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/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "platform/scroll/ScrollAnimatorBase.h"
#include "platform/RuntimeEnabledFeatures.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/scroll/ScrollableArea.h"
#include "wtf/MathExtras.h"
namespace blink {
ScrollAnimatorBase::ScrollAnimatorBase(ScrollableArea* scrollableArea)
: m_scrollableArea(scrollableArea)
{
}
ScrollAnimatorBase::~ScrollAnimatorBase()
{
}
FloatSize ScrollAnimatorBase::computeDeltaToConsume(const FloatSize& delta) const
{
FloatPoint newPos = toFloatPoint(m_scrollableArea->clampScrollPosition(m_currentPos + delta));
return newPos - m_currentPos;
}
ScrollResult ScrollAnimatorBase::userScroll(ScrollGranularity, const FloatSize& delta)
{
FloatSize consumedDelta = computeDeltaToConsume(delta);
FloatPoint newPos = m_currentPos + consumedDelta;
if (m_currentPos == newPos)
return ScrollResult(false, false, delta.width(), delta.height());
m_currentPos = newPos;
notifyPositionChanged();
return ScrollResult(
consumedDelta.width(),
consumedDelta.height(),
delta.width() - consumedDelta.width(),
delta.height() - consumedDelta.height());
}
void ScrollAnimatorBase::scrollToOffsetWithoutAnimation(const FloatPoint& offset)
{
m_currentPos = offset;
notifyPositionChanged();
}
void ScrollAnimatorBase::setCurrentPosition(const FloatPoint& position)
{
m_currentPos = position;
}
FloatPoint ScrollAnimatorBase::currentPosition() const
{
return m_currentPos;
}
void ScrollAnimatorBase::notifyPositionChanged()
{
m_scrollableArea->scrollPositionChanged(m_currentPos, UserScroll);
}
DEFINE_TRACE(ScrollAnimatorBase)
{
visitor->trace(m_scrollableArea);
ScrollAnimatorCompositorCoordinator::trace(visitor);
}
} // namespace blink