| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| // Tests for the ScrollAnimator class. |
| |
| #include "platform/scroll/ScrollAnimator.h" |
| |
| #include "platform/Logging.h" |
| #include "platform/geometry/FloatPoint.h" |
| #include "platform/geometry/IntRect.h" |
| #include "platform/scroll/ScrollAnimatorBase.h" |
| #include "platform/scroll/ScrollableArea.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace blink { |
| |
| using testing::AtLeast; |
| using testing::Return; |
| using testing::_; |
| |
| static double gMockedTime = 0.0; |
| |
| static double getMockedTime() |
| { |
| return gMockedTime; |
| } |
| |
| namespace { |
| |
| class MockScrollableArea : public GarbageCollectedFinalized<MockScrollableArea>, public ScrollableArea { |
| USING_GARBAGE_COLLECTED_MIXIN(MockScrollableArea); |
| public: |
| static MockScrollableArea* create(bool scrollAnimatorEnabled) |
| { |
| return new MockScrollableArea(scrollAnimatorEnabled); |
| } |
| |
| MOCK_CONST_METHOD0(visualRectForScrollbarParts, LayoutRect()); |
| MOCK_CONST_METHOD0(isActive, bool()); |
| MOCK_CONST_METHOD1(scrollSize, int(ScrollbarOrientation)); |
| MOCK_CONST_METHOD0(isScrollCornerVisible, bool()); |
| MOCK_CONST_METHOD0(scrollCornerRect, IntRect()); |
| MOCK_METHOD2(setScrollOffset, void(const DoublePoint&, ScrollType)); |
| MOCK_METHOD0(scrollControlWasSetNeedsPaintInvalidation, void()); |
| MOCK_CONST_METHOD0(enclosingScrollableArea, ScrollableArea*()); |
| MOCK_CONST_METHOD0(minimumScrollPosition, IntPoint()); |
| MOCK_CONST_METHOD0(maximumScrollPosition, IntPoint()); |
| MOCK_CONST_METHOD1(visibleContentRect, IntRect(IncludeScrollbarsInRect)); |
| MOCK_CONST_METHOD0(contentsSize, IntSize()); |
| MOCK_CONST_METHOD0(scrollbarsCanBeActive, bool()); |
| MOCK_CONST_METHOD0(scrollableAreaBoundingBox, IntRect()); |
| MOCK_METHOD0(registerForAnimation, void()); |
| MOCK_METHOD0(scheduleAnimation, bool()); |
| |
| bool userInputScrollable(ScrollbarOrientation) const override { return true; } |
| bool shouldPlaceVerticalScrollbarOnLeft() const override { return false; } |
| IntPoint scrollPosition() const override { return IntPoint(); } |
| int visibleHeight() const override { return 768; } |
| int visibleWidth() const override { return 1024; } |
| bool scrollAnimatorEnabled() const override { return m_scrollAnimatorEnabled; } |
| int pageStep(ScrollbarOrientation) const override { return 0; } |
| |
| void setScrollAnimator(ScrollAnimator* scrollAnimator) |
| { |
| animator = scrollAnimator; |
| } |
| |
| bool shouldScrollOnMainThread() const override |
| { |
| return m_scrollOnMainThread; |
| } |
| |
| void setScrollOnMainThread(bool scrollOnMainThread) |
| { |
| m_scrollOnMainThread = scrollOnMainThread; |
| } |
| |
| DoublePoint scrollPositionDouble() const override |
| { |
| if (animator) |
| return animator->currentPosition(); |
| return ScrollableArea::scrollPositionDouble(); |
| } |
| |
| void setScrollPosition(const DoublePoint& position, ScrollType type, |
| ScrollBehavior behavior = ScrollBehaviorInstant) |
| { |
| if (animator) |
| animator->setCurrentPosition(toFloatPoint(position)); |
| ScrollableArea::setScrollPosition(position, type, behavior); |
| } |
| |
| DEFINE_INLINE_VIRTUAL_TRACE() |
| { |
| visitor->trace(animator); |
| ScrollableArea::trace(visitor); |
| } |
| |
| private: |
| explicit MockScrollableArea(bool scrollAnimatorEnabled) |
| : m_scrollAnimatorEnabled(scrollAnimatorEnabled) { } |
| |
| bool m_scrollAnimatorEnabled; |
| bool m_scrollOnMainThread = false; |
| Member<ScrollAnimator> animator; |
| }; |
| |
| class TestScrollAnimator : public ScrollAnimator { |
| public: |
| TestScrollAnimator(ScrollableArea* scrollableArea, WTF::TimeFunction timingFunction) |
| : ScrollAnimator(scrollableArea, timingFunction) {}; |
| ~TestScrollAnimator() override {}; |
| |
| void setShouldSendToCompositor(bool send) |
| { |
| m_shouldSendToCompositor = send; |
| } |
| |
| bool sendAnimationToCompositor() override |
| { |
| if (m_shouldSendToCompositor) { |
| m_runState = ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor; |
| m_compositorAnimationId = 1; |
| return true; |
| } |
| return false; |
| } |
| |
| protected: |
| void abortAnimation() override {} |
| |
| private: |
| bool m_shouldSendToCompositor = false; |
| }; |
| |
| } // namespace |
| |
| static void reset(ScrollAnimator& scrollAnimator) |
| { |
| scrollAnimator.scrollToOffsetWithoutAnimation(FloatPoint()); |
| } |
| |
| // TODO(skobes): Add unit tests for composited scrolling paths. |
