec* codecSettings,
int32_t numberOfCores) override;
// Called on WebRTC DecodingThread.
int32_t Decode(const webrtc::EncodedImage& inputImage,
bool missingFrames,
const webrtc::CodecSpecificInfo* codecSpecificInfo,
int64_t renderTimeMs) override;
// Called on WebRTC DecodingThread.
int32_t RegisterDecodeCompleteCallback(
webrtc::DecodedImageCallback* callback) override;
// Called on Chrome_libJingle_WorkerThread. The child thread is blocked while
// this runs.
int32_t Release() override;
// VideoDecodeAccelerator::Client implementation.
void ProvidePictureBuffers(uint32_t count,
media::VideoPixelFormat format,
uint32_t textures_per_buffer,
const gfx::Size& size,
uint32_t texture_target) override;
void DismissPictureBuffer(int32_t id) override;
void PictureReady(const media::Picture& picture) override;
void NotifyEndOfBitstreamBuffer(int32_t id) override;
void NotifyFlushDone() override;
void NotifyResetDone() override;
void NotifyError(media::VideoDecodeAccelerator::Error error) override;
const char* ImplementationName() const override;
private:
// Metadata of a bitstream buffer.
struct BufferData {
BufferData(int32_t bitstream_buffer_id,
uint32_t timestamp,
size_t size,
const gfx::Rect& visible_rect);
BufferData();
~BufferData();
int32_t bitstream_buffer_id;
uint32_t timestamp; // in 90KHz
size_t size; // buffer size
gfx::Rect visible_rect;
};
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest, IsBufferAfterReset);
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest, IsFirstBufferAfterReset);
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest,
GetVDAErrorCounterForNotifyError);
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest,
GetVDAErrorCounterForRunningOutOfPendingBuffers);
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest,
GetVDAErrorCounterForSendingFramesWithoutSize);
FRIEND_TEST_ALL_PREFIXES(RTCVideoDecoderTest, ParsesVP9CodecProfile);
RTCVideoDecoder(webrtc::VideoCodecType type,
media::GpuVideoAcceleratorFactories* factories);
// Requests a buffer to be decoded by VDA.
void RequestBufferDecode();
bool CanMoreDecodeWorkBeDone();
// Returns true if bitstream buffer id |id_buffer| comes after |id_reset|.
// This handles the wraparound.
bool IsBufferAfterReset(int32_t id_buffer, int32_t id_reset);
// Returns true if bitstream buffer |id_buffer| is the first buffer after
// |id_reset|.
bool IsFirstBufferAfterReset(int32_t id_buffer, int32_t id_reset);
int GetVDAErrorCounterForTesting() { return vda_error_counter_; }
// Saves a WebRTC buffer in |decode_buffers_| for decode.
void SaveToDecodeBuffers_Locked(
const webrtc::EncodedImage& input_image,
std::unique_ptr<base::SharedMemory> shm_buffer,
const BufferData& buffer_data);
// Saves a WebRTC buffer in |pending_buffers_| waiting for SHM available.
// Returns true on success.
bool SaveToPendingBuffers_Locked(const webrtc::EncodedImage& input_image,
const BufferData& buffer_data);
// Gets SHM and moves pending buffers to decode buffers.
void MovePendingBuffersToDecodeBuffers();
scoped_refptr<media::VideoFrame> CreateVideoFrame(
const media::Picture& picture,
const media::PictureBuffer& pb,
uint32_t timestamp,
const gfx::Rect& visible_rect,
media::VideoPixelFormat pixel_format);
// Resets VDA.
void Reset_Locked();
void ResetInternal();
// Static method is to allow it to run even after RVD is deleted.
static void ReleaseMailbox(
base::WeakPtr<RTCVideoDecoder> decoder,
media::GpuVideoAcceleratorFactories* factories,
int64_t picture_buffer_id,
const media::PictureBuffer::TextureIds& texture_ids,
const gpu::SyncToken& release_sync_token);
// Tells VDA that a picture buffer can be recycled.
void ReusePictureBuffer(int64_t picture_buffer_id);
// Creates |vda_| on the media thread.
void CreateVDA(media::VideoCodecProfile profile, base::WaitableEvent* waiter);
void DestroyTextures();
void DestroyVDA();
// Gets a shared-memory segment of at least |min_size| bytes from
// |available_shm_segments_|. Returns NULL if there is no buffer or the
// buffer is not big enough.
std::unique_ptr<base::SharedMemory> GetSHM_Locked(size_t min_size);
// Returns a shared-memory segment to the available pool.
void PutSHM_Locked(std::unique_ptr<base::SharedMemory> shm_buffer);
// Allocates |count| shared memory buffers of |size| bytes.
void CreateSHM(size_t count, size_t size);
// Stores the buffer metadata to |input_buffer_data_|.
void RecordBufferData(const BufferData& buffer_data);
// Gets the buffer metadata from |input_buffer_data_|.
