| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/quic/quic_flags.h" |
| |
| // When true, the use time based loss detection instead of nack. |
| bool FLAGS_quic_use_time_loss_detection = false; |
| |
| // If true, it will return as soon as an error is detected while validating |
| // CHLO. |
| bool FLAGS_use_early_return_when_verifying_chlo = true; |
| |
| // When true, defaults to BBR congestion control instead of Cubic. |
| bool FLAGS_quic_use_bbr_congestion_control = false; |
| |
| // If true, QUIC BBR congestion control may be enabled via Finch and/or via QUIC |
| // connection options. |
| bool FLAGS_quic_allow_bbr = false; |
| |
| // Time period for which a given connection_id should live in the time-wait |
| // state. |
| int64_t FLAGS_quic_time_wait_list_seconds = 200; |
| |
| // Currently, this number is quite conservative. The max QPS limit for an |
| // individual server silo is currently set to 1000 qps, though the actual max |
| // that we see in the wild is closer to 450 qps. Regardless, this means that |
| // the longest time-wait list we should see is 200 seconds * 1000 qps = 200000. |
| // Of course, there are usually many queries per QUIC connection, so we allow a |
| // factor of 3 leeway. |
| // |
| // Maximum number of connections on the time-wait list. A negative value implies |
| // no configured limit. |
| int64_t FLAGS_quic_time_wait_list_max_connections = 600000; |
| |
| // Enables server-side support for QUIC stateless rejects. |
| bool FLAGS_enable_quic_stateless_reject_support = true; |
| |
| // This flag is not in use, just to keep consistency for shared code. |
| bool FLAGS_quic_always_log_bugs_for_tests = true; |
| |
| // If true, a QUIC connection option with tag DHDT can be used to disable |
| // HPACK\'s dynamic table. |
| bool FLAGS_quic_disable_hpack_dynamic_table = true; |
| |
| // If true, multipath is enabled for the connection. |
| bool FLAGS_quic_enable_multipath = false; |
| |
| // If true, require handshake confirmation for QUIC connections, functionally |
| // disabling 0-rtt handshakes. |
| // TODO(rtenneti): Enable this flag after CryptoServerTest's are fixed. |
| bool FLAGS_quic_require_handshake_confirmation = false; |
| |
| // If true, Cubic's epoch is shifted when the sender is application-limited. |
| bool FLAGS_shift_quic_cubic_epoch_when_app_limited = true; |
| |
| // If true, QUIC will measure head of line (HOL) blocking due between |
| // streams due to packet losses on the headers stream. The |
| // measurements will be surfaced via UMA histogram |
| // Net.QuicSession.HeadersHOLBlockedTime. |
| bool FLAGS_quic_measure_headers_hol_blocking_time = true; |
| |
| // Disable QUIC's userspace pacing. |
| bool FLAGS_quic_disable_pacing = false; |
| |
| // If true, Close the connection instead of writing unencrypted stream data. |
| bool FLAGS_quic_never_write_unencrypted_data = true; |
| |
| // If true, reject any incoming QUIC which does not have the FIXD tag. |
| bool FLAGS_quic_require_fix = true; |
| |
| // If true, headers stream will support receiving PUSH_PROMISE frames. |
| bool FLAGS_quic_supports_push_promise = true; |
| |
| // If true, make sure new incoming streams correctly cede to higher |
| // priority (or batch) streams when doing QUIC writes. |
| bool FLAGS_quic_cede_correctly = true; |
| |
| // If true, QUIC should correctly report if it supports ChaCha20. Otherwise, |
| // QUIC will lie and claim that it does not support ChaCha20. The primary use |
| // case for this is places where ChaCha20 is prohibitively expensive compared to |
| // AES-GCM. |
| bool FLAGS_quic_crypto_server_config_default_has_chacha20 = true; |
| |
| // If true, QUIC will use newly refactored TCP sender code. |
| bool FLAGS_quic_use_new_tcp_sender = true; |
| |
| // If true, QUIC connections will defer responding to ACKs to their send alarms. |
| bool FLAGS_quic_connection_defer_ack_response = true; |
| |
| // Resend 0RTT requests in response to an REJ that re-establishes encryption. |
| bool FLAGS_quic_reply_to_rej = true; |
| |
| // If true, QUIC connections can do bandwidth resumption with an initial window |
| // of < 10 packets. |
| bool FLAGS_quic_no_lower_bw_resumption_limit = true; |
| |
| // Limit the ruction of slow start large reduction to 1/2 the current CWND once |
| // the initial flight has been acked. |
| bool FLAGS_quic_sslr_limit_reduction = true; |
| |
| // Simplify QUIC's loss detection by combining time and nack based portions. |
| bool FLAGS_quic_simplify_loss_detection = true; |
| |
| // If true, respect any configured max pacing rate. |
| bool FLAGS_quic_max_pacing_rate = true; |
| |
| // If true, QuicWriter avoids calling HttpWriter::Write with 0 bytes when |
| // last_data == false. |
| bool FLAGS_quic_avoid_empty_nonfin_writes = true; |
| |
| // If true, flow controller may grow the receive window size if necessary. |
| bool FLAGS_quic_auto_tune_receive_window = true; |
| |
| // Add the ability for QUIC's time based loss detection to increase it's |
| // threshold after spurious losses. |
| bool FLAGS_quic_adaptive_loss_recovery = true; |
| |
| // If true, enable auto tuning by default (server side). |
| bool FLAGS_quic_enable_autotune_by_default = true; |
| |
| // Use largest acked in the most recent ack instead of largest acked ever in |
| // loss recovery. |
| bool FLAGS_quic_loss_recovery_use_largest_acked = true; |
| |
| // Only set one alarm for sending at once, either the send alarm or |
| // retransmission alarm. |
| bool FLAGS_quic_only_one_sending_alarm = true; |
| |
| // If true, the hash of the CHLO message will be used in the proof generated for |
| // an SCUP message. |
| bool FLAGS_quic_use_hash_in_scup = true; |
| |
| // If true, consider receiving crypto frame on non crypto stream as memory |
| // corruption. |
| bool FLAGS_quic_detect_memory_corrpution = true; |
| |
| // If true, QUIC public reset packets will have the \"pre-v33\" public header |
| // flags. |
| bool FLAGS_quic_use_old_public_reset_packets = true; |