blob: 4a94e0ae06700db4b689771a812baa5211606061 [file] [log] [blame]
/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "bindings/core/v8/ScriptEventListener.h"
#include "bindings/core/v8/ScheduledAction.h"
#include "bindings/core/v8/ScriptController.h"
#include "bindings/core/v8/ScriptState.h"
#include "bindings/core/v8/SourceLocation.h"
#include "bindings/core/v8/V8AbstractEventListener.h"
#include "bindings/core/v8/V8Binding.h"
#include "bindings/core/v8/WindowProxy.h"
#include "core/dom/Document.h"
#include "core/dom/DocumentParser.h"
#include "core/dom/QualifiedName.h"
#include "core/events/EventListener.h"
#include "core/frame/LocalFrame.h"
#include "v8/include/v8.h"
namespace blink {
V8LazyEventListener* createAttributeEventListener(
Node* node,
const QualifiedName& name,
const AtomicString& value,
const AtomicString& eventParameterName) {
ASSERT(node);
if (value.isNull())
return nullptr;
// FIXME: Very strange: we initialize zero-based number with '1'.
TextPosition position(OrdinalNumber::fromZeroBasedInt(1),
OrdinalNumber::first());
String sourceURL;
v8::Isolate* isolate = toIsolate(&node->document());
if (LocalFrame* frame = node->document().frame()) {
ScriptController& scriptController = frame->script();
if (!node->document().canExecuteScripts(AboutToExecuteScript))
return nullptr;
position = scriptController.eventHandlerPosition();
sourceURL = node->document().url().getString();
}
return V8LazyEventListener::create(name.localName(), eventParameterName,
value, sourceURL, position, node, isolate);
}
V8LazyEventListener* createAttributeEventListener(
LocalFrame* frame,
const QualifiedName& name,
const AtomicString& value,
const AtomicString& eventParameterName) {
if (!frame)
return nullptr;
if (value.isNull())
return nullptr;
if (!frame->document()->canExecuteScripts(AboutToExecuteScript))
return nullptr;
TextPosition position = frame->script().eventHandlerPosition();
String sourceURL = frame->document()->url().getString();
return V8LazyEventListener::create(name.localName(), eventParameterName,
value, sourceURL, position, 0,
toIsolate(frame));
}
v8::Local<v8::Object> eventListenerHandler(ExecutionContext* executionContext,
EventListener* listener) {
if (listener->type() != EventListener::JSEventListenerType)
return v8::Local<v8::Object>();
V8AbstractEventListener* v8Listener =
static_cast<V8AbstractEventListener*>(listener);
return v8Listener->getListenerObject(executionContext);
}
v8::Local<v8::Function> eventListenerEffectiveFunction(
v8::Isolate* isolate,
v8::Local<v8::Object> handler) {
v8::Local<v8::Function> function;
if (handler->IsFunction()) {
function = handler.As<v8::Function>();
} else if (handler->IsObject()) {
v8::Local<v8::Value> property;
// Try the "handleEvent" method (EventListener interface).
if (handler
->Get(handler->CreationContext(),
v8AtomicString(isolate, "handleEvent"))
.ToLocal(&property) &&
property->IsFunction())
function = property.As<v8::Function>();
// Fall back to the "constructor" property.
else if (handler
->Get(handler->CreationContext(),
v8AtomicString(isolate, "constructor"))
.ToLocal(&property) &&
property->IsFunction())
function = property.As<v8::Function>();
}
if (!function.IsEmpty())
return getBoundFunction(function);
return v8::Local<v8::Function>();
}
void getFunctionLocation(v8::Local<v8::Function> function,
String& scriptId,
int& lineNumber,
int& columnNumber) {
int scriptIdValue = function->ScriptId();
scriptId = String::number(scriptIdValue);
lineNumber = function->GetScriptLineNumber();
columnNumber = function->GetScriptColumnNumber();
}
std::unique_ptr<SourceLocation> getFunctionLocation(
ExecutionContext* executionContext,
EventListener* listener) {
v8::Isolate* isolate = toIsolate(executionContext);
v8::HandleScope handleScope(isolate);
v8::Local<v8::Object> handler =
eventListenerHandler(executionContext, listener);
if (handler.IsEmpty())
return nullptr;
return SourceLocation::fromFunction(
eventListenerEffectiveFunction(isolate, handler));
}
} // namespace blink