| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "media/gpu/android/avda_surface_bundle.h" |
| |
| #include "base/threading/sequenced_task_runner_handle.h" |
| #include "media/base/android/android_overlay.h" |
| |
| namespace media { |
| |
| AVDASurfaceBundle::AVDASurfaceBundle() |
| : RefCountedDeleteOnSequence<AVDASurfaceBundle>( |
| base::SequencedTaskRunnerHandle::Get()), |
| weak_factory_(this) {} |
| |
| AVDASurfaceBundle::AVDASurfaceBundle(std::unique_ptr<AndroidOverlay> overlay) |
| : RefCountedDeleteOnSequence<AVDASurfaceBundle>( |
| base::SequencedTaskRunnerHandle::Get()), |
| overlay(std::move(overlay)), |
| weak_factory_(this) {} |
| |
| AVDASurfaceBundle::AVDASurfaceBundle( |
| scoped_refptr<SurfaceTextureGLOwner> surface_texture_owner) |
| : RefCountedDeleteOnSequence<AVDASurfaceBundle>( |
| base::SequencedTaskRunnerHandle::Get()), |
| surface_texture(std::move(surface_texture_owner)), |
| surface_texture_surface(surface_texture->CreateJavaSurface()), |
| weak_factory_(this) {} |
| |
| AVDASurfaceBundle::~AVDASurfaceBundle() { |
| // Explicitly free the surface first, just to be sure that it's deleted before |
| // the SurfaceTexture is. |
| surface_texture_surface = gl::ScopedJavaSurface(); |
| |
| // Also release the back buffers. |
| if (surface_texture) { |
| auto task_runner = surface_texture->task_runner(); |
| if (task_runner->RunsTasksInCurrentSequence()) { |
| surface_texture->ReleaseBackBuffers(); |
| } else { |
| task_runner->PostTask( |
| FROM_HERE, base::Bind(&SurfaceTextureGLOwner::ReleaseBackBuffers, |
| surface_texture)); |
| } |
| } |
| } |
| |
| const base::android::JavaRef<jobject>& AVDASurfaceBundle::GetJavaSurface() |
| const { |
| if (overlay) |
| return overlay->GetJavaSurface(); |
| else |
| return surface_texture_surface.j_surface(); |
| } |
| |
| AVDASurfaceBundle::ScheduleLayoutCB AVDASurfaceBundle::GetScheduleLayoutCB() { |
| return base::BindRepeating(&AVDASurfaceBundle::ScheduleLayout, |
| weak_factory_.GetWeakPtr()); |
| } |
| |
| void AVDASurfaceBundle::ScheduleLayout(gfx::Rect rect) { |
| if (overlay) |
| overlay->ScheduleLayout(rect); |
| } |
| |
| } // namespace media |