| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_INPUT_SCROLLBAR_CONTROLLER_H_ |
| #define CC_INPUT_SCROLLBAR_CONTROLLER_H_ |
| |
| #include "cc/cc_export.h" |
| #include "cc/input/input_handler.h" |
| #include "cc/input/scrollbar.h" |
| #include "cc/layers/layer_impl.h" |
| #include "cc/layers/painted_scrollbar_layer_impl.h" |
| |
| namespace cc { |
| |
| // This class is responsible for hit testing composited scrollbars, event |
| // handling and creating gesture scroll deltas. |
| class CC_EXPORT ScrollbarController { |
| public: |
| explicit ScrollbarController(LayerTreeHostImpl*); |
| virtual ~ScrollbarController(); |
| |
| InputHandlerPointerResult HandleMouseDown( |
| const gfx::PointF position_in_widget); |
| InputHandlerPointerResult HandleMouseMove( |
| const gfx::PointF position_in_widget); |
| InputHandlerPointerResult HandleMouseUp(const gfx::PointF position_in_widget); |
| |
| // scroll_offset is the delta from the initial click. This is needed to |
| // determine whether we should set up the autoscrolling in the forwards or the |
| // backwards direction and the speed of the animation. |
| void StartAutoScrollAnimation(gfx::ScrollOffset scroll_offset, |
| ElementId element_id); |
| bool ScrollbarScrollIsActive() { return scrollbar_scroll_is_active_; } |
| ScrollbarOrientation orientation() { |
| return currently_captured_scrollbar_->orientation(); |
| } |
| |
| void WillBeginImplFrame(); |
| |
| private: |
| // Returns the hit tested ScrollbarPart based on the position_in_widget. |
| ScrollbarPart GetScrollbarPartFromPointerDown( |
| const gfx::PointF position_in_widget); |
| |
| // Returns scroll offsets based on which ScrollbarPart was hit tested. |
| gfx::ScrollOffset GetScrollOffsetForScrollbarPart( |
| const ScrollbarPart scrollbar_part, |
| const ScrollbarOrientation orientation); |
| |
| LayerImpl* GetLayerHitByPoint(const gfx::PointF position_in_widget); |
| int GetScrollDeltaForScrollbarPart(ScrollbarPart scrollbar_part); |
| |
| // Makes position_in_widget relative to the scrollbar. |
| gfx::PointF GetScrollbarRelativePosition(const gfx::PointF position_in_widget, |
| bool* clipped); |
| |
| // Decides whether a track autoscroll should be aborted. |
| bool ShouldCancelTrackAutoscroll(); |
| |
| LayerTreeHostImpl* layer_tree_host_impl_; |
| |
| // Used to safeguard against firing GSE without firing GSB and GSU. For |
| // example, if mouse is pressed outside the scrollbar but released after |
| // moving inside the scrollbar, a GSE will get queued up without this flag. |
| bool scrollbar_scroll_is_active_; |
| |
| // Used to tell if the scrollbar thumb is getting dragged. |
| bool thumb_drag_in_progress_; |
| |
| // "Autoscroll" here means the continuous scrolling that occurs when the |
| // pointer is held down on a hit-testable area of the scrollbar such as an |
| // arrows of the track itself. |
| AutoScrollState autoscroll_state_; |
| const ScrollbarLayerImplBase* currently_captured_scrollbar_; |
| |
| // This is relative to the RenderWidget's origin. |
| gfx::PointF previous_pointer_position_; |
| |
| std::unique_ptr<base::CancelableClosure> cancelable_autoscroll_task_; |
| }; |
| |
| } // namespace cc |
| |
| #endif // CC_INPUT_SCROLLBAR_CONTROLLER_H_ |