| |
| TEST(ScrollAnimatorTest, MainThreadStates) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| scrollableArea->setScrollOnMainThread(true); |
| ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(2); |
| // Once from userScroll. |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(1); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| // Idle |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::Idle); |
| |
| // WaitingToSendToCompositor |
| scrollAnimator->userScroll(ScrollByLine, FloatSize(10, 0)); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| |
| // RunningOnMainThread |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| |
| // PostAnimationCleanup |
| scrollAnimator->cancelAnimation(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::PostAnimationCleanup); |
| |
| // Idle |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::Idle); |
| |
| reset(*scrollAnimator); |
| |
| // Forced GC in order to finalize objects depending on the mock object. |
| ThreadHeap::collectAllGarbage(); |
| } |
| |
| TEST(ScrollAnimatorTest, MainThreadEnabled) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).WillRepeatedly(Return(IntPoint(1000, 1000))); |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(9); |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(6); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)).WillRepeatedly(Return(true)); |
| |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(-100, 0)); |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_FALSE(result.didScrollX); |
| EXPECT_FLOAT_EQ(-100.0f, result.unusedScrollDeltaX); |
| |
| result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| |
| EXPECT_NE(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByPage, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| |
| EXPECT_NE(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByPixel, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| |
| EXPECT_NE(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| |
| gMockedTime += 1.0; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByPrecisePixel, FloatSize(100, 0)); |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| } |
| |
| // Test that a smooth scroll offset animation is aborted when followed by a |
| // non-smooth scroll offset animation. |
| TEST(ScrollAnimatorTest, AnimatedScrollAborted) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(3); |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(2); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| // Smooth scroll. |
| ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| EXPECT_TRUE(scrollAnimator->hasRunningAnimation()); |
| |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| |
| EXPECT_NE(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| |
| float x = scrollAnimator->currentPosition().x(); |
| |
| // Instant scroll. |
| result = scrollAnimator->userScroll(ScrollByPrecisePixel, FloatSize(100, 0)); |
| EXPECT_TRUE(result.didScrollX); |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_FALSE(scrollAnimator->hasRunningAnimation()); |
| EXPECT_EQ(x + 100, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| |
| reset(*scrollAnimator); |
| } |
| |
| // Test that a smooth scroll offset animation running on the compositor is |
| // completed on the main thread. |
| TEST(ScrollAnimatorTest, AnimatedScrollTakeover) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| TestScrollAnimator* scrollAnimator = new TestScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(2); |
| // Called from userScroll, updateCompositorAnimations, then |
| // takeOverCompositorAnimation (to re-register after RunningOnCompositor). |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(3); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| // Smooth scroll. |
| ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| EXPECT_TRUE(scrollAnimator->hasRunningAnimation()); |
| |
| // Update compositor animation. |
| gMockedTime += 0.05; |
| scrollAnimator->setShouldSendToCompositor(true); |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor); |
| |
| // Takeover. |
| scrollAnimator->takeOverCompositorAnimation(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositorButNeedsTakeover); |
| |
| // Animation should now be running on the main thread. |
| scrollAnimator->setShouldSendToCompositor(false); |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| EXPECT_NE(100, scrollAnimator->currentPosition().x()); |
| EXPECT_NE(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| } |
