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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_STREAM_H_
#define REMOTING_PROTOCOL_AUDIO_STREAM_H_
namespace remoting::protocol {
// AudioStream is responsible for fetching audio data from an AudioSource, and
// sending it to the client.
class AudioStream {
public:
AudioStream() = default;
virtual ~AudioStream() = default;
// Pauses or resumes audio on a running session. This leaves the audio
// capturer running, and only affects whether or not the captured audio is
// encoded and sent on the wire.
virtual void Pause(bool pause) = 0;
};
} // namespace remoting::protocol
#endif // REMOTING_PROTOCOL_AUDIO_STREAM_H_