blob: e150c07457e9db0671855b0c3d94b653a4c35aa1 [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "bindings/core/v8/ScriptPromise.h"
#include "bindings/core/v8/ExceptionMessages.h"
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/ToV8.h"
#include "bindings/core/v8/V8ThrowException.h"
#include "core/dom/DOMException.h"
#include "platform/InstanceCounters.h"
#include "v8/include/v8.h"
namespace blink {
namespace {
class PromiseAllHandler final
: public GarbageCollectedFinalized<PromiseAllHandler> {
WTF_MAKE_NONCOPYABLE(PromiseAllHandler);
public:
static ScriptPromise all(ScriptState* scriptState,
const Vector<ScriptPromise>& promises) {
if (promises.isEmpty())
return ScriptPromise::cast(scriptState,
v8::Array::New(scriptState->isolate()));
return (new PromiseAllHandler(scriptState, promises))->m_resolver.promise();
}
DEFINE_INLINE_VIRTUAL_TRACE() {}
private:
class AdapterFunction : public ScriptFunction {
public:
enum ResolveType {
Fulfilled,
Rejected,
};
static v8::Local<v8::Function> create(ScriptState* scriptState,
ResolveType resolveType,
size_t index,
PromiseAllHandler* handler) {
AdapterFunction* self =
new AdapterFunction(scriptState, resolveType, index, handler);
return self->bindToV8Function();
}
DEFINE_INLINE_VIRTUAL_TRACE() {
visitor->trace(m_handler);
ScriptFunction::trace(visitor);
}
private:
AdapterFunction(ScriptState* scriptState,
ResolveType resolveType,
size_t index,
PromiseAllHandler* handler)
: ScriptFunction(scriptState),
m_resolveType(resolveType),
m_index(index),
m_handler(handler) {}
ScriptValue call(ScriptValue value) override {
if (m_resolveType == Fulfilled)
m_handler->onFulfilled(m_index, value);
else
m_handler->onRejected(value);
// This return value is never used.
return ScriptValue();
}
const ResolveType m_resolveType;
const size_t m_index;
Member<PromiseAllHandler> m_handler;
};
PromiseAllHandler(ScriptState* scriptState, Vector<ScriptPromise> promises)
: m_numberOfPendingPromises(promises.size()), m_resolver(scriptState) {
ASSERT(!promises.isEmpty());
m_values.resize(promises.size());
for (size_t i = 0; i < promises.size(); ++i)
promises[i].then(createFulfillFunction(scriptState, i),
createRejectFunction(scriptState));
}
v8::Local<v8::Function> createFulfillFunction(ScriptState* scriptState,
size_t index) {
return AdapterFunction::create(scriptState, AdapterFunction::Fulfilled,
index, this);
}
v8::Local<v8::Function> createRejectFunction(ScriptState* scriptState) {
return AdapterFunction::create(scriptState, AdapterFunction::Rejected, 0,
this);
}
void onFulfilled(size_t index, const ScriptValue& value) {
if (m_isSettled)
return;
ASSERT(index < m_values.size());
m_values[index] = value;
if (--m_numberOfPendingPromises > 0)
return;
v8::Local<v8::Array> values =
v8::Array::New(value.isolate(), m_values.size());
for (size_t i = 0; i < m_values.size(); ++i) {
if (!v8CallBoolean(values->CreateDataProperty(value.context(), i,
m_values[i].v8Value())))
return;
}
markPromiseSettled();
m_resolver.resolve(values);
}
void onRejected(const ScriptValue& value) {
if (m_isSettled)
return;
markPromiseSettled();
m_resolver.reject(value.v8Value());
}
void markPromiseSettled() {
ASSERT(!m_isSettled);
m_isSettled = true;
m_values.clear();
}
size_t m_numberOfPendingPromises;
ScriptPromise::InternalResolver m_resolver;
bool m_isSettled = false;
// This is cleared when owners of this handler, that is, given promises are
// settled.