| |
| TEST(ScrollAnimatorTest, Disabled) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(false); |
| ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)).WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)).WillRepeatedly(Return(IntPoint(1000, 1000))); |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(8); |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(0); |
| |
| scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByPage, FloatSize(100, 0)); |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByDocument, FloatSize(100, 0)); |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| |
| scrollAnimator->userScroll(ScrollByPixel, FloatSize(100, 0)); |
| EXPECT_EQ(100, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| } |
| |
| // Test that cancelling an animation resets the animation state. |
| // See crbug.com/598548. |
| TEST(ScrollAnimatorTest, CancellingAnimationResetsState) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| ScrollAnimator* scrollAnimator = new ScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| // Called from first userScroll, setCurrentPosition, and second userScroll. |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(3); |
| // Called from userScroll, updateCompositorAnimations. |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(4); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| EXPECT_EQ(0, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| |
| // WaitingToSendToCompositor |
| scrollAnimator->userScroll(ScrollByLine, FloatSize(10, 0)); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::WaitingToSendToCompositor); |
| |
| // RunningOnMainThread |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnMainThread); |
| |
| // Amount scrolled so far. |
| float offsetX = scrollAnimator->currentPosition().x(); |
| |
| // Interrupt user scroll. |
| scrollAnimator->cancelAnimation(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::PostAnimationCleanup); |
| |
| // Another userScroll after modified scroll offset. |
| scrollAnimator->setCurrentPosition(FloatPoint(offsetX + 15, 0)); |
| scrollAnimator->userScroll(ScrollByLine, FloatSize(10, 0)); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::WaitingToSendToCompositor); |
| |
| // Finish scroll animation. |
| gMockedTime += 1.0; |
| scrollAnimator->updateCompositorAnimations(); |
| scrollAnimator->tickAnimation(getMockedTime()); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::PostAnimationCleanup); |
| |
| EXPECT_EQ(offsetX + 15 + 10, scrollAnimator->currentPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->currentPosition().y()); |
| reset(*scrollAnimator); |
| } |
| |
| // Test the behavior when in WaitingToCancelOnCompositor and a new user scroll |
| // happens. |
| TEST(ScrollAnimatorTest, CancellingCompositorAnimation) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| TestScrollAnimator* scrollAnimator = new TestScrollAnimator(scrollableArea, getMockedTime); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint())); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| // Called when reset, not setting anywhere else. |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(1); |
| // Called from userScroll, and first update. |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(4); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| EXPECT_FALSE(scrollAnimator->hasAnimationThatRequiresService()); |
| |
| // First user scroll. |
| ScrollResult result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| EXPECT_TRUE(scrollAnimator->hasRunningAnimation()); |
| EXPECT_EQ(100, scrollAnimator->desiredTargetPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); |
| |
| // Update compositor animation. |
| gMockedTime += 0.05; |
| scrollAnimator->setShouldSendToCompositor(true); |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor); |
| |
| // Cancel |
| scrollAnimator->cancelAnimation(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnCompositor); |
| |
| // Unrelated scroll position update. |
| scrollAnimator->setCurrentPosition(FloatPoint(50, 0)); |
| |
| // Desired target position should be that of the second scroll. |
| result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::WaitingToCancelOnCompositorButNewScroll); |
| EXPECT_EQ(150, scrollAnimator->desiredTargetPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); |
| |
| // Update compositor animation. |
| gMockedTime += 0.05; |
| scrollAnimator->updateCompositorAnimations(); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositor); |
