| // Copyright 2016 The Chromium Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 | // | 
 | // This file is auto-generated from | 
 | // ui/gl/generate_bindings.py | 
 | // It's formatted by clang-format using chromium coding style: | 
 | //    clang-format -i -style=chromium filename | 
 | // DO NOT EDIT! | 
 |  | 
 | #include "ui/gl/gl_stub_api_base.h" | 
 |  | 
 | namespace gl { | 
 |  | 
 | GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync, | 
 |                                          GLbitfield flags, | 
 |                                          GLuint64 timeout) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glCreateProgramFn() { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glCreateShaderFn(GLenum type) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glCreateShaderProgramvFn(GLenum type, | 
 |                                                GLsizei count, | 
 |                                                const char* const* strings) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glGenProgramPipelinesFn(GLsizei n, GLuint* pipelines) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glGetDebugMessageLogFn(GLuint count, | 
 |                                              GLsizei bufSize, | 
 |                                              GLenum* sources, | 
 |                                              GLenum* types, | 
 |                                              GLuint* ids, | 
 |                                              GLenum* severities, | 
 |                                              GLsizei* lengths, | 
 |                                              char* messageLog) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLenum GLStubApiBase::glGetErrorFn() { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glGetProgramResourceIndexFn(GLuint program, | 
 |                                                   GLenum programInterface, | 
 |                                                   const GLchar* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program, | 
 |                                                     GLenum programInterface, | 
 |                                                     const char* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program, | 
 |                                                const char* uniformBlockName) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsProgramFn(GLuint program) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsProgramPipelineFn(GLuint pipeline) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsQueryFn(GLuint query) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) { | 
 |   return 0; | 
 | } | 
 |  | 
 | void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) { | 
 |   return 0; | 
 | } | 
 |  | 
 | void* GLStubApiBase::glMapBufferRangeFn(GLenum target, | 
 |                                         GLintptr offset, | 
 |                                         GLsizeiptr length, | 
 |                                         GLbitfield access) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) { | 
 |   return 0; | 
 | } | 
 |  | 
 | GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) { | 
 |   return 0; | 
 | } | 
 |  | 
 | }  // namespace gl |