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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_OVERVIEW_SCOPED_HIDE_OVERVIEW_WINDOWS_
#define ASH_WM_OVERVIEW_SCOPED_HIDE_OVERVIEW_WINDOWS_
#include <map>
#include <vector>
#include "ash/ash_export.h"
#include "base/macros.h"
#include "ui/aura/window_observer.h"
namespace aura {
class Window;
} // namespace aura
namespace ash {
// ScopedHideOverviewWindows hides the list of windows in overview mode,
// remembers their visibility and recovers the visibility after overview mode.
class ASH_EXPORT ScopedHideOverviewWindows : public aura::WindowObserver {
public:
// |windows| the list of windows to hide in overview mode.
explicit ScopedHideOverviewWindows(const std::vector<aura::Window*>& windows);
~ScopedHideOverviewWindows() override;
// WindowObserver overrides.
void OnWindowDestroying(aura::Window* window) override;
void OnWindowVisibilityChanged(aura::Window* window, bool visible) override;
private:
std::map<aura::Window*, bool> window_visibility_;
DISALLOW_COPY_AND_ASSIGN(ScopedHideOverviewWindows);
};
} // namespace ash
#endif // ASH_WM_OVERVIEW_SCOPED_HIDE_OVERVIEW_WINDOWS_