| |
| // Third user scroll after compositor update updates the target. |
| result = scrollAnimator->userScroll(ScrollByLine, FloatSize(100, 0)); |
| EXPECT_TRUE(scrollAnimator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(result.didScrollX); |
| EXPECT_FLOAT_EQ(0.0, result.unusedScrollDeltaX); |
| EXPECT_EQ(scrollAnimator->m_runState, |
| ScrollAnimatorCompositorCoordinator::RunState::RunningOnCompositorButNeedsUpdate); |
| EXPECT_EQ(250, scrollAnimator->desiredTargetPosition().x()); |
| EXPECT_EQ(0, scrollAnimator->desiredTargetPosition().y()); |
| reset(*scrollAnimator); |
| |
| // Forced GC in order to finalize objects depending on the mock object. |
| ThreadHeap::collectAllGarbage(); |
| } |
| |
| // This test verifies that impl only animation updates get cleared once they |
| // are pushed to compositor animation host. |
| TEST(ScrollAnimatorTest, ImplOnlyAnimationUpdatesCleared) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| TestScrollAnimator* animator = new TestScrollAnimator(scrollableArea, getMockedTime); |
| |
| // From calls to adjust/takeoverImplOnlyScrollOffsetAnimation. |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(3); |
| |
| // Verify that the adjustment update is cleared. |
| EXPECT_EQ(animator->m_runState, ScrollAnimatorCompositorCoordinator::RunState::Idle); |
| EXPECT_FALSE(animator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(animator->implOnlyAnimationAdjustmentForTesting().isZero()); |
| |
| animator->adjustImplOnlyScrollOffsetAnimation(IntSize(100, 100)); |
| animator->adjustImplOnlyScrollOffsetAnimation(IntSize(10, -10)); |
| |
| EXPECT_TRUE(animator->hasAnimationThatRequiresService()); |
| EXPECT_EQ(FloatSize(110, 90), animator->implOnlyAnimationAdjustmentForTesting()); |
| |
| animator->updateCompositorAnimations(); |
| |
| EXPECT_EQ(animator->m_runState, ScrollAnimatorCompositorCoordinator::RunState::Idle); |
| EXPECT_FALSE(animator->hasAnimationThatRequiresService()); |
| EXPECT_TRUE(animator->implOnlyAnimationAdjustmentForTesting().isZero()); |
| |
| // Verify that the takeover update is cleared. |
| animator->takeOverImplOnlyScrollOffsetAnimation(); |
| EXPECT_FALSE(animator->hasAnimationThatRequiresService()); |
| |
| // Forced GC in order to finalize objects depending on the mock object. |
| ThreadHeap::collectAllGarbage(); |
| } |
| |
| TEST(ScrollAnimatorTest, MainThreadAnimationTargetAdjustment) |
| { |
| MockScrollableArea* scrollableArea = MockScrollableArea::create(true); |
| ScrollAnimator* animator = new ScrollAnimator(scrollableArea, getMockedTime); |
| scrollableArea->setScrollAnimator(animator); |
| |
| EXPECT_CALL(*scrollableArea, minimumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(-100, -100))); |
| EXPECT_CALL(*scrollableArea, maximumScrollPosition()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(IntPoint(1000, 1000))); |
| // Twice from tickAnimation, once from reset, and once from |
| // adjustAnimationAndSetScrollPosition. |
| EXPECT_CALL(*scrollableArea, setScrollOffset(_, _)).Times(4); |
| // One from call to userScroll and one from updateCompositorAnimations. |
| EXPECT_CALL(*scrollableArea, registerForAnimation()).Times(2); |
| EXPECT_CALL(*scrollableArea, scheduleAnimation()).Times(AtLeast(1)) |
| .WillRepeatedly(Return(true)); |
| |
| // Idle |
| EXPECT_FALSE(animator->hasAnimationThatRequiresService()); |
| EXPECT_EQ(FloatPoint(), animator->currentPosition()); |
| |
| // WaitingToSendToCompositor |
| animator->userScroll(ScrollByLine, FloatSize(100, 100)); |
| |
| // RunningOnMainThread |
| gMockedTime += 0.05; |
| animator->updateCompositorAnimations(); |
| animator->tickAnimation(getMockedTime()); |
| FloatPoint pos = animator->currentPosition(); |
| EXPECT_EQ(FloatPoint(100, 100), animator->desiredTargetPosition()); |
| EXPECT_GT(pos.x(), 0); |
| EXPECT_GT(pos.y(), 0); |
| |
| // Adjustment |
| IntSize adjustment = IntSize(10, -10); |
| animator->adjustAnimationAndSetScrollPosition(adjustment, AnchoringScroll); |
| EXPECT_EQ(pos + FloatSize(adjustment), animator->currentPosition()); |
| EXPECT_EQ(FloatPoint(110, 90), animator->desiredTargetPosition()); |
| |
| // Animation finished |
| gMockedTime += 1.0; |
| animator->updateCompositorAnimations(); |
| animator->tickAnimation(getMockedTime()); |
| EXPECT_EQ(FloatPoint(110, 90), animator->currentPosition()); |
| reset(*animator); |
| |
| // Forced GC in order to finalize objects depending on the mock object. |
| ThreadHeap::collectAllGarbage(); |
| } |
| |
| } // namespace blink |