void GetBufferData(int32_t bitstream_buffer_id,
uint32_t* timestamp,
gfx::Rect* visible_rect);
// Records the result of InitDecode to UMA and returns |status|.
int32_t RecordInitDecodeUMA(int32_t status);
// Asserts the contract that this class is operated on the right thread.
void DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent() const;
// Queries factories_ whether |profile| is supported and return true is so,
// false otherwise. If true, also set resolution limits for |profile|
// in min/max_resolution_.
bool IsProfileSupported(media::VideoCodecProfile profile);
// Clears the pending_buffers_ queue, freeing memory.
void ClearPendingBuffers();
// Checks |vda_error_counter_| to see if we should ask for SW fallback.
bool ShouldFallbackToSoftwareDecode();
enum State {
UNINITIALIZED, // The decoder has not initialized.
INITIALIZED, // The decoder has initialized.
RESETTING, // The decoder is being reset.
DECODE_ERROR, // Decoding error happened.
};
static const int32_t ID_LAST; // maximum bitstream buffer id
static const int32_t ID_HALF; // half of the maximum bitstream buffer id
static const int32_t ID_INVALID; // indicates Reset or Release never occurred
// The hardware video decoder.
std::unique_ptr<media::VideoDecodeAccelerator> vda_;
media::VideoCodecProfile vda_codec_profile_;
// Number of times that |vda_| notified of an error.
uint32_t vda_error_counter_;
// The video codec type, as reported by WebRTC.
const webrtc::VideoCodecType video_codec_type_;
// The size of the incoming video frames.
gfx::Size frame_size_;
media::GpuVideoAcceleratorFactories* const factories_;
// Metadata of the buffers that have been sent for decode.
std::list<BufferData> input_buffer_data_;
// A map from bitstream buffer IDs to bitstream buffers that are being
// processed by VDA.
std::map<int32_t, std::unique_ptr<base::SharedMemory>>
bitstream_buffers_in_decoder_;
// A map from picture buffer IDs to texture-backed picture buffers.
std::map<int32_t, media::PictureBuffer> assigned_picture_buffers_;
// The texture ids that should be destroyed but the buffer is still in
// |picture_buffers_at_display_|. It will be destroyed when the buffer is
// returned from display via ReusePictureBuffer().
std::map<int32_t /* picture_buffer_id */,
media::PictureBuffer::TextureIds /* texture_ids */>
textures_to_be_deleted_;
// PictureBuffers given to us by VDA via PictureReady, which we sent forward
// as VideoFrames to be rendered via read_cb_, and which will be returned
// to us via ReusePictureBuffer. Note that a picture buffer might be sent from
// VDA multiple times. Therefore we use map to track the number of times we
// passed the picture buffer for display.
std::map<int32_t /* picture_buffer_id */,
size_t /* num_times_sent_to_client */>
picture_buffers_at_display_;
// The id that will be given to the next picture buffer.
int32_t next_picture_buffer_id_;
// Protects |state_|, |decode_complete_callback_| , |num_shm_buffers_|,
// |available_shm_segments_|, |pending_buffers_|, |decode_buffers_|,
// |next_bitstream_buffer_id_|, |reset_bitstream_buffer_id_| and
// |vda_error_counter_|.
base::Lock lock_;
// The state of RTCVideoDecoder. Guarded by |lock_|.
State state_;
// Guarded by |lock_|.
webrtc::DecodedImageCallback* decode_complete_callback_;
// Total number of allocated SHM buffers. Guarded by |lock_|.
size_t num_shm_buffers_;
// Shared-memory buffer pool. Since allocating SHM segments requires a
// round-trip to the browser process, we keep allocation out of the
// steady-state of the decoder. Guarded by |lock_|.
std::vector<std::unique_ptr<base::SharedMemory>> available_shm_segments_;
// A queue storing WebRTC encoding images (and their metadata) that are
// waiting for the shared memory. Guarded by |lock_|.
base::circular_deque<std::pair<webrtc::EncodedImage, BufferData>>
pending_buffers_;
// A queue storing buffers (and their metadata) that will be sent to VDA for
// decode. Guarded by |lock_|.
base::circular_deque<
std::pair<std::unique_ptr<base::SharedMemory>, BufferData>>
decode_buffers_;
// The id that will be given to the next bitstream buffer. Guarded by |lock_|.
int32_t next_bitstream_buffer_id_;
// A buffer that has an id less than this should be dropped because Reset or
// Release has been called. Guarded by |lock_|.
int32_t reset_bitstream_buffer_id_;
// Minimum and maximum supported resolutions for the current profile/VDA.
gfx::Size min_resolution_;
gfx::Size max_resolution_;
// Must be destroyed, or invalidated, on the media thread.
// NOTE: Weak pointers must be invalidated before all other member variables.
base::WeakPtrFactory<RTCVideoDecoder> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(RTCVideoDecoder);
};
} // namespace content
#endif // CONTENT_RENDERER_MEDIA_WEBRTC_RTC_VIDEO_DECODER_H_