Vector<ScriptValue> m_values;
};
} // namespace
ScriptPromise::InternalResolver::InternalResolver(ScriptState* scriptState)
: m_resolver(scriptState,
v8::Promise::Resolver::New(scriptState->context())) {}
v8::Local<v8::Promise> ScriptPromise::InternalResolver::v8Promise() const {
if (m_resolver.isEmpty())
return v8::Local<v8::Promise>();
return m_resolver.v8Value().As<v8::Promise::Resolver>()->GetPromise();
}
ScriptPromise ScriptPromise::InternalResolver::promise() const {
if (m_resolver.isEmpty())
return ScriptPromise();
return ScriptPromise(m_resolver.getScriptState(), v8Promise());
}
void ScriptPromise::InternalResolver::resolve(v8::Local<v8::Value> value) {
if (m_resolver.isEmpty())
return;
m_resolver.v8Value().As<v8::Promise::Resolver>()->Resolve(
m_resolver.context(), value);
clear();
}
void ScriptPromise::InternalResolver::reject(v8::Local<v8::Value> value) {
if (m_resolver.isEmpty())
return;
m_resolver.v8Value().As<v8::Promise::Resolver>()->Reject(m_resolver.context(),
value);
clear();
}
ScriptPromise::ScriptPromise() {
increaseInstanceCount();
}
ScriptPromise::ScriptPromise(ScriptState* scriptState,
v8::Local<v8::Value> value)
: m_scriptState(scriptState) {
increaseInstanceCount();
if (value.IsEmpty())
return;
if (!value->IsPromise()) {
m_promise = ScriptValue(scriptState, v8::Local<v8::Value>());
V8ThrowException::throwTypeError(scriptState->isolate(),
"the given value is not a Promise");
return;
}
m_promise = ScriptValue(scriptState, value);
}
ScriptPromise::ScriptPromise(const ScriptPromise& other) {
increaseInstanceCount();
this->m_scriptState = other.m_scriptState;
this->m_promise = other.m_promise;
}
ScriptPromise::~ScriptPromise() {
decreaseInstanceCount();
}
ScriptPromise ScriptPromise::then(v8::Local<v8::Function> onFulfilled,
v8::Local<v8::Function> onRejected) {
if (m_promise.isEmpty())
return ScriptPromise();
v8::Local<v8::Object> promise = m_promise.v8Value().As<v8::Object>();
ASSERT(promise->IsPromise());
// Return this Promise if no handlers are given.
// In fact it is not the exact bahavior of Promise.prototype.then
// but that is not a problem in this case.
v8::Local<v8::Promise> resultPromise = promise.As<v8::Promise>();
if (!onFulfilled.IsEmpty()) {
if (!resultPromise->Then(m_scriptState->context(), onFulfilled)
.ToLocal(&resultPromise))
return ScriptPromise();
}
if (!onRejected.IsEmpty()) {
if (!resultPromise->Catch(m_scriptState->context(), onRejected)
.ToLocal(&resultPromise))
return ScriptPromise();
}
return ScriptPromise(m_scriptState.get(), resultPromise);
}
ScriptPromise ScriptPromise::castUndefined(ScriptState* scriptState) {
return ScriptPromise::cast(scriptState,
v8::Undefined(scriptState->isolate()));
}
ScriptPromise ScriptPromise::cast(ScriptState* scriptState,
const ScriptValue& value) {
return ScriptPromise::cast(scriptState, value.v8Value());
}
ScriptPromise ScriptPromise::cast(ScriptState* scriptState,
v8::Local<v8::Value> value) {
if (value.IsEmpty())
return ScriptPromise();
if (value->IsPromise()) {
return ScriptPromise(scriptState, value);
}
InternalResolver resolver(scriptState);
ScriptPromise promise = resolver.promise();
resolver.resolve(value);
return promise;
}
ScriptPromise ScriptPromise::reject(ScriptState* scriptState,
const ScriptValue& value) {
return ScriptPromise::reject(scriptState, value.v8Value());
}
ScriptPromise ScriptPromise::reject(ScriptState* scriptState,
v8::Local<v8::Value> value) {
if (value.IsEmpty())
return ScriptPromise();
InternalResolver resolver(scriptState);
ScriptPromise promise = resolver.promise();
resolver.reject(value);
return promise;
}
ScriptPromise ScriptPromise::rejectWithDOMException(ScriptState* scriptState,
DOMException* exception) {
ASSERT(scriptState->isolate()->InContext());
return reject(scriptState, ToV8(exception, scriptState->context()->Global(),
scriptState->isolate()));
}
v8::Local<v8::Promise> ScriptPromise::rejectRaw(ScriptState* scriptState,
v8::Local<v8::Value> value) {
if (value.IsEmpty())
return v8::Local<v8::Promise>();
v8::Local<v8::Promise::Resolver> resolver;
if (!v8::Promise::Resolver::New(scriptState->context()).ToLocal(&resolver))
return v8::Local<v8::Promise>();
v8::Local<v8::Promise> promise = resolver->GetPromise();
resolver->Reject(scriptState->context(), value);
return promise;
}
ScriptPromise ScriptPromise::all(ScriptState* scriptState,
const Vector<ScriptPromise>& promises) {
return PromiseAllHandler::all(scriptState, promises);
}
void ScriptPromise::increaseInstanceCount() {
InstanceCounters::incrementCounter(InstanceCounters::ScriptPromiseCounter);
}
void ScriptPromise::decreaseInstanceCount() {
InstanceCounters::decrementCounter(InstanceCounters::ScriptPromiseCounter);
}
} // namespace blink