blob: 10f2c756834399c9ad6820dc1e2b9aae22efd7cb [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_ACCESSIBILITY_SELECT_TO_SPEAK_EVENT_HANDLER_H_
#define CHROME_BROWSER_CHROMEOS_ACCESSIBILITY_SELECT_TO_SPEAK_EVENT_HANDLER_H_
#include "base/macros.h"
#include "ui/events/event_handler.h"
namespace chromeos {
// Intercepts mouse events while the Search key is held down, and sends
// accessibility events to the Select-to-speak extension instead.
class SelectToSpeakEventHandler : public ui::EventHandler {
public:
SelectToSpeakEventHandler();
~SelectToSpeakEventHandler() override;
private:
// EventHandler:
void OnKeyEvent(ui::KeyEvent* event) override;
void OnMouseEvent(ui::MouseEvent* event) override;
void CancelEvent(ui::Event* event);
void SendCancelAXEvent();
enum State {
// Neither the Search key nor the mouse button are down.
INACTIVE,
// The Search key is down but the mouse button is not.
SEARCH_DOWN,
// The user held down Search and clicked the mouse button. We're capturing
// all events from now on until either Search or the mouse button is
// released.
CAPTURING,
// The mouse was released, but Search is still held down. If the user
// clicks again, we'll go back to the state CAPTURING. This is different
// than the state SEARCH_DOWN because we know the user clicked at least
// once, so when Search is released we'll handle that event too, so as
// to not trigger opening the Search UI.
MOUSE_RELEASED,
// The Search key was released while the mouse was still down, cancelling
// the Select-to-Speak event. Stay in this mode until the mouse button
// is released, too.
WAIT_FOR_MOUSE_RELEASE
};
State state_ = INACTIVE;
int last_view_storage_id_ = 0;
DISALLOW_COPY_AND_ASSIGN(SelectToSpeakEventHandler);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_ACCESSIBILITY_SELECT_TO_SPEAK_EVENT_HANDLER_H_