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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ExceptionState_h
#define ExceptionState_h
#include "bindings/core/v8/ScopedPersistent.h"
#include "bindings/core/v8/ScriptPromise.h"
#include "bindings/core/v8/V8ThrowException.h"
#include "core/CoreExport.h"
#include "v8/include/v8.h"
#include "wtf/Allocator.h"
#include "wtf/Noncopyable.h"
#include "wtf/text/WTFString.h"
namespace blink {
typedef int ExceptionCode;
class ScriptPromiseResolver;
class ScriptState;
// ExceptionState is a scope-like class and provides a way to throw an exception
// with an option to cancel it. An exception message may be auto-generated.
// You can convert an exception to a reject promise.
class CORE_EXPORT ExceptionState {
STACK_ALLOCATED();
WTF_MAKE_NONCOPYABLE(ExceptionState);
public:
enum ContextType {
ConstructionContext,
ExecutionContext,
DeletionContext,
GetterContext,
SetterContext,
EnumerationContext,
QueryContext,
IndexedGetterContext,
IndexedSetterContext,
IndexedDeletionContext,
UnknownContext, // FIXME: Remove this once we've flipped over to the new
// API.
};
ExceptionState(v8::Isolate* isolate,
ContextType contextType,
const char* interfaceName,
const char* propertyName)
: m_code(0),
m_context(contextType),
m_propertyName(propertyName),
m_interfaceName(interfaceName),
m_isolate(isolate) {}
ExceptionState(v8::Isolate* isolate,
ContextType contextType,
const char* interfaceName)
: ExceptionState(isolate, contextType, interfaceName, nullptr) {
#if DCHECK_IS_ON()
switch (m_context) {
case ConstructionContext:
case EnumerationContext:
case IndexedGetterContext:
case IndexedSetterContext:
case IndexedDeletionContext:
break;
default:
NOTREACHED();
}
#endif // DCHECK_IS_ON()
}
~ExceptionState() {
if (!m_exception.isEmpty()) {
V8ThrowException::throwException(m_isolate,
m_exception.newLocal(m_isolate));
}
}
void throwDOMException(ExceptionCode, const char* message);
void throwRangeError(const char* message);
void throwSecurityError(const char* sanitizedMessage,
const char* unsanitizedMessage = nullptr);
void throwTypeError(const char* message);
virtual void throwDOMException(ExceptionCode, const String& message);
virtual void throwRangeError(const String& message);
virtual void throwSecurityError(const String& sanitizedMessage,
const String& unsanitizedMessage = String());
virtual void throwTypeError(const String& message);
virtual void rethrowV8Exception(v8::Local<v8::Value>);
bool hadException() const { return m_code; }
void clearException();
ExceptionCode code() const { return m_code; }
const String& message() const { return m_message; }
v8::Local<v8::Value> getException() {
DCHECK(!m_exception.isEmpty());
return m_exception.newLocal(m_isolate);
}
// This method clears out the exception which |this| has.
ScriptPromise reject(ScriptState*);
// This method clears out the exception which |this| has.
void reject(ScriptPromiseResolver*);
ContextType context() const { return m_context; }
const char* propertyName() const { return m_propertyName; }
const char* interfaceName() const { return m_interfaceName; }
String addExceptionContext(const String&) const;
protected:
// An ExceptionCode for the case that an exception is rethrown. In that
// case, we cannot determine an exception code.
static const int kRethrownException = UnknownError;
void setException(ExceptionCode, const String&, v8::Local<v8::Value>);
private:
ExceptionCode m_code;
ContextType m_context;
String m_message;
const char* m_propertyName;
const char* m_interfaceName;
// The exception is empty when it was thrown through
// DummyExceptionStateForTesting.
ScopedPersistent<v8::Value> m_exception;
v8::Isolate* m_isolate;
};
// NonThrowableExceptionState never allow call sites to throw an exception.
// Should be used if an exception must not be thrown.
class CORE_EXPORT NonThrowableExceptionState final : public ExceptionState {
public:
NonThrowableExceptionState();
NonThrowableExceptionState(const char*, int);
void throwDOMException(ExceptionCode, const String& message) override;
void throwTypeError(const String& message) override;
void throwSecurityError(const String& sanitizedMessage,
const String& unsanitizedMessage) override;
void throwRangeError(const String& message) override;
void rethrowV8Exception(v8::Local<v8::Value>) override;
ExceptionState& returnThis() { return *this; }
private:
const char* m_file;
const int m_line;
};
// Syntax sugar for NonThrowableExceptionState.
// This can be used as a default value of an ExceptionState parameter like this:
//
// Node* removeChild(Node*, ExceptionState& = ASSERT_NO_EXCEPTION);
#if DCHECK_IS_ON()
#define ASSERT_NO_EXCEPTION \
(::blink::NonThrowableExceptionState(__FILE__, __LINE__).returnThis())
#else
#define ASSERT_NO_EXCEPTION \
(::blink::DummyExceptionStateForTesting().returnThis())
#endif
// DummyExceptionStateForTesting ignores all thrown exceptions. You should not
// use DummyExceptionStateForTesting in production code, where you need to
// handle all exceptions properly. If you really need to ignore exceptions in
// production code for some special reason, explicitly call clearException().
class CORE_EXPORT DummyExceptionStateForTesting final : public ExceptionState {
public:
DummyExceptionStateForTesting()
: ExceptionState(nullptr,
ExceptionState::UnknownContext,
nullptr,
nullptr) {}
~DummyExceptionStateForTesting() {
// Prevent the base class throw an exception.
if (hadException()) {
clearException();
}
}
void throwDOMException(ExceptionCode, const String& message) override;
void throwTypeError(const String& message) override;
void throwSecurityError(const String& sanitizedMessage,
const String& unsanitizedMessage) override;
void throwRangeError(const String& message) override;
void rethrowV8Exception(v8::Local<v8::Value>) override;
ExceptionState& returnThis() { return *this; }
};
// Syntax sugar for DummyExceptionStateForTesting.
// This can be used as a default value of an ExceptionState parameter like this:
//
// Node* removeChild(Node*, ExceptionState& = IGNORE_EXCEPTION_FOR_TESTING);
#define IGNORE_EXCEPTION_FOR_TESTING \
(::blink::DummyExceptionStateForTesting().returnThis())
} // namespace blink
#endif // ExceptionState_h