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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_
#define UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_
#include <atlbase.h>
#include <atlcom.h>
#include <oleacc.h>
#include "third_party/iaccessible2/ia2_api_all.h"
#include "ui/accessibility/platform/ax_platform_node_base.h"
namespace ui {
class __declspec(uuid("26f5641a-246d-457b-a96d-07f3fae6acf2"))
AXPlatformNodeWin
: public CComObjectRootEx<CComMultiThreadModel>,
public IDispatchImpl<IAccessible2_2, &IID_IAccessible2,
&LIBID_IAccessible2Lib>,
public IAccessibleText,
public IServiceProvider,
public AXPlatformNodeBase {
public:
BEGIN_COM_MAP(AXPlatformNodeWin)
COM_INTERFACE_ENTRY2(IDispatch, IAccessible2_2)
COM_INTERFACE_ENTRY(AXPlatformNodeWin)
COM_INTERFACE_ENTRY(IAccessible)
COM_INTERFACE_ENTRY(IAccessible2)
COM_INTERFACE_ENTRY(IAccessible2_2)
COM_INTERFACE_ENTRY(IAccessibleText)
COM_INTERFACE_ENTRY(IServiceProvider)
END_COM_MAP()
virtual ~AXPlatformNodeWin();
// AXPlatformNode overrides.
void Destroy() override;
gfx::NativeViewAccessible GetNativeViewAccessible() override;
void NotifyAccessibilityEvent(ui::AXEvent event_type) override;
// AXPlatformNodeBase overrides.
int GetIndexInParent() override;
//
// IAccessible methods.
//
// Retrieves the child element or child object at a given point on the screen.
virtual STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
// Performs the object's default action.
STDMETHODIMP accDoDefaultAction(VARIANT var_id);
// Retrieves the specified object's current screen location.
STDMETHODIMP accLocation(LONG* x_left,
LONG* y_top,
LONG* width,
LONG* height,
VARIANT var_id);
// Traverses to another UI element and retrieves the object.
STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
// Retrieves an IDispatch interface pointer for the specified child.
virtual STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
// Retrieves the number of accessible children.
virtual STDMETHODIMP get_accChildCount(LONG* child_count);
// Retrieves a string that describes the object's default action.
STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
// Retrieves the tooltip description.
STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
// Retrieves the object that has the keyboard focus.
STDMETHODIMP get_accFocus(VARIANT* focus_child);
// Retrieves the specified object's shortcut.
STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
// Retrieves the name of the specified object.
STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
// Retrieves the IDispatch interface of the object's parent.
STDMETHODIMP get_accParent(IDispatch** disp_parent);
// Retrieves information describing the role of the specified object.
STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
// Retrieves the current state of the specified object.
STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
// Gets the help string for the specified object.
STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
// Retrieve or set the string value associated with the specified object.
// Setting the value is not typically used by screen readers, but it's
// used frequently by automation software.
STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
STDMETHODIMP put_accValue(VARIANT var_id, BSTR new_value);
// IAccessible methods not implemented.
STDMETHODIMP get_accSelection(VARIANT* selected);
STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
STDMETHODIMP get_accHelpTopic(BSTR* help_file,
VARIANT var_id,
LONG* topic_id);
STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
//
// IAccessible2 methods.
//
STDMETHODIMP role(LONG* role) override;
STDMETHODIMP get_states(AccessibleStates* states) override;
STDMETHODIMP get_uniqueID(LONG* unique_id) override;
STDMETHODIMP get_windowHandle(HWND* window_handle) override;
STDMETHODIMP get_relationTargetsOfType(BSTR type,
long max_targets,
IUnknown*** targets,
long* n_targets) override;
STDMETHODIMP get_attributes(BSTR* attributes) override;
STDMETHODIMP get_indexInParent(LONG* index_in_parent) override;
//
// IAccessible2 methods not implemented.
//
STDMETHODIMP get_attribute(BSTR name, VARIANT* attribute) override {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedRole(BSTR* extended_role) override {
return E_NOTIMPL;
}
STDMETHODIMP get_nRelations(LONG* n_relations) override { return E_NOTIMPL; }
STDMETHODIMP get_relation(LONG relation_index,
IAccessibleRelation** relation) override {
return E_NOTIMPL;
}
STDMETHODIMP get_relations(LONG max_relations,
IAccessibleRelation** relations,
LONG* n_relations) override {
return E_NOTIMPL;
}
STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type) override {
return E_NOTIMPL;
}
STDMETHODIMP scrollToPoint(enum IA2CoordinateType coordinate_type,
LONG x,
LONG y) override {
return E_NOTIMPL;
}
STDMETHODIMP get_groupPosition(LONG* group_level,
LONG* similar_items_in_group,
LONG* position_in_group) override {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedRole(
BSTR* localized_extended_role) override {
return E_NOTIMPL;
}
STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) override {
return E_NOTIMPL;
}
STDMETHODIMP get_extendedStates(LONG max_extended_states,
BSTR** extended_states,
LONG* n_extended_states) override {
return E_NOTIMPL;
}
STDMETHODIMP get_localizedExtendedStates(
LONG max_localized_extended_states,
BSTR** localized_extended_states,
LONG* n_localized_extended_states) override {
return E_NOTIMPL;
}
STDMETHODIMP get_locale(IA2Locale* locale) override { return E_NOTIMPL; }
STDMETHODIMP get_accessibleWithCaret(IUnknown** accessible,
long* caret_offset) override {
return E_NOTIMPL;
}
//
// IAccessibleText methods.
//
STDMETHODIMP get_nCharacters(LONG* n_characters) override;
STDMETHODIMP get_caretOffset(LONG* offset) override;
STDMETHODIMP get_nSelections(LONG* n_selections) override;
STDMETHODIMP get_selection(LONG selection_index,
LONG* start_offset,
LONG* end_offset) override;
STDMETHODIMP get_text(LONG start_offset,
LONG end_offset,
BSTR* text) override;
STDMETHODIMP get_textAtOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset,
LONG* end_offset,
BSTR* text) override;
STDMETHODIMP get_textBeforeOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset,
LONG* end_offset,
BSTR* text) override;
STDMETHODIMP get_textAfterOffset(LONG offset,
enum IA2TextBoundaryType boundary_type,
LONG* start_offset,
LONG* end_offset,
BSTR* text) override;
STDMETHODIMP get_offsetAtPoint(LONG x,
LONG y,
enum IA2CoordinateType coord_type,
LONG* offset) override;
//
// IAccessibleText methods not implemented.
//
STDMETHODIMP get_newText(IA2TextSegment* new_text) override {
return E_NOTIMPL;
}
STDMETHODIMP get_oldText(IA2TextSegment* old_text) override {
return E_NOTIMPL;
}
STDMETHODIMP addSelection(LONG start_offset, LONG end_offset) override {
return E_NOTIMPL;
}
STDMETHODIMP get_attributes(LONG offset,
LONG* start_offset,
LONG* end_offset,
BSTR* text_attributes) override {
return E_NOTIMPL;
}
STDMETHODIMP get_characterExtents(LONG offset,
enum IA2CoordinateType coord_type,
LONG* x,
LONG* y,
LONG* width,
LONG* height) override {
return E_NOTIMPL;
}
STDMETHODIMP removeSelection(LONG selection_index) override {
return E_NOTIMPL;
}
STDMETHODIMP setCaretOffset(LONG offset) override { return E_NOTIMPL; }
STDMETHODIMP setSelection(LONG selection_index,
LONG start_offset,
LONG end_offset) override {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringTo(LONG start_index,
LONG end_index,
enum IA2ScrollType scroll_type) override {
return E_NOTIMPL;
}
STDMETHODIMP scrollSubstringToPoint(LONG start_index,
LONG end_index,
enum IA2CoordinateType coordinate_type,
LONG x,
LONG y) override {
return E_NOTIMPL;
}
//
// IServiceProvider methods.
//
STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object);
protected:
AXPlatformNodeWin();
private:
bool IsValidId(const VARIANT& child) const;
int MSAARole();
int MSAAState();
int MSAAEvent(ui::AXEvent event);
HRESULT GetStringAttributeAsBstr(
ui::AXStringAttribute attribute,
BSTR* value_bstr) const;
void AddAlertTarget();
void RemoveAlertTarget();
// Return the text to use for IAccessibleText.
base::string16 TextForIAccessibleText();
// If offset is a member of IA2TextSpecialOffsets this function updates the
// value of offset and returns, otherwise offset remains unchanged.
void HandleSpecialTextOffset(const base::string16& text, LONG* offset);
// Convert from a IA2TextBoundaryType to a ui::TextBoundaryType.
ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type);
// Search forwards (direction == 1) or backwards (direction == -1)
// from the given offset until the given boundary is found, and
// return the offset of that boundary.
LONG FindBoundary(const base::string16& text,
IA2TextBoundaryType ia2_boundary,
LONG start_offset,
ui::TextBoundaryDirection direction);
// A windows-specific unique ID for this object. It's returned in
// IAccessible2::get_uniqueID, but more importantly it's used for
// firing events. On Windows, we fire events on the nearest parent HWND
// and pass the unique ID as the child id parameter. When the client
// wants to retrieve the object the event was fired on, it calls
// get_accChild and passes the child ID. We use negative IDs for the unique
// ID so we can distinguish a request for an arbitrary child from a request
// for an immediate child of an object by its 0-based index.
LONG unique_id_win_;
};
} // namespace ui
#endif // UI_ACCESSIBILITY_PLATFORM_AX_PLATFORM_NODE_WIN_H_