|  | // Copyright 2016 The Chromium Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | #ifndef CHROME_COMMON_CONFLICTS_MODULE_WATCHER_WIN_H_ | 
|  | #define CHROME_COMMON_CONFLICTS_MODULE_WATCHER_WIN_H_ | 
|  |  | 
|  | #include <memory> | 
|  |  | 
|  | #include "base/callback.h" | 
|  | #include "base/files/file_path.h" | 
|  | #include "base/memory/scoped_refptr.h" | 
|  | #include "base/memory/weak_ptr.h" | 
|  | #include "chrome/common/conflicts/module_event_sink_win.mojom.h" | 
|  |  | 
|  | class ModuleWatcherTest; | 
|  |  | 
|  | union LDR_DLL_NOTIFICATION_DATA; | 
|  |  | 
|  | // This class observes modules as they are loaded into a process's address | 
|  | // space. | 
|  | // | 
|  | // This class is safe to be created on any thread. Similarly, it is safe to be | 
|  | // destroyed on any thread, independent of the thread on which the instance was | 
|  | // created. | 
|  | class ModuleWatcher { | 
|  | public: | 
|  | // Houses information about a module event, and some module metadata. | 
|  | struct ModuleEvent { | 
|  | ModuleEvent() = default; | 
|  | ModuleEvent(const ModuleEvent& other) = default; | 
|  | ModuleEvent(mojom::ModuleEventType event_type, | 
|  | const base::FilePath& module_path, | 
|  | void* module_load_address, | 
|  | size_t module_size) | 
|  | : event_type(event_type), | 
|  | module_path(module_path), | 
|  | module_load_address(module_load_address), | 
|  | module_size(module_size) {} | 
|  |  | 
|  | // The type of module event. | 
|  | mojom::ModuleEventType event_type; | 
|  | // The full path to the module on disk. | 
|  | base::FilePath module_path; | 
|  | // The load address of the module. Careful consideration must be made before | 
|  | // accessing memory at this address. See the comment for | 
|  | // OnModuleEventCallback. | 
|  | void* module_load_address; | 
|  | // The size of the module in memory. | 
|  | size_t module_size; | 
|  | }; | 
|  |  | 
|  | // The type of callback that will be invoked for each module event. This | 
|  | // callback may be run from any thread in the process, and may be invoked | 
|  | // during initialization (while iterating over already loaded modules) or in | 
|  | // response to LdrDllNotifications received from the loader. As such, keep the | 
|  | // amount of work performed here to an absolute minimum. | 
|  | // | 
|  | // MODULE_LOADED events are always dispatched directly from the loader while | 
|  | // under the loader's lock, so the module is guaranteed to be loaded in memory | 
|  | // (it is safe to access module_load_address). | 
|  | // | 
|  | // If the event is of type MODULE_ALREADY_LOADED, then the module data comes | 
|  | // from a snapshot and it is possible that its |module_load_address| is | 
|  | // invalid by the time the event is sent. | 
|  | // | 
|  | // Note that it is possible for this callback to be invoked after the | 
|  | // destruction of the watcher. | 
|  | using OnModuleEventCallback = | 
|  | base::RepeatingCallback<void(const ModuleEvent& event)>; | 
|  |  | 
|  | // Creates and starts a watcher. This enumerates all loaded modules | 
|  | // synchronously on the current thread during construction, and provides | 
|  | // synchronous notifications as modules are loaded. The callback is invoked in | 
|  | // the context of the thread that is loading a module, and as such may be | 
|  | // invoked on any thread in the process. Note that it is possible to receive | 
|  | // two notifications for some modules as the initial loaded module enumeration | 
|  | // races briefly with the callback mechanism. In this case both a | 
|  | // MODULE_LOADED and a MODULE_ALREADY_LOADED event will be received for the | 
|  | // same module. Since the callback is installed first no modules can be | 
|  | // missed, however. This factory function may be called on any thread. | 
|  | // | 
|  | // Only a single instance of a watcher may exist at any moment. This will | 
|  | // return nullptr when trying to create a second watcher. | 
|  | static std::unique_ptr<ModuleWatcher> Create(OnModuleEventCallback callback); | 
|  |  | 
|  | // This can be called on any thread. After destruction the |callback| | 
|  | // provided to the constructor will no longer be invoked with module events. | 
|  | ~ModuleWatcher(); | 
|  |  | 
|  | private: | 
|  | // For unittesting. | 
|  | friend class ModuleWatcherTest; | 
|  |  | 
|  | // Private to enforce Singleton semantics. See Create above. | 
|  | ModuleWatcher(); | 
|  |  | 
|  | // Initializes the ModuleWatcher instance. | 
|  | void Initialize(OnModuleEventCallback callback); | 
|  |  | 
|  | // Registers a DllNotification callback with the OS. Modifies | 
|  | // |dll_notification_cookie_|. Can be called on any thread. | 
|  | void RegisterDllNotificationCallback(); | 
|  |  | 
|  | // Removes the installed DllNotification callback. Modifies | 
|  | // |dll_notification_cookie_|. Can be called on any thread. | 
|  | void UnregisterDllNotificationCallback(); | 
|  |  | 
|  | // Enumerates all currently loaded modules, synchronously invoking callbacks | 
|  | // on the current thread. Can be called on any thread. | 
|  | static void EnumerateAlreadyLoadedModules( | 
|  | scoped_refptr<base::SequencedTaskRunner> task_runner, | 
|  | OnModuleEventCallback callback); | 
|  |  | 
|  | // Helper function for retrieving the callback associated with a given | 
|  | // LdrNotification context. | 
|  | static OnModuleEventCallback GetCallbackForContext(void* context); | 
|  |  | 
|  | // The loader notification callback. This is actually | 
|  | // void CALLBACK LoaderNotificationCallback( | 
|  | //     DWORD, const LDR_DLL_NOTIFICATION_DATA*, PVOID) | 
|  | // Not using CALLBACK/DWORD/PVOID allows skipping the windows.h header from | 
|  | // this file. | 
|  | static void __stdcall LoaderNotificationCallback( | 
|  | unsigned long notification_reason, | 
|  | const LDR_DLL_NOTIFICATION_DATA* notification_data, | 
|  | void* context); | 
|  |  | 
|  | // Used to bind the |callback_| to a WeakPtr. | 
|  | void RunCallback(const ModuleEvent& event); | 
|  |  | 
|  | // The current callback. Can end up being invoked on any thread. | 
|  | OnModuleEventCallback callback_; | 
|  | // Used by the DllNotification mechanism. | 
|  | void* dll_notification_cookie_ = nullptr; | 
|  |  | 
|  | base::WeakPtrFactory<ModuleWatcher> weak_ptr_factory_; | 
|  |  | 
|  | DISALLOW_COPY_AND_ASSIGN(ModuleWatcher); | 
|  | }; | 
|  |  | 
|  | #endif  // CHROME_COMMON_CONFLICTS_MODULE_WATCHER_WIN_